#include #include "fceu-types.h" #include "fceu.h" #include "driver.h" /* wave.c */ void FCEU_WriteWaveData(int32 *Buffer, int Count) { } int FCEUI_EndWaveRecord(void) { return 0; } int FCEUI_BeginWaveRecord(char *fn) { return 0; } /* netplay.c */ int FCEUNET_SendFile(uint8 cmd, char *fn) { return 0; } /* movie.c */ void FCEUMOV_AddJoy(uint8 *js) { } void FCEUMOV_Stop(void) {} void FCEUI_SelectMovie(int w) { }