Add dipswitch for VS games and Mapper105 (NWC)
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@@ -10,6 +10,7 @@ typedef struct {
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uint32 SaveGameLen[4]; /* How much memory to save/load. */
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/* Set by iNES/UNIF loading code. */
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int mapper; /* mapper used */
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int mirror; /* As set in the header or chunk.
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* iNES/UNIF specific. Intended
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* to help support games like "Karnov"
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