Add mapper 297

- also add appropriate input overrides since cart is light gun based
This commit is contained in:
negativeExponent
2020-01-31 20:19:25 +08:00
parent 65ff96cd5c
commit f4756f9357
3 changed files with 68 additions and 1 deletions

View File

@@ -468,4 +468,67 @@ void Mapper374_Init(CartInfo *info) {
MMC1PRGHook16 = M374PRG;
info->Reset = M374Reset;
AddExState(&game, 1, 0, "GAME");
}
}
/* ---------------------------- Mapper 297 -------------------------------- */
/* NES 2.0 Mapper 297 - 2-in-1 Uzi Lightgun (MGC-002) */
static uint8 mode;
static uint8 latch;
static void M297PRG(uint32 A, uint8 V) {
setprg16(A, (V & 0x07) | ((mode & 1) << 3));
}
static void M297CHR(uint32 A, uint8 V) {
setchr4(A, (V & 0x1F) | ((mode & 1) << 5));
}
static void Sync(void) {
if (mode & 1) {
/* MMC1 */
MMC1PRG();
MMC1CHR();
MMC1MIRROR();
} else {
/* Mapper 70 */
setprg16(0x8000, ((mode & 2) << 1) | ((latch >> 4) & 3));
setprg16(0xC000, ((mode & 2) << 1) | 3);
setchr8(latch & 0xF);
setmirror(1);
}
}
static DECLFW(M297Mode) {
if (A & 0x100) {
mode = V;
Sync();
}
}
static DECLFW(M297Latch) {
if (mode & 1) {
MMC1_write(A, V);
} else {
latch = V;
Sync();
}
}
static void M297Power(void) {
latch = 0;
mode = 0;
Sync();
GenMMC1Power();
SetWriteHandler(0x4120, 0x4120, M297Mode);
SetWriteHandler(0x8000, 0xFFFF, M297Latch);
}
void Mapper297_Init(CartInfo *info) {
GenMMC1Init(info, 256, 256, 0, 0);
info->Power = M297Power;
MMC1CHRHook4 = M297CHR;
MMC1PRGHook16 = M297PRG;
AddExState(&latch, 1, 0, "LATC");
AddExState(&mode, 1, 0, "MODE");
}