fix irq for Aladdin (SuperGame) (m4)
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@@ -358,6 +358,9 @@ void Mapper4_Init(CartInfo *info) {
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FCEU_printf("Low-G-Man can not work normally in the iNES format.\nThis game has been recognized by its CRC32 value, and the appropriate changes will be made so it will run.\nIf you wish to hack this game, you should use the UNIF format for your hack.\n\n");
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FCEU_printf("Low-G-Man can not work normally in the iNES format.\nThis game has been recognized by its CRC32 value, and the appropriate changes will be made so it will run.\nIf you wish to hack this game, you should use the UNIF format for your hack.\n\n");
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ws = 0;
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ws = 0;
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}
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}
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if (info->CRC32 == 0x97b6cb19)
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isRevB = 0;
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GenMMC3_Init(info, 512, 256, ws, info->battery);
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GenMMC3_Init(info, 512, 256, ws, info->battery);
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info->Power = M4Power;
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info->Power = M4Power;
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hackm4 = info->mirror;
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hackm4 = info->mirror;
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@@ -70,6 +70,7 @@
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{0x02cc3973, 3, 1}, /* Ninja Kid */
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{0x02cc3973, 3, 1}, /* Ninja Kid */
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{0xbc065fc3, 3, 1}, /* Pipe Dream */
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{0xbc065fc3, 3, 1}, /* Pipe Dream */
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{0xc9ee15a7, 3, -1}, /* 3 is probably best. 41 WILL NOT WORK. */
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{0xc9ee15a7, 3, -1}, /* 3 is probably best. 41 WILL NOT WORK. */
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{0x97b6cb19, 4, -1}, /* Aladdin (SuperGame) (Mapper 4) [!] */
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{0x22d6d5bd, 4, 1}, /* Jikuu Yuuden - Debias (J) */
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{0x22d6d5bd, 4, 1}, /* Jikuu Yuuden - Debias (J) */
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{0xd97c31b0, 4, 1}, //Rasaaru Ishii no Childs Quest (J)
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{0xd97c31b0, 4, 1}, //Rasaaru Ishii no Childs Quest (J)
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{0x404b2e8b, 4, 2}, /* Rad Racer 2 */
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{0x404b2e8b, 4, 2}, /* Rad Racer 2 */
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