/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2026 NewRisingSun * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "mapinc.h" #include "asic_mmc1.h" #include "asic_mmc3.h" static uint8 reg; static void sync (void) { if (reg &0x01) { MMC3_syncPRG(0x0F, reg <<4); MMC3_syncCHR(0x7F, reg <<7); MMC3_syncMirror(); } else { MMC1_syncPRG(0x07, reg <<3); MMC1_syncCHR(0x1F, reg <<5); MMC1_syncMirror(); } } static void applyMode (uint8 clear) { PPU_hook = NULL; MapIRQHook = NULL; GameHBIRQHook = NULL; if (reg &0x01) MMC3_activate(clear, sync, MMC3_TYPE_AX5202P, NULL, NULL, NULL, NULL); else MMC1_activate(clear, sync, MMC1_TYPE_MMC1B, NULL, NULL, NULL, NULL); } static void reset (void) { reg++; applyMode(1); } static void power (void) { reg = 0; applyMode(1); } static void restore (int version) { applyMode(0); } void Mapper613_Init (CartInfo *info) { MMC1_addExState(); MMC3_addExState(); info->Reset = reset; info->Power = power; GameStateRestore = restore; AddExState(®, 1, 0, "EXPR"); }