[overclock] allow choosing between postrender and vblank extra scanlines
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@@ -895,7 +895,7 @@ int FlushEmulateSound(void) {
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int x;
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int32 end, left;
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if (!timestamp) return(0);
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if (!sound_timestamp) return(0);
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if (!FSettings.SndRate) {
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left = 0;
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@@ -914,7 +914,7 @@ int FlushEmulateSound(void) {
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if (GameExpSound.HiFill) GameExpSound.HiFill();
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for (x = timestamp; x; x--) {
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for (x = sound_timestamp; x; x--) {
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uint32 b = *tmpo;
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*tmpo = (b & 65535) + wlookup2[(b >> 16) & 255] + wlookup1[b >> 24];
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tmpo++;
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