/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2025 NewRisingSun * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "mapinc.h" #include "asic_tc3294.h" #include "asic_mmc3.h" static void (*TC3294_cbSync)(); static uint8 TC3294_index; static uint8 TC3294_reg[4]; static SFORMAT TC3294_state[] = { { TC3294_reg, 8, "329S" }, {&TC3294_index, 1, "329I" }, { 0 } }; void TC3294_syncWRAM (int OR) { MMC3_syncWRAM(OR); } void TC3294_syncPRG (int AND, int OR) { int prgAND = ~TC3294_reg[3] &0x3F; int prgOR = TC3294_reg[1] | TC3294_reg[2] <<2 &0x300; MMC3_syncPRG(prgAND &AND, prgOR &~prgAND &AND | OR &~AND); } void TC3294_syncCHR (int AND, int OR) { int chrAND = 0xFF >>(~TC3294_reg[2] &0xF); int chrOR = TC3294_reg[0] | TC3294_reg[2] <<4 &0xF00; MMC3_syncCHR(chrAND &AND, chrOR &~chrAND &AND | OR &~AND); } void TC3294_syncMirror () { MMC3_syncMirror(); } DECLFW(TC3294_write) { if (~TC3294_reg[3] &0x40) { TC3294_reg[TC3294_index++ &3] = V; TC3294_cbSync(); } } static void TC3294_clear () { TC3294_reg[0] = 0x00; TC3294_reg[1] = 0x00; TC3294_reg[2] = 0x0F; TC3294_reg[3] = 0x00; TC3294_index = 0; TC3294_cbSync(); } static void TC3294_setHandlers () { } static void TC3294_configure (void (*sync)()) { TC3294_cbSync = sync; } void TC3294_activate (uint8 clear, void (*sync)()) { MMC3_activate(clear, sync, MMC3_TYPE_AX5202P, NULL, NULL, NULL, TC3294_write); TC3294_configure(sync); TC3294_setHandlers(); if (clear) TC3294_clear(); else TC3294_cbSync(); } void TC3294_addExState () { AddExState(TC3294_state, ~0, 0, 0); } void TC3294_restore (int version) { TC3294_cbSync(); } void TC3294_power () { MMC3_power(); TC3294_setHandlers(); TC3294_clear(); } void TC3294_init (CartInfo *info, void (*sync)()) { MMC3_init(info, sync, MMC3_TYPE_AX5202P, NULL, NULL, NULL, TC3294_write); TC3294_addExState(); TC3294_configure(TC3294_cbSync); info->Power = TC3294_power; info->Reset = TC3294_cbSync; GameStateRestore = TC3294_restore; }