We can set need_fullpath = false for regular games

This commit is contained in:
twinaphex
2017-03-24 02:05:55 +01:00
parent 0d5c0667e3
commit fd33132ec0

View File

@@ -708,15 +708,15 @@ void retro_set_environment(retro_environment_t cb)
void retro_get_system_info(struct retro_system_info *info) void retro_get_system_info(struct retro_system_info *info)
{ {
info->need_fullpath = true; info->need_fullpath = false;
info->valid_extensions = "fds|nes|unf|unif"; info->valid_extensions = "fds|nes|unf|unif";
#ifdef GIT_VERSION #ifdef GIT_VERSION
info->library_version = "git" GIT_VERSION; info->library_version = "git" GIT_VERSION;
#else #else
info->library_version = "(SVN)"; info->library_version = "(SVN)";
#endif #endif
info->library_name = "FCEUmm"; info->library_name = "FCEUmm";
info->block_extract = false; info->block_extract = false;
} }
void retro_get_system_av_info(struct retro_system_av_info *info) void retro_get_system_av_info(struct retro_system_av_info *info)