/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2025 NewRisingSun * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "mapinc.h" #include "asic_mmc1.h" static void (*MMC1_cbSync)(); static int (*MMC1_cbGetPRGBank)(uint8); static int (*MMC1_cbGetCHRBank)(uint8); static DECLFR ((*MMC1_cbReadWRAM)); static DECLFW ((*MMC1_cbWriteWRAM)); static uint8 MMC1_type; static uint8 MMC1_bits; static uint8 MMC1_shift; static uint8 MMC1_filter; static uint8 MMC1_reg[4]; static SFORMAT MMC1_state[] = { { MMC1_reg, 4, "MC1R" }, {&MMC1_bits, 1, "MC1B" }, {&MMC1_shift, 1, "MC1S" }, {&MMC1_filter, 1, "MC1F" }, { 0 } }; void MMC1_syncWRAM (int OR) { if (PRGsize[0x10]) setprg8r(0x10, 0x6000, OR); } int MMC1_getPRGBank (uint8 bank) { int result; if (MMC1_reg[0] &0x08) result = MMC1_reg[0] &0x04? (MMC1_reg[3] |bank*0xF): (MMC1_reg[3] &bank*0xF); else result = MMC1_reg[3] &~1 |bank; if (MMC1_reg[3] &0x10 && MMC1_type == MMC1_TYPE_MMC1A) return result &0x07 | MMC1_reg[3] &0x08; else return result &0x0F; } int MMC1_getCHRBank (uint8 bank) { if (MMC1_reg[0] &0x10) return MMC1_reg[1 +bank]; else return MMC1_reg[1] &~1 |bank; } DECLFR(MMC1_readWRAM) { if (MMC1_type == MMC1_TYPE_MMC1A || ~MMC1_reg[3] &0x10) return MMC1_cbReadWRAM? MMC1_cbReadWRAM(A): CartBR(A); else return A >>8; } DECLFW(MMC1_writeWRAM) { if (MMC1_type == MMC1_TYPE_MMC1A || ~MMC1_reg[3] &0x10) { CartBW(A, V); if (MMC1_cbWriteWRAM) MMC1_cbWriteWRAM(A, V); } } void MMC1_syncPRG (int AND, int OR) { setprg16(0x8000, MMC1_cbGetPRGBank(0) &AND |OR); setprg16(0xC000, MMC1_cbGetPRGBank(1) &AND |OR); } void MMC1_syncCHR (int AND, int OR) { setchr4(0x0000, MMC1_cbGetCHRBank(0) &AND |OR); setchr4(0x1000, MMC1_cbGetCHRBank(1) &AND |OR); } void MMC1_syncMirror () { setmirror(MMC1_reg[0] &2? (MMC1_reg[0] &1? MI_H: MI_V): (MMC1_reg[0] &1? MI_1: MI_0)); } void FP_FASTAPASS(1) MMC1_cpuCycle(int a) { while (a--) if (MMC1_filter) MMC1_filter--; } DECLFW(MMC1_writeReg) { if (V &0x80) { MMC1_reg[0] |= 0x0C; MMC1_shift = 0; MMC1_bits = 0; MMC1_cbSync(); } else if (!MMC1_filter) { MMC1_shift |= (V &1) <>13 &3] = MMC1_shift; MMC1_shift = 0; MMC1_bits = 0; MMC1_cbSync(); } } MMC1_filter = 2; } static void MMC1_clear() { MMC1_reg[0] = 0x0C; MMC1_reg[1] = 0; MMC1_reg[2] = 0; MMC1_reg[3] = 0; /* "Bad News Baseball" is sensitive to the initial CHR bank register content. 0/0 seems to work. */ MMC1_bits = 0; MMC1_shift = 0; MMC1_filter = 0; MMC1_cbSync(); } static void MMC1_setHandlers () { SetReadHandler (0x6000, 0x7FFF, MMC1_readWRAM); SetWriteHandler(0x6000, 0x7FFF, MMC1_writeWRAM); SetReadHandler (0x8000, 0xFFFF, CartBR); SetWriteHandler(0x8000, 0xFFFF, MMC1_writeReg); MapIRQHook = MMC1_cpuCycle; } static void MMC1_configure (void (*sync)(), uint8 type, int (*prg)(uint8), int (*chr)(uint8), DECLFR((*read)), DECLFW((*write))) { MMC1_type = type; MMC1_cbSync = sync; MMC1_cbGetPRGBank = prg? prg: MMC1_getPRGBank; MMC1_cbGetCHRBank = chr? chr: MMC1_getCHRBank; MMC1_cbReadWRAM = read; MMC1_cbWriteWRAM = write; } void MMC1_activate (uint8 clear, void (*sync)(), uint8 type, int (*prg)(uint8), int (*chr)(uint8), DECLFR((*read)), DECLFW((*write))) { MMC1_configure(sync, type, prg, chr, read, write); MMC1_setHandlers(); if (clear) MMC1_clear(); else MMC1_cbSync(); } void MMC1_addExState () { AddExState(MMC1_state, ~0, 0, 0); } void MMC1_restore (int version) { MMC1_cbSync(); } void MMC1_power () { MMC1_setHandlers(); MMC1_clear(); } void MMC1_init (CartInfo *info, void (*sync)(), uint8 type, int (*prg)(uint8), int (*chr)(uint8), DECLFR((*read)), DECLFW((*write))) { MMC1_addExState(); MMC1_configure(sync, type, prg, chr, read, write); info->Power = MMC1_power; info->Reset = MMC1_cbSync; GameStateRestore = MMC1_restore; }