/* FCEUmm - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2019 Libretro Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /* Mapper 237 - "Teletubbies / Y2K" 420-in-1 pirate multicart. * Dipswitch settings: * 0: 42-in-1 * 1: 5,000-in-1 * 2: 420-in-1 * 3: 10,000,000-in-1 (lol) */ #include "mapinc.h" static uint8 reg[2]; static uint8 dipswitch; static SFORMAT StateRegs[] = { { ®[0], 1, "REG0" }, { ®[1], 1, "REG1" }, { &dipswitch, 1, "DPSW" }, { 0 } }; static void Sync(void) { uint8 bank = (reg[1] & 0x07); uint8 base = (reg[1] & 0x18) | ((reg[0] & 0x04) << 3); uint8 mode = (reg[1] & 0xC0) >> 6; setchr8(0); setprg16(0x8000, base | (bank & ~(mode & 1))); setprg16(0xC000, base | ((mode & 0x02) ? (bank | (mode & 0x01)) : 0x07)); setmirror(((reg[1] & 0x20) >> 5) ^ 1); } static DECLFW(M237Write) { if (!(reg[0] & 0x02)) { reg[0] = A & 0x0F; reg[1] = (reg[1] & 0x07) | (V & 0xF8); } reg[1] = (reg[1] & 0xF8) | (V & 0x07); Sync(); } static DECLFR(M237Read) { if (!(reg[0] & 0x02) && (reg[0] & 0x01)) return dipswitch &3; return CartBR(A); } static void M237Power(void) { Sync(); SetReadHandler (0x8000, 0xFFFF, M237Read); SetWriteHandler(0x8000, 0xFFFF, M237Write); } static void M237Reset(void) { reg[0] = reg[1] = 0; dipswitch++; Sync(); } static void StateRestore(int version) { Sync(); } void Mapper237_Init(CartInfo *info) { /* The menu system used by this cart seems to be configurable as 4 different types: * 0: 42-in-1 * 1: 5,000-in-1 * 2: 420-in-1 * 3: 10,000,000-in-1 (lol) */ dipswitch = 0; info->Power = M237Power; info->Reset = M237Reset; GameStateRestore = StateRestore; AddExState(&StateRegs, ~0, 0, 0); }