Revert "Cleanups"

This reverts commit d368ee0054.
This commit is contained in:
twinaphex
2015-08-06 11:39:10 +02:00
parent d368ee0054
commit e982bb637b
30 changed files with 6380 additions and 976 deletions

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/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/* Contains file I/O functions that write/read data */
/* LSB first. */
#include <stdio.h>
#include "fceu-memory.h"
#include "fceu-types.h"
#include "fceu-endian.h"
void FlipByteOrder(uint8 *src, uint32 count)
{
uint8 *start = src;
uint8 *end = src + count - 1;
while(start < end)
{
uint8 tmp;
tmp = *end;
*end = *start;
*start = tmp;
end--;
start++;
}
}
int write16le(uint16 b, FILE *fp)
{
uint8 s[2];
s[0] = b;
s[1] = b >> 8;
return((fwrite(s, 1, 2, fp) < 2) ? 0 : 2);
}
int write32le(uint32 b, FILE *fp)
{
uint8 s[4];
s[0] = b;
s[1] = b >> 8;
s[2] = b >> 16;
s[3] = b >> 24;
return((fwrite(s, 1, 4, fp) < 4) ? 0 : 4);
}
int read32le(uint32 *Bufo, FILE *fp)
{
uint32 buf;
if (fread(&buf, 1, 4, fp) < 4)
return 0;
#ifdef MSB_FIRST
*(uint32*)Bufo = ((buf & 0xFF) << 24) | ((buf & 0xFF00) << 8) | ((buf & 0xFF0000) >> 8) | ((buf & 0xFF000000) >> 24);
#else
*(uint32*)Bufo = buf;
#endif
return 1;
}
int write32le_mem(uint32 b, memstream_t *mem)
{
uint8 s[4];
s[0]=b;
s[1]=b>>8;
s[2]=b>>16;
s[3]=b>>24;
return((memstream_write(mem, s, 4)<4)?0:4);
}
int read32le_mem(uint32 *Bufo, memstream_t *mem)
{
uint32 buf;
if(memstream_read(mem, &buf, 4)<4)
return 0;
#ifdef MSB_FIRST
*(uint32*)Bufo=((buf&0xFF)<<24)|((buf&0xFF00)<<8)|((buf&0xFF0000)>>8)|((buf&0xFF000000)>>24);
#else
*(uint32*)Bufo=buf;
#endif
return 1;
}
int read16le(char *d, FILE *fp)
{
#ifdef MSB_FIRST
int ret;
ret = fread(d + 1, 1, 1, fp);
ret += fread(d, 1, 1, fp);
return ret < 2 ? 0 : 2;
#else
return((fread(d, 1, 2, fp) < 2) ? 0 : 2);
#endif
}
void FCEU_en32lsb(uint8 *buf, uint32 morp)
{
buf[0] = morp;
buf[1] = morp >> 8;
buf[2] = morp >> 16;
buf[3] = morp >> 24;
}
uint32 FCEU_de32lsb(uint8 *morp)
{
return(morp[0] | (morp[1] << 8) | (morp[2] << 16) | (morp[3] << 24));
}

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#ifndef _FCEU_ENDIAN_H
#define _FCEU_ENDIAN_H
#include "fceu-memory.h"
#include "../memstream.h"
int write32le_mem(uint32 b, memstream_t *mem);
int read32le_mem(uint32 *Bufo, memstream_t *mem);
int write16le(uint16 b, FILE *fp);
int write32le(uint32 b, FILE *fp);
int read32le(uint32 *Bufo, FILE *fp);
void FlipByteOrder(uint8 *src, uint32 count);
void FCEU_en32lsb(uint8 *, uint32);
uint32 FCEU_de32lsb(uint8 *);
#endif

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/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdlib.h>
#include "fceu-types.h"
#include "fceu.h"
#include "fceu-memory.h"
#include "general.h"
void *FCEU_gmalloc(uint32 size)
{
void *ret;
ret = malloc(size);
if (!ret)
{
FCEU_PrintError("Error allocating memory! Doing a hard exit.");
exit(1);
}
return ret;
}
void *FCEU_malloc(uint32 size)
{
int retval = 0;
void *ret;
ret = (void*)malloc(size);
if (!ret)
{
FCEU_PrintError("Error allocating memory!");
ret = 0;
}
return ret;
}
void FCEU_free(void *ptr)
{
free(ptr);
}
void FCEU_gfree(void *ptr)
{
free(ptr);
}

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/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/* Various macros for faster memory stuff
(at least that's the idea)
*/
#ifndef _FCEU_MEMORY_H_
#define _FCEU_MEMORY_H_
#include "fceu-types.h"
#include "../memstream.h"
#define FCEU_dwmemset(d, c, n) { int _x; for (_x = n - 4; _x >= 0; _x -= 4) *(uint32*)& (d)[_x] = c; }
#define HAVE_MEMSTREAM
#define MEM_TYPE memstream_t
#define fwrite(ptr, size, nmemb, stream) memstream_write((stream), (ptr), (nmemb))
#define fclose(fp) memstream_close((fp))
#define fgetc(stream) memstream_getc((stream))
#define fputc(c, stream) memstream_putc((stream), (c))
#define ftell(a) memstream_pos((a))
#define fread(ptr, size, nmemb, stream) memstream_read((stream), (ptr), (nmemb))
#define fseek(stream, offset, whence) memstream_seek((stream), (offset), (whence))
void *FCEU_malloc(uint32 size);
void *FCEU_gmalloc(uint32 size);
void FCEU_gfree(void *ptr);
void FCEU_free(void *ptr);
void FASTAPASS(3) FCEU_memmove(void *d, void *s, uint32 l);
#endif

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/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2003 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include "fceu-types.h"
#include "x6502.h"
#include "fceu.h"
#include "ppu.h"
#include "sound.h"
#include "netplay.h"
#include "general.h"
#include "fceu-endian.h"
#include "fceu-memory.h"
#include "cart.h"
#include "nsf.h"
#include "fds.h"
#include "ines.h"
#include "unif.h"
#include "cheat.h"
#include "palette.h"
#include "state.h"
#include "video.h"
#include "input.h"
#include "file.h"
#include "crc32.h"
#include "vsuni.h"
uint64 timestampbase;
FCEUGI *GameInfo = NULL;
void (*GameInterface)(int h);
void (*GameStateRestore)(int version);
readfunc ARead[0x10000];
writefunc BWrite[0x10000];
static readfunc *AReadG;
static writefunc *BWriteG;
static int RWWrap = 0;
static DECLFW(BNull)
{
}
static DECLFR(ANull)
{
return(X.DB);
}
int AllocGenieRW(void)
{
if (!(AReadG = (readfunc*)FCEU_malloc(0x8000 * sizeof(readfunc))))
return 0;
if (!(BWriteG = (writefunc*)FCEU_malloc(0x8000 * sizeof(writefunc))))
return 0;
RWWrap = 1;
return 1;
}
void FlushGenieRW(void)
{
int32 x;
if (RWWrap)
{
for (x = 0; x < 0x8000; x++)
{
ARead[x + 0x8000] = AReadG[x];
BWrite[x + 0x8000] = BWriteG[x];
}
free(AReadG);
free(BWriteG);
AReadG = 0;
BWriteG = 0;
}
RWWrap = 0;
}
readfunc FASTAPASS(1) GetReadHandler(int32 a)
{
if (a >= 0x8000 && RWWrap)
return AReadG[a - 0x8000];
else
return ARead[a];
}
void FASTAPASS(3) SetReadHandler(int32 start, int32 end, readfunc func)
{
int32 x;
if (!func)
func = ANull;
if (RWWrap)
for (x = end; x >= start; x--)
{
if (x >= 0x8000)
AReadG[x - 0x8000] = func;
else
ARead[x] = func;
}
else
for (x = end; x >= start; x--)
ARead[x] = func;
}
writefunc FASTAPASS(1) GetWriteHandler(int32 a)
{
if (RWWrap && a >= 0x8000)
return BWriteG[a - 0x8000];
else
return BWrite[a];
}
void FASTAPASS(3) SetWriteHandler(int32 start, int32 end, writefunc func)
{
int32 x;
if (!func)
func = BNull;
if (RWWrap)
for (x = end; x >= start; x--)
{
if (x >= 0x8000)
BWriteG[x - 0x8000] = func;
else
BWrite[x] = func;
}
else
for (x = end; x >= start; x--)
BWrite[x] = func;
}
#ifdef COPYFAMI
uint8 RAM[0x4000];
#else
uint8 RAM[0x800];
#endif
uint8 PAL = 0;
static DECLFW(BRAML)
{
RAM[A] = V;
}
static DECLFR(ARAML)
{
return RAM[A];
}
#ifndef COPYFAMI
static DECLFW(BRAMH)
{
RAM[A & 0x7FF] = V;
}
static DECLFR(ARAMH)
{
return RAM[A & 0x7FF];
}
#endif
void FCEUI_CloseGame(void)
{
if (!GameInfo)
return;
if (GameInfo->name)
free(GameInfo->name);
GameInfo->name = 0;
if (GameInfo->type != GIT_NSF)
FCEU_FlushGameCheats(0, 0);
GameInterface(GI_CLOSE);
ResetExState(0, 0);
FCEU_CloseGenie();
free(GameInfo);
GameInfo = 0;
}
void ResetGameLoaded(void)
{
if (GameInfo)
FCEUI_CloseGame();
GameStateRestore = NULL;
PPU_hook = NULL;
GameHBIRQHook = NULL;
if (GameExpSound.Kill)
GameExpSound.Kill();
memset(&GameExpSound, 0, sizeof(GameExpSound));
MapIRQHook = NULL;
MMC5Hack = 0;
PEC586Hack = 0;
PAL &= 1;
pale = 0;
}
int UNIFLoad(const char *name, FCEUFILE *fp);
int iNESLoad(const char *name, FCEUFILE *fp);
int FDSLoad(const char *name, FCEUFILE *fp);
int NSFLoad(FCEUFILE *fp);
FCEUGI *FCEUI_LoadGame(const char *name, uint8_t *databuf, size_t databufsize)
{
FCEUFILE *fp;
ResetGameLoaded();
GameInfo = malloc(sizeof(FCEUGI));
memset(GameInfo, 0, sizeof(FCEUGI));
GameInfo->soundchan = 0;
GameInfo->soundrate = 0;
GameInfo->name = 0;
GameInfo->type = GIT_CART;
GameInfo->vidsys = GIV_USER;
GameInfo->input[0] = GameInfo->input[1] = -1;
GameInfo->inputfc = -1;
GameInfo->cspecial = 0;
FCEU_printf("Loading %s...\n\n", name);
GetFileBase(name);
fp = FCEU_fopen(name, NULL, "rb", 0, databuf, databufsize);
if (!fp) {
FCEU_PrintError("Error opening \"%s\"!", name);
return 0;
}
if (iNESLoad(name, fp))
goto endlseq;
if (NSFLoad(fp))
goto endlseq;
if (UNIFLoad(name, fp))
goto endlseq;
if (FDSLoad(name, fp))
goto endlseq;
FCEU_PrintError("An error occurred while loading the file.");
FCEU_fclose(fp);
return 0;
endlseq:
FCEU_fclose(fp);
FCEU_ResetVidSys();
if (GameInfo->type != GIT_NSF)
if (FSettings.GameGenie)
FCEU_OpenGenie();
PowerNES();
FCEUSS_CheckStates();
if (GameInfo->type != GIT_NSF) {
FCEU_LoadGamePalette();
FCEU_LoadGameCheats(0);
}
FCEU_ResetPalette();
FCEU_ResetMessages(); // Save state, status messages, etc.
return(GameInfo);
}
int CopyFamiLoad(void);
FCEUGI *FCEUI_CopyFamiStart(void)
{
ResetGameLoaded();
GameInfo = (FCEUGI*)malloc(sizeof(FCEUGI));
memset(GameInfo, 0, sizeof(FCEUGI));
GameInfo->soundchan = 0;
GameInfo->soundrate = 0;
GameInfo->name = "copyfami";
GameInfo->type = GIT_CART;
GameInfo->vidsys = GIV_USER;
GameInfo->input[0] = GameInfo->input[1] = -1;
GameInfo->inputfc = -1;
GameInfo->cspecial = 0;
FCEU_printf("Starting CopyFamicom...\n\n");
if (!CopyFamiLoad()) {
FCEU_PrintError("An error occurred while starting CopyFamicom.");
return 0;
}
FCEU_ResetVidSys();
if (GameInfo->type != GIT_NSF)
if (FSettings.GameGenie)
FCEU_OpenGenie();
PowerNES();
FCEUSS_CheckStates();
if (GameInfo->type != GIT_NSF) {
FCEU_LoadGamePalette();
FCEU_LoadGameCheats(0);
}
FCEU_ResetPalette();
FCEU_ResetMessages(); // Save state, status messages, etc.
return(GameInfo);
}
int FCEUI_Initialize(void) {
if (!FCEU_InitVirtualVideo())
return 0;
memset(&FSettings, 0, sizeof(FSettings));
FSettings.UsrFirstSLine[0] = 8;
FSettings.UsrFirstSLine[1] = 0;
FSettings.UsrLastSLine[0] = 231;
FSettings.UsrLastSLine[1] = 239;
FSettings.SoundVolume = 100;
FCEUPPU_Init();
X6502_Init();
return 1;
}
void FCEUI_Kill(void) {
FCEU_KillVirtualVideo();
FCEU_KillGenie();
}
void FCEUI_Emulate(uint8 **pXBuf, int32 **SoundBuf, int32 *SoundBufSize, int skip) {
int r, ssize;
FCEU_UpdateInput();
if (geniestage != 1) FCEU_ApplyPeriodicCheats();
r = FCEUPPU_Loop(skip);
ssize = FlushEmulateSound();
timestampbase += timestamp;
timestamp = 0;
*pXBuf = skip ? 0 : XBuf;
*SoundBuf = WaveFinal;
*SoundBufSize = ssize;
}
void ResetNES(void)
{
if (!GameInfo)
return;
GameInterface(GI_RESETM2);
FCEUSND_Reset();
FCEUPPU_Reset();
X6502_Reset();
}
void FCEU_MemoryRand(uint8 *ptr, uint32 size)
{
int x = 0;
while (size) {
// *ptr = (x & 4) ? 0xFF : 0x00; // Huang Di DEBUG MODE enabled by default
// Cybernoid NO MUSIC by default
// *ptr = (x & 4) ? 0x7F : 0x00; // Huang Di DEBUG MODE enabled by default
// Minna no Taabou no Nakayoshi Daisakusen DOESN'T BOOT
// Cybernoid NO MUSIC by default
// *ptr = (x & 1) ? 0x55 : 0xAA; // F-15 Sity War HISCORE is screwed...
// 1942 SCORE/HISCORE is screwed...
*ptr = 0xFF;
x++;
size--;
ptr++;
}
}
void hand(X6502 *X, int type, uint32 A)
{
}
void PowerNES(void)
{
if (!GameInfo)
return;
FCEU_CheatResetRAM();
FCEU_CheatAddRAM(2, 0, RAM);
FCEU_GeniePower();
#ifndef COPYFAMI
FCEU_MemoryRand(RAM, 0x800);
#endif
SetReadHandler(0x0000, 0xFFFF, ANull);
SetWriteHandler(0x0000, 0xFFFF, BNull);
#ifdef COPYFAMI
SetReadHandler(0, 0x3FFF, ARAML);
SetWriteHandler(0, 0x3FFF, BRAML);
#else
SetReadHandler(0, 0x7FF, ARAML);
SetWriteHandler(0, 0x7FF, BRAML);
SetReadHandler(0x800, 0x1FFF, ARAMH); /* Part of a little */
SetWriteHandler(0x800, 0x1FFF, BRAMH); /* hack for a small speed boost. */
#endif
InitializeInput();
FCEUSND_Power();
FCEUPPU_Power();
/* Have the external game hardware "powered" after the internal NES stuff.
Needed for the NSF code and VS System code.
*/
GameInterface(GI_POWER);
if (GameInfo->type == GIT_VSUNI)
FCEU_VSUniPower();
timestampbase = 0;
X6502_Power();
FCEU_PowerCheats();
}
void FCEU_ResetVidSys(void)
{
int w;
if (GameInfo->vidsys == GIV_NTSC)
w = 0;
else if (GameInfo->vidsys == GIV_PAL)
w = 1;
else
w = FSettings.PAL;
PAL = w ? 1 : 0;
FCEUPPU_SetVideoSystem(w);
SetSoundVariables();
}
FCEUS FSettings;
void FCEU_printf(char *format, ...)
{
char temp[2048];
va_list ap;
va_start(ap, format);
vsprintf(temp, format, ap);
FCEUD_Message(temp);
va_end(ap);
}
void FCEU_PrintError(char *format, ...)
{
char temp[2048];
va_list ap;
va_start(ap, format);
vsprintf(temp, format, ap);
FCEUD_PrintError(temp);
va_end(ap);
}
void FCEUI_SetRenderedLines(int ntscf, int ntscl, int palf, int pall)
{
FSettings.UsrFirstSLine[0] = ntscf;
FSettings.UsrLastSLine[0] = ntscl;
FSettings.UsrFirstSLine[1] = palf;
FSettings.UsrLastSLine[1] = pall;
if (PAL)
{
FSettings.FirstSLine = FSettings.UsrFirstSLine[1];
FSettings.LastSLine = FSettings.UsrLastSLine[1];
}
else
{
FSettings.FirstSLine = FSettings.UsrFirstSLine[0];
FSettings.LastSLine = FSettings.UsrLastSLine[0];
}
}
void FCEUI_SetVidSystem(int a)
{
FSettings.PAL = a ? 1 : 0;
if (!GameInfo)
return;
FCEU_ResetVidSys();
FCEU_ResetPalette();
}
int FCEUI_GetCurrentVidSystem(int *slstart, int *slend)
{
if (slstart)
*slstart = FSettings.FirstSLine;
if (slend)
*slend = FSettings.LastSLine;
return(PAL);
}
void FCEUI_SetGameGenie(int a)
{
FSettings.GameGenie = a ? 1 : 0;
}
void FCEUI_SetSnapName(int a)
{
FSettings.SnapName = a;
}
int32 FCEUI_GetDesiredFPS(void)
{
if (PAL)
return(838977920); // ~50.007
else
return(1008307711); // ~60.1
}

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/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "fceu-types.h"
#include "x6502.h"
#include "fceu.h"
#include "fds.h"
#include "sound.h"
#include "general.h"
#include "state.h"
#include "file.h"
#include "fceu-memory.h"
#include "cart.h"
#include "md5.h"
#include "netplay.h"
// TODO: Add code to put a delay in between the time a disk is inserted
// and the when it can be successfully read/written to. This should
// prevent writes to wrong places OR add code to prevent disk ejects
// when the virtual motor is on(mmm...virtual motor).
static DECLFR(FDSRead4030);
static DECLFR(FDSRead4031);
static DECLFR(FDSRead4032);
static DECLFR(FDSRead4033);
static DECLFW(FDSWrite);
static DECLFW(FDSWaveWrite);
static DECLFR(FDSWaveRead);
static DECLFR(FDSSRead);
static DECLFW(FDSSWrite);
static void FDSInit(void);
static void FDSClose(void);
static void FP_FASTAPASS(1) FDSFix(int a);
static uint8 FDSRegs[6];
static int32 IRQLatch, IRQCount;
static uint8 IRQa;
static uint8 *FDSRAM = NULL;
static uint32 FDSRAMSize;
static uint8 *FDSBIOS = NULL;
static uint32 FDSBIOSsize;
static uint8 *CHRRAM = NULL;
static uint32 CHRRAMSize;
/* Original disk data backup, to help in creating save states. */
static uint8 *diskdatao[8] = { 0, 0, 0, 0, 0, 0, 0, 0 };
static uint8 *diskdata[8] = { 0, 0, 0, 0, 0, 0, 0, 0 };
static uint32 TotalSides;
static uint8 DiskWritten = 0; /* Set to 1 if disk was written to. */
static uint8 writeskip;
static int32 DiskPtr;
static int32 DiskSeekIRQ;
static uint8 SelectDisk, InDisk;
uint32 lastDiskPtrRead, lastDiskPtrWrite;
#define DC_INC 1
void FDSGI(int h) {
switch (h) {
case GI_CLOSE: FDSClose(); break;
case GI_POWER: FDSInit(); break;
}
}
static void FDSStateRestore(int version) {
int x;
setmirror(((FDSRegs[5] & 8) >> 3) ^ 1);
if (version >= 9810)
for (x = 0; x < TotalSides; x++) {
int b;
for (b = 0; b < 65500; b++)
diskdata[x][b] ^= diskdatao[x][b];
}
}
void FDSSound();
void FDSSoundReset(void);
void FDSSoundStateAdd(void);
static void RenderSound(void);
static void RenderSoundHQ(void);
static void FDSInit(void) {
memset(FDSRegs, 0, sizeof(FDSRegs));
lastDiskPtrRead = lastDiskPtrWrite = writeskip = DiskPtr = DiskSeekIRQ = 0;
setmirror(1);
setprg8(0xE000, 0); // BIOS
setprg32r(1, 0x6000, 0); // 32KB RAM
setchr8(0); // 8KB CHR RAM
MapIRQHook = FDSFix;
GameStateRestore = FDSStateRestore;
SetReadHandler(0x4030, 0x4030, FDSRead4030);
SetReadHandler(0x4031, 0x4031, FDSRead4031);
SetReadHandler(0x4032, 0x4032, FDSRead4032);
SetReadHandler(0x4033, 0x4033, FDSRead4033);
SetWriteHandler(0x4020, 0x4025, FDSWrite);
SetWriteHandler(0x6000, 0xDFFF, CartBW);
SetReadHandler(0x6000, 0xFFFF, CartBR);
IRQCount = IRQLatch = IRQa = 0;
FDSSoundReset();
InDisk = 0;
SelectDisk = 0;
}
void FCEU_FDSInsert(int oride) {
if (InDisk == 255) {
FCEU_DispMessage("Disk %d Side %s Inserted", SelectDisk >> 1, (SelectDisk & 1) ? "B" : "A");
InDisk = SelectDisk;
} else {
FCEU_DispMessage("Disk %d Side %s Ejected", SelectDisk >> 1, (SelectDisk & 1) ? "B" : "A");
InDisk = 255;
}
}
void FCEU_FDSEject(void) {
InDisk = 255;
}
void FCEU_FDSSelect(void) {
if (InDisk != 255) {
FCEU_DispMessage("Eject disk before selecting.");
return;
}
SelectDisk = ((SelectDisk + 1) % TotalSides) & 3;
FCEU_DispMessage("Disk %d Side %s Selected", SelectDisk >> 1, (SelectDisk & 1) ? "B" : "A");
}
static void FP_FASTAPASS(1) FDSFix(int a) {
if ((IRQa & 2) && IRQCount) {
IRQCount -= a;
if (IRQCount <= 0) {
if (!(IRQa & 1)) {
IRQa &= ~2;
IRQCount = IRQLatch = 0;
} else
IRQCount = IRQLatch;
X6502_IRQBegin(FCEU_IQEXT);
}
}
if (DiskSeekIRQ > 0) {
DiskSeekIRQ -= a;
if (DiskSeekIRQ <= 0) {
if (FDSRegs[5] & 0x80) {
X6502_IRQBegin(FCEU_IQEXT2);
}
}
}
}
static DECLFR(FDSRead4030) {
uint8 ret = 0;
/* Cheap hack. */
if (X.IRQlow & FCEU_IQEXT) ret |= 1;
if (X.IRQlow & FCEU_IQEXT2) ret |= 2;
#ifdef FCEUDEF_DEBUGGER
if (!fceuindbg)
#endif
{
X6502_IRQEnd(FCEU_IQEXT);
X6502_IRQEnd(FCEU_IQEXT2);
}
return ret;
}
static DECLFR(FDSRead4031) {
static uint8 z = 0;
if (InDisk != 255) {
z = diskdata[InDisk][DiskPtr];
lastDiskPtrRead = DiskPtr;
#ifdef FCEUDEF_DEBUGGER
if (!fceuindbg)
#endif
{
if (DiskPtr < 64999) DiskPtr++;
DiskSeekIRQ = 150;
X6502_IRQEnd(FCEU_IQEXT2);
}
}
return z;
}
static DECLFR(FDSRead4032) {
uint8 ret;
ret = X.DB & ~7;
if (InDisk == 255)
ret |= 5;
if (InDisk == 255 || !(FDSRegs[5] & 1) || (FDSRegs[5] & 2))
ret |= 2;
return ret;
}
static DECLFR(FDSRead4033) {
return 0x80; // battery
}
/* Begin FDS sound */
#define FDSClock (1789772.7272727272727272 / 2)
typedef struct {
int64 cycles; // Cycles per PCM sample
int64 count; // Cycle counter
int64 envcount; // Envelope cycle counter
uint32 b19shiftreg60;
uint32 b24adder66;
uint32 b24latch68;
uint32 b17latch76;
int32 clockcount; // Counter to divide frequency by 8.
uint8 b8shiftreg88; // Modulation register.
uint8 amplitude[2]; // Current amplitudes.
uint8 speedo[2];
uint8 mwcount;
uint8 mwstart;
uint8 mwave[0x20]; // Modulation waveform
uint8 cwave[0x40]; // Game-defined waveform(carrier)
uint8 SPSG[0xB];
} FDSSOUND;
static FDSSOUND fdso;
#define SPSG fdso.SPSG
#define b19shiftreg60 fdso.b19shiftreg60
#define b24adder66 fdso.b24adder66
#define b24latch68 fdso.b24latch68
#define b17latch76 fdso.b17latch76
#define b8shiftreg88 fdso.b8shiftreg88
#define clockcount fdso.clockcount
#define amplitude fdso.amplitude
#define speedo fdso.speedo
void FDSSoundStateAdd(void) {
AddExState(fdso.cwave, 64, 0, "WAVE");
AddExState(fdso.mwave, 32, 0, "MWAV");
AddExState(amplitude, 2, 0, "AMPL");
AddExState(SPSG, 0xB, 0, "SPSG");
AddExState(&b8shiftreg88, 1, 0, "B88");
AddExState(&clockcount, 4, 1, "CLOC");
AddExState(&b19shiftreg60, 4, 1, "B60");
AddExState(&b24adder66, 4, 1, "B66");
AddExState(&b24latch68, 4, 1, "B68");
AddExState(&b17latch76, 4, 1, "B76");
}
static DECLFR(FDSSRead) {
switch (A & 0xF) {
case 0x0: return(amplitude[0] | (X.DB & 0xC0));
case 0x2: return(amplitude[1] | (X.DB & 0xC0));
}
return(X.DB);
}
static DECLFW(FDSSWrite) {
if (FSettings.SndRate) {
if (FSettings.soundq >= 1)
RenderSoundHQ();
else
RenderSound();
}
A -= 0x4080;
switch (A) {
case 0x0:
case 0x4:
if (V & 0x80)
amplitude[(A & 0xF) >> 2] = V & 0x3F;
break;
case 0x7:
b17latch76 = 0;
SPSG[0x5] = 0;
break;
case 0x8:
b17latch76 = 0;
fdso.mwave[SPSG[0x5] & 0x1F] = V & 0x7;
SPSG[0x5] = (SPSG[0x5] + 1) & 0x1F;
break;
}
SPSG[A] = V;
}
// $4080 - Fundamental wave amplitude data register 92
// $4082 - Fundamental wave frequency data register 58
// $4083 - Same as $4082($4083 is the upper 4 bits).
// $4084 - Modulation amplitude data register 78
// $4086 - Modulation frequency data register 72
// $4087 - Same as $4086($4087 is the upper 4 bits)
static void DoEnv() {
int x;
for (x = 0; x < 2; x++)
if (!(SPSG[x << 2] & 0x80) && !(SPSG[0x3] & 0x40)) {
static int counto[2] = { 0, 0 };
if (counto[x] <= 0) {
if (!(SPSG[x << 2] & 0x80)) {
if (SPSG[x << 2] & 0x40) {
if (amplitude[x] < 0x3F)
amplitude[x]++;
} else {
if (amplitude[x] > 0)
amplitude[x]--;
}
}
counto[x] = (SPSG[x << 2] & 0x3F);
} else
counto[x]--;
}
}
static DECLFR(FDSWaveRead) {
return(fdso.cwave[A & 0x3f] | (X.DB & 0xC0));
}
static DECLFW(FDSWaveWrite) {
if (SPSG[0x9] & 0x80)
fdso.cwave[A & 0x3f] = V & 0x3F;
}
static int ta;
static INLINE void ClockRise(void) {
if (!clockcount) {
ta++;
b19shiftreg60 = (SPSG[0x2] | ((SPSG[0x3] & 0xF) << 8));
b17latch76 = (SPSG[0x6] | ((SPSG[0x07] & 0xF) << 8)) + b17latch76;
if (!(SPSG[0x7] & 0x80)) {
int t = fdso.mwave[(b17latch76 >> 13) & 0x1F] & 7;
int t2 = amplitude[1];
int adj = 0;
if ((t & 3)) {
if ((t & 4))
adj -= (t2 * ((4 - (t & 3))));
else
adj += (t2 * ((t & 3)));
}
adj *= 2;
if (adj > 0x7F) adj = 0x7F;
if (adj < -0x80) adj = -0x80;
b8shiftreg88 = 0x80 + adj;
} else {
b8shiftreg88 = 0x80;
}
} else {
b19shiftreg60 <<= 1;
b8shiftreg88 >>= 1;
}
b24adder66 = (b24latch68 + b19shiftreg60) & 0x1FFFFFF;
}
static INLINE void ClockFall(void) {
if ((b8shiftreg88 & 1))
b24latch68 = b24adder66;
clockcount = (clockcount + 1) & 7;
}
static INLINE int32 FDSDoSound(void) {
fdso.count += fdso.cycles;
if (fdso.count >= ((int64)1 << 40)) {
dogk:
fdso.count -= (int64)1 << 40;
ClockRise();
ClockFall();
fdso.envcount--;
if (fdso.envcount <= 0) {
fdso.envcount += SPSG[0xA] * 3;
DoEnv();
}
}
if (fdso.count >= 32768) goto dogk;
// Might need to emulate applying the amplitude to the waveform a bit better...
{
int k = amplitude[0];
if (k > 0x20) k = 0x20;
return (fdso.cwave[b24latch68 >> 19] * k) * 4 / ((SPSG[0x9] & 0x3) + 2);
}
}
static int32 FBC = 0;
static void RenderSound(void) {
int32 end, start;
int32 x;
start = FBC;
end = (SOUNDTS << 16) / soundtsinc;
if (end <= start)
return;
FBC = end;
if (!(SPSG[0x9] & 0x80))
for (x = start; x < end; x++) {
uint32 t = FDSDoSound();
t += t >> 1;
t >>= 4;
Wave[x >> 4] += t; //(t>>2)-(t>>3); //>>3;
}
}
static void RenderSoundHQ(void) {
uint32 x;
if (!(SPSG[0x9] & 0x80))
for (x = FBC; x < SOUNDTS; x++) {
uint32 t = FDSDoSound();
t += t >> 1;
WaveHi[x] += t; //(t<<2)-(t<<1);
}
FBC = SOUNDTS;
}
static void HQSync(int32 ts) {
FBC = ts;
}
void FDSSound(int c) {
RenderSound();
FBC = c;
}
static void FDS_ESI(void) {
if (FSettings.SndRate) {
if (FSettings.soundq >= 1) {
fdso.cycles = (int64)1 << 39;
} else {
fdso.cycles = ((int64)1 << 40) * FDSClock;
fdso.cycles /= FSettings.SndRate * 16;
}
}
SetReadHandler(0x4040, 0x407f, FDSWaveRead);
SetWriteHandler(0x4040, 0x407f, FDSWaveWrite);
SetWriteHandler(0x4080, 0x408A, FDSSWrite);
SetReadHandler(0x4090, 0x4092, FDSSRead);
}
void FDSSoundReset(void) {
memset(&fdso, 0, sizeof(fdso));
FDS_ESI();
GameExpSound.HiSync = HQSync;
GameExpSound.HiFill = RenderSoundHQ;
GameExpSound.Fill = FDSSound;
GameExpSound.RChange = FDS_ESI;
}
static DECLFW(FDSWrite) {
switch (A) {
case 0x4020:
X6502_IRQEnd(FCEU_IQEXT);
IRQLatch &= 0xFF00;
IRQLatch |= V;
break;
case 0x4021:
X6502_IRQEnd(FCEU_IQEXT);
IRQLatch &= 0xFF;
IRQLatch |= V << 8;
break;
case 0x4022:
X6502_IRQEnd(FCEU_IQEXT);
IRQCount = IRQLatch;
IRQa = V & 3;
break;
case 0x4024:
if ((InDisk != 255) && !(FDSRegs[5] & 0x4) && (FDSRegs[3] & 0x1)) {
if (DiskPtr >= 0 && DiskPtr < 65500) {
if (writeskip)
writeskip--;
else if (DiskPtr >= 2) {
DiskWritten = 1;
diskdata[InDisk][DiskPtr - 2] = V;
lastDiskPtrWrite = DiskPtr - 2;
}
}
}
break;
case 0x4025:
X6502_IRQEnd(FCEU_IQEXT2);
if (InDisk != 255) {
if (!(V & 0x40)) {
if ((FDSRegs[5] & 0x40) && !(V & 0x10)) {
DiskSeekIRQ = 200;
DiskPtr -= 2;
}
if (DiskPtr < 0) DiskPtr = 0;
}
if (!(V & 0x4)) writeskip = 2;
if (V & 2) {
DiskPtr = 0; DiskSeekIRQ = 200;
}
if (V & 0x40) DiskSeekIRQ = 200;
}
setmirror(((V >> 3) & 1) ^ 1);
break;
}
FDSRegs[A & 7] = V;
}
static void FreeFDSMemory(void) {
int x;
for (x = 0; x < TotalSides; x++)
if (diskdata[x]) {
free(diskdata[x]);
diskdata[x] = 0;
}
}
static int SubLoad(FCEUFILE *fp) {
struct md5_context md5;
uint8 header[16];
int x;
FCEU_fread(header, 16, 1, fp);
if (memcmp(header, "FDS\x1a", 4)) {
if (!(memcmp(header + 1, "*NINTENDO-HVC*", 14))) {
long t;
t = FCEU_fgetsize(fp);
if (t < 65500)
t = 65500;
TotalSides = t / 65500;
FCEU_fseek(fp, 0, SEEK_SET);
} else
return(0);
} else
TotalSides = header[4];
md5_starts(&md5);
if (TotalSides > 8) TotalSides = 8;
if (TotalSides < 1) TotalSides = 1;
for (x = 0; x < TotalSides; x++) {
diskdata[x] = (uint8*)FCEU_malloc(65500);
if (!diskdata[x]) {
int zol;
for (zol = 0; zol < x; zol++)
free(diskdata[zol]);
return 0;
}
FCEU_fread(diskdata[x], 1, 65500, fp);
md5_update(&md5, diskdata[x], 65500);
}
md5_finish(&md5, GameInfo->MD5);
return(1);
}
static void PreSave(void) {
int x;
for (x = 0; x < TotalSides; x++) {
int b;
for (b = 0; b < 65500; b++)
diskdata[x][b] ^= diskdatao[x][b];
}
}
static void PostSave(void) {
int x;
for (x = 0; x < TotalSides; x++) {
int b;
for (b = 0; b < 65500; b++)
diskdata[x][b] ^= diskdatao[x][b];
}
}
int FDSLoad(const char *name, FCEUFILE *fp) {
FILE *zp;
int x;
char *fn = FCEU_MakeFName(FCEUMKF_FDSROM, 0, 0);
if (!(zp = fopen(fn, "rb"))) {
FCEU_PrintError("FDS BIOS ROM image missing!");
free(fn);
return 0;
}
free(fn);
ResetCartMapping();
if (FDSBIOS)
free(FDSBIOS);
FDSBIOS = NULL;
if (FDSRAM)
free(FDSRAM);
FDSRAM = NULL;
if (CHRRAM)
free(CHRRAM);
CHRRAM = NULL;
FDSBIOSsize = 8192;
FDSBIOS = (uint8*)FCEU_gmalloc(FDSBIOSsize);
SetupCartPRGMapping(0, FDSBIOS, FDSBIOSsize, 0);
if (fread(FDSBIOS, 1, FDSBIOSsize, zp) != FDSBIOSsize) {
if (FDSBIOS)
free(FDSBIOS);
FDSBIOS = NULL;
fclose(zp);
FCEU_PrintError("Error reading FDS BIOS ROM image.");
return 0;
}
fclose(zp);
FCEU_fseek(fp, 0, SEEK_SET);
FreeFDSMemory();
if (!SubLoad(fp)) {
if (FDSBIOS)
free(FDSBIOS);
FDSBIOS = NULL;
return(0);
}
{
FCEUFILE *tp;
char *fn = FCEU_MakeFName(FCEUMKF_FDS, 0, 0);
int x;
for (x = 0; x < TotalSides; x++) {
diskdatao[x] = (uint8*)FCEU_malloc(65500);
memcpy(diskdatao[x], diskdata[x], 65500);
}
if ((tp = FCEU_fopen(fn, 0, "rb", 0, NULL, 0))) {
FCEU_printf("Disk was written. Auxillary FDS file open \"%s\".\n", fn);
FreeFDSMemory();
if (!SubLoad(tp)) {
FCEU_PrintError("Error reading auxillary FDS file.");
if (FDSBIOS)
free(FDSBIOS);
FDSBIOS = NULL;
free(fn);
return(0);
}
FCEU_fclose(tp);
DiskWritten = 1; /* For save state handling. */
}
free(fn);
}
GameInfo->type = GIT_FDS;
GameInterface = FDSGI;
SelectDisk = 0;
InDisk = 255;
ResetExState(PreSave, PostSave);
FDSSoundStateAdd();
for (x = 0; x < TotalSides; x++) {
char temp[5];
sprintf(temp, "DDT%d", x);
AddExState(diskdata[x], 65500, 0, temp);
}
AddExState(FDSRegs, sizeof(FDSRegs), 0, "FREG");
AddExState(&IRQCount, 4, 1, "IRQC");
AddExState(&IRQLatch, 4, 1, "IQL1");
AddExState(&IRQa, 1, 0, "IRQA");
AddExState(&writeskip, 1, 0, "WSKI");
AddExState(&DiskPtr, 4, 1, "DPTR");
AddExState(&DiskSeekIRQ, 4, 1, "DSIR");
AddExState(&SelectDisk, 1, 0, "SELD");
AddExState(&InDisk, 1, 0, "INDI");
AddExState(&DiskWritten, 1, 0, "DSKW");
CHRRAMSize = 8192;
CHRRAM = (uint8*)FCEU_gmalloc(CHRRAMSize);
memset(CHRRAM, 0, CHRRAMSize);
SetupCartCHRMapping(0, CHRRAM, CHRRAMSize, 1);
AddExState(CHRRAM, CHRRAMSize, 0, "CHRR");
FDSRAMSize = 32768;
FDSRAM = (uint8*)FCEU_gmalloc(FDSRAMSize);
memset(FDSRAM, 0, FDSRAMSize);
SetupCartPRGMapping(1, FDSRAM, FDSRAMSize, 1);
AddExState(FDSRAM, FDSRAMSize, 0, "FDSR");
SetupCartMirroring(0, 0, 0);
FCEU_printf(" Sides: %d\n\n", TotalSides);
return 1;
}
void FDSClose(void) {
FILE *fp;
int x;
char *fn = FCEU_MakeFName(FCEUMKF_FDS, 0, 0);
if (!DiskWritten) return;
if (!(fp = fopen(fn, "wb"))) {
free(fn);
return;
}
FCEU_printf("FDS Save \"%s\"\n", fn);
free(fn);
for (x = 0; x < TotalSides; x++) {
if (fwrite(diskdata[x], 1, 65500, fp) != 65500) {
FCEU_PrintError("Error saving FDS image!");
fclose(fp);
return;
}
}
for (x = 0; x < TotalSides; x++)
if (diskdatao[x]) {
free(diskdatao[x]);
diskdatao[x] = 0;
}
FreeFDSMemory();
if (FDSBIOS)
free(FDSBIOS);
FDSBIOS = NULL;
if (FDSRAM)
free(FDSRAM);
FDSRAM = NULL;
if (CHRRAM)
free(CHRRAM);
CHRRAM = NULL;
fclose(fp);
}

View File

@@ -0,0 +1,185 @@
/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef _WIN32
#include <direct.h>
#else
#include <unistd.h>
#endif
#include "fceu-types.h"
#include "file.h"
#include "fceu-endian.h"
#include "fceu-memory.h"
#include "driver.h"
#include "general.h"
#ifndef __GNUC__
#define strcasecmp strcmp
#endif
static MEMWRAP *MakeMemWrap(void *tz, int type)
{
MEMWRAP *tmp;
if (!(tmp = (MEMWRAP*)FCEU_malloc(sizeof(MEMWRAP))))
goto doret;
tmp->location = 0;
fseek((FILE*)tz, 0, SEEK_END);
tmp->size = ftell((FILE*)tz);
fseek((FILE*)tz, 0, SEEK_SET);
if (!(tmp->data = (uint8*)FCEU_malloc(tmp->size)))
{
free(tmp);
tmp = 0;
goto doret;
}
fread(tmp->data, 1, tmp->size, (FILE*)tz);
doret:
if (type == 0)
fclose((FILE*)tz);
return tmp;
}
static MEMWRAP *MakeMemWrapBuffer(void *tz, int type, uint8 *buffer, size_t bufsize)
{
MEMWRAP *tmp = (MEMWRAP*)FCEU_malloc(sizeof(MEMWRAP));
if (!tmp)
return NULL;
tmp->location = 0;
tmp->size = bufsize;
tmp->data = buffer;
return tmp;
}
FCEUFILE * FCEU_fopen(const char *path, const char *ipsfn,
char *mode, char *ext, uint8 *buffer, size_t bufsize)
{
FCEUFILE *fceufp = (FCEUFILE*)malloc(sizeof(FCEUFILE));
void *t = fopen(path, mode);
if (!t)
{
free(fceufp);
return 0;
}
fseek((FILE*)t, 0, SEEK_SET);
fceufp->type = 0;
if (buffer)
fceufp->fp = MakeMemWrapBuffer(t, 0, buffer, bufsize);
else
fceufp->fp = MakeMemWrap(t, 0);
return fceufp;
}
int FCEU_fclose(FCEUFILE *fp)
{
if (fp->fp)
free(fp->fp);
fp->fp = NULL;
free(fp);
fp = 0;
return 1;
}
uint64 FCEU_fread(void *ptr, size_t element_size, size_t nmemb, FCEUFILE *fp)
{
uint32_t total = nmemb * element_size;
if (fp->fp->location >= fp->fp->size)
return 0;
if((fp->fp->location + total) > fp->fp->size)
{
int64_t ak = fp->fp->size - fp->fp->location;
memcpy((uint8_t*)ptr, fp->fp->data + fp->fp->location, ak);
fp->fp->location = fp->fp->size;
return (ak / element_size);
}
memcpy((uint8_t*)ptr, fp->fp->data + fp->fp->location, total);
fp->fp->location += total;
return nmemb;
}
int FCEU_fseek(FCEUFILE *fp, long offset, int whence)
{
switch (whence)
{
case SEEK_SET:
if (offset >= fp->fp->size)
return -1;
fp->fp->location = offset;
break;
case SEEK_CUR:
if ((offset + fp->fp->location) > fp->fp->size)
return -1;
fp->fp->location += offset;
break;
}
return 0;
}
int FCEU_read32le(uint32 *Bufo, FCEUFILE *fp)
{
if ((fp->fp->location + 4) > fp->fp->size)
return 0;
*Bufo = FCEU_de32lsb(fp->fp->data + fp->fp->location);
fp->fp->location += 4;
return 1;
}
int FCEU_fgetc(FCEUFILE *fp)
{
if (fp->fp->location < fp->fp->size)
return fp->fp->data[fp->fp->location++];
return EOF;
}
uint64 FCEU_ftell(FCEUFILE *fp)
{
return fp->fp->location;
}
uint64 FCEU_fgetsize(FCEUFILE *fp)
{
return fp->fp->size;
}

View File

@@ -0,0 +1,162 @@
/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include <sys/types.h>
#include <sys/stat.h>
#ifdef _WIN32
#include <direct.h>
#else
#include <unistd.h>
#endif
#include "fceu-types.h"
#include "fceu.h"
#include "general.h"
#include "state.h"
#include "driver.h"
#include "md5.h"
static char BaseDirectory[2048];
static char FileBase[2048];
static char FileExt[2048]; /* Includes the . character, as in ".nes" */
static char FileBaseDirectory[2048];
void FCEUI_SetBaseDirectory(char *dir)
{
strncpy(BaseDirectory, dir, 2047);
BaseDirectory[2047] = 0;
}
static char *odirs[FCEUIOD__COUNT] = { 0, 0, 0, 0, 0, 0 }; // odirs, odors. ^_^
void FCEUI_SetDirOverride(int which, char *n)
{
odirs[which] = n;
/* Rebuild cache of present states/movies. */
if (GameInfo)
{
if (which == FCEUIOD_STATE)
FCEUSS_CheckStates();
}
}
#ifndef HAVE_ASPRINTF
static int asprintf(char **strp, const char *fmt, ...) {
va_list ap;
int ret;
va_start(ap, fmt);
if (!(*strp = malloc(2048)))
return(0);
ret = vsnprintf(*strp, 2048, fmt, ap);
va_end(ap);
return(ret);
}
#endif
char *FCEU_MakeFName(int type, int id1, char *cd1)
{
char *ret = 0;
struct stat tmpstat;
switch (type)
{
case FCEUMKF_GGROM:
asprintf(&ret, "%s"PSS "gg.rom", BaseDirectory);
break;
case FCEUMKF_FDSROM:
asprintf(&ret, "%s"PSS "disksys.rom", BaseDirectory);
break;
case FCEUMKF_PALETTE:
if (odirs[FCEUIOD_MISC])
asprintf(&ret, "%s"PSS "%s.pal", odirs[FCEUIOD_MISC], FileBase);
else
asprintf(&ret, "%s"PSS "gameinfo"PSS "%s.pal", BaseDirectory, FileBase);
break;
default:
ret = malloc(1);
*ret = '\0';
}
return(ret);
}
void GetFileBase(const char *f)
{
const char *tp1, *tp3;
#if PSS_STYLE == 4
tp1 = ((char*)strrchr(f, ':'));
#elif PSS_STYLE == 1
tp1 = ((char*)strrchr(f, '/'));
#else
tp1 = ((char*)strrchr(f, '\\'));
#if PSS_STYLE != 3
tp3 = ((char*)strrchr(f, '/'));
if (tp1 < tp3) tp1 = tp3;
#endif
#endif
if (!tp1)
{
tp1 = f;
strcpy(FileBaseDirectory, ".");
}
else
{
memcpy(FileBaseDirectory, f, tp1 - f);
FileBaseDirectory[tp1 - f] = 0;
tp1++;
}
if (((tp3 = strrchr(f, '.')) != NULL) && (tp3 > tp1))
{
memcpy(FileBase, tp1, tp3 - tp1);
FileBase[tp3 - tp1] = 0;
strcpy(FileExt, tp3);
}
else
{
strcpy(FileBase, tp1);
FileExt[0] = 0;
}
}
uint32 uppow2(uint32 n)
{
int x;
for (x = 31; x >= 0; x--)
if (n & (1 << x))
{
if ((1 << x) != n)
return(1 << (x + 1));
break;
}
return n;
}

View File

@@ -0,0 +1,839 @@
/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 1998 BERO
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "fceu-types.h"
#include "x6502.h"
#include "fceu.h"
#include "cart.h"
#include "ppu.h"
#include "ines.h"
#include "unif.h"
#include "state.h"
#include "file.h"
#include "general.h"
#include "fceu-memory.h"
#include "crc32.h"
#include "md5.h"
#include "cheat.h"
#include "vsuni.h"
extern SFORMAT FCEUVSUNI_STATEINFO[];
uint8 *trainerpoo = NULL;
uint8 *ROM = NULL;
uint8 *VROM = NULL;
uint8 *ExtraNTARAM = NULL;
iNES_HEADER head;
CartInfo iNESCart;
uint8 Mirroring = 0;
uint32 ROM_size = 0;
uint32 VROM_size = 0;
static int CHRRAMSize = -1;
static int iNES_Init(int num);
static int MapperNo = 0;
static DECLFR(TrainerRead) {
return(trainerpoo[A & 0x1FF]);
}
static void iNES_ExecPower() {
if (iNESCart.Power)
iNESCart.Power();
if (trainerpoo) {
int x;
for (x = 0; x < 512; x++) {
X6502_DMW(0x7000 + x, trainerpoo[x]);
if (X6502_DMR(0x7000 + x) != trainerpoo[x]) {
SetReadHandler(0x7000, 0x71FF, TrainerRead);
break;
}
}
}
}
static void iNESGI(int h) {
switch (h) {
case GI_RESETM2:
if (iNESCart.Reset)
iNESCart.Reset();
break;
case GI_POWER:
iNES_ExecPower();
break;
case GI_CLOSE:
{
FCEU_SaveGameSave(&iNESCart);
if (iNESCart.Close)
iNESCart.Close();
if (ROM) {
free(ROM);
ROM = NULL;
}
if (VROM) {
free(VROM);
VROM = NULL;
}
if (trainerpoo) {
free(trainerpoo);
trainerpoo = NULL;
}
if (ExtraNTARAM) {
free(ExtraNTARAM);
ExtraNTARAM = NULL;
}
}
break;
}
}
uint32 iNESGameCRC32 = 0;
struct CRCMATCH {
uint32 crc;
char *name;
};
struct INPSEL {
uint32 crc32;
int input1;
int input2;
int inputfc;
};
static void SetInput(void) {
static struct INPSEL moo[] =
{
{0x19b0a9f1, SI_GAMEPAD, SI_ZAPPER, SIFC_NONE }, // 6-in-1 (MGC-023)(Unl)[!]
{0x29de87af, SI_GAMEPAD, SI_GAMEPAD, SIFC_FTRAINERB }, // Aerobics Studio
{0xd89e5a67, SI_UNSET, SI_UNSET, SIFC_ARKANOID }, // Arkanoid (J)
{0x0f141525, SI_UNSET, SI_UNSET, SIFC_ARKANOID }, // Arkanoid 2(J)
{0x32fb0583, SI_UNSET, SI_ARKANOID, SIFC_NONE }, // Arkanoid(NES)
{0x60ad090a, SI_GAMEPAD, SI_GAMEPAD, SIFC_FTRAINERA }, // Athletic World
{0x48ca0ee1, SI_GAMEPAD, SI_GAMEPAD, SIFC_BWORLD }, // Barcode World
{0x4318a2f8, SI_UNSET, SI_ZAPPER, SIFC_NONE }, // Barker Bill's Trick Shooting
{0x6cca1c1f, SI_GAMEPAD, SI_GAMEPAD, SIFC_FTRAINERB }, // Dai Undoukai
{0x24598791, SI_UNSET, SI_ZAPPER, SIFC_NONE }, // Duck Hunt
{0xd5d6eac4, SI_UNSET, SI_UNSET, SIFC_SUBORKB }, // Edu (As)
{0xe9a7fe9e, SI_UNSET, SI_MOUSE, SIFC_NONE }, // Educational Computer 2000
{0x8f7b1669, SI_UNSET, SI_UNSET, SIFC_SUBORKB }, // FP BASIC 3.3 by maxzhou88
{0xf7606810, SI_UNSET, SI_UNSET, SIFC_FKB }, // Family BASIC 2.0A
{0x895037bc, SI_UNSET, SI_UNSET, SIFC_FKB }, // Family BASIC 2.1a
{0xb2530afc, SI_UNSET, SI_UNSET, SIFC_FKB }, // Family BASIC 3.0
{0xea90f3e2, SI_GAMEPAD, SI_GAMEPAD, SIFC_FTRAINERB }, // Family Trainer: Running Stadium
{0xbba58be5, SI_GAMEPAD, SI_GAMEPAD, SIFC_FTRAINERB }, // Family Trainer: Manhattan Police
{0x3e58a87e, SI_UNSET, SI_ZAPPER, SIFC_NONE }, // Freedom Force
{0xd9f45be9, SI_GAMEPAD, SI_GAMEPAD, SIFC_QUIZKING }, // Gimme a Break ...
{0x1545bd13, SI_GAMEPAD, SI_GAMEPAD, SIFC_QUIZKING }, // Gimme a Break ... 2
{0x4e959173, SI_UNSET, SI_ZAPPER, SIFC_NONE }, // Gotcha! - The Sport!
{0xbeb8ab01, SI_UNSET, SI_ZAPPER, SIFC_NONE }, // Gumshoe
{0xff24d794, SI_UNSET, SI_ZAPPER, SIFC_NONE }, // Hogan's Alley
{0x21f85681, SI_GAMEPAD, SI_GAMEPAD, SIFC_HYPERSHOT }, // Hyper Olympic (Gentei Ban)
{0x980be936, SI_GAMEPAD, SI_GAMEPAD, SIFC_HYPERSHOT }, // Hyper Olympic
{0x915a53a7, SI_GAMEPAD, SI_GAMEPAD, SIFC_HYPERSHOT }, // Hyper Sports
{0x9fae4d46, SI_GAMEPAD, SI_GAMEPAD, SIFC_MAHJONG }, // Ide Yousuke Meijin no Jissen Mahjong
{0x7b44fb2a, SI_GAMEPAD, SI_GAMEPAD, SIFC_MAHJONG }, // Ide Yousuke Meijin no Jissen Mahjong 2
{0x2f128512, SI_GAMEPAD, SI_GAMEPAD, SIFC_FTRAINERA }, // Jogging Race
{0xbb33196f, SI_UNSET, SI_UNSET, SIFC_FKB }, // Keyboard Transformer
{0x8587ee00, SI_UNSET, SI_UNSET, SIFC_FKB }, // Keyboard Transformer
{0x543ab532, SI_UNSET, SI_UNSET, SIFC_SUBORKB }, // LIKO Color Lines
{0x368c19a8, SI_UNSET, SI_UNSET, SIFC_SUBORKB }, // LIKO Study Cartridge
{0x5ee6008e, SI_UNSET, SI_ZAPPER, SIFC_NONE }, // Mechanized Attack
{0x370ceb65, SI_GAMEPAD, SI_GAMEPAD, SIFC_FTRAINERB }, // Meiro Dai Sakusen
{0x3a1694f9, SI_GAMEPAD, SI_GAMEPAD, SIFC_4PLAYER }, // Nekketsu Kakutou Densetsu
{0x9d048ea4, SI_GAMEPAD, SI_GAMEPAD, SIFC_OEKAKIDS }, // Oeka Kids
{0x2a6559a1, SI_UNSET, SI_ZAPPER, SIFC_NONE }, // Operation Wolf (J)
{0xedc3662b, SI_UNSET, SI_ZAPPER, SIFC_NONE }, // Operation Wolf
{0x912989dc, SI_UNSET, SI_UNSET, SIFC_FKB }, // Playbox BASIC
{0x9044550e, SI_GAMEPAD, SI_GAMEPAD, SIFC_FTRAINERA }, // Rairai Kyonshizu
{0xea90f3e2, SI_GAMEPAD, SI_GAMEPAD, SIFC_FTRAINERB }, // Running Stadium
{0x851eb9be, SI_GAMEPAD, SI_ZAPPER, SIFC_NONE }, // Shooting Range
{0x6435c095, SI_GAMEPAD, SI_POWERPADB, SIFC_UNSET }, // Short Order/Eggsplode
{0xc043a8df, SI_UNSET, SI_MOUSE, SIFC_NONE }, // Shu Qi Yu - Shu Xue Xiao Zhuan Yuan (Ch)
{0x2cf5db05, SI_UNSET, SI_MOUSE, SIFC_NONE }, // Shu Qi Yu - Zhi Li Xiao Zhuan Yuan (Ch)
{0xad9c63e2, SI_GAMEPAD, SI_UNSET, SIFC_SHADOW }, // Space Shadow
{0x61d86167, SI_GAMEPAD, SI_POWERPADB, SIFC_UNSET }, // Street Cop
{0xabb2f974, SI_UNSET, SI_UNSET, SIFC_SUBORKB }, // Study and Game 32-in-1
{0x41ef9ac4, SI_UNSET, SI_UNSET, SIFC_SUBORKB }, // Subor
{0x8b265862, SI_UNSET, SI_UNSET, SIFC_SUBORKB }, // Subor
{0x82f1fb96, SI_UNSET, SI_UNSET, SIFC_SUBORKB }, // Subor 1.0 Russian
{0x9f8f200a, SI_GAMEPAD, SI_GAMEPAD, SIFC_FTRAINERA }, // Super Mogura Tataki!! - Pokkun Moguraa
{0xd74b2719, SI_GAMEPAD, SI_POWERPADB, SIFC_UNSET }, // Super Team Games
{0x74bea652, SI_GAMEPAD, SI_ZAPPER, SIFC_NONE }, // Supergun 3-in-1
{0x5e073a1b, SI_UNSET, SI_UNSET, SIFC_SUBORKB }, // Supor English (Chinese)
{0x589b6b0d, SI_UNSET, SI_UNSET, SIFC_SUBORKB }, // SuporV20
{0x41401c6d, SI_UNSET, SI_UNSET, SIFC_SUBORKB }, // SuporV40
{0x23d17f5e, SI_GAMEPAD, SI_ZAPPER, SIFC_NONE }, // The Lone Ranger
{0xc3c0811d, SI_GAMEPAD, SI_GAMEPAD, SIFC_OEKAKIDS }, // The two "Oeka Kids" games
{0xde8fd935, SI_UNSET, SI_ZAPPER, SIFC_NONE }, // To the Earth
{0x47232739, SI_GAMEPAD, SI_GAMEPAD, SIFC_TOPRIDER }, // Top Rider
{0x8a12a7d9, SI_GAMEPAD, SI_GAMEPAD, SIFC_FTRAINERB }, // Totsugeki Fuuun Takeshi Jou
{0xb8b9aca3, SI_UNSET, SI_ZAPPER, SIFC_NONE }, // Wild Gunman
{0x5112dc21, SI_UNSET, SI_ZAPPER, SIFC_NONE }, // Wild Gunman
{0xaf4010ea, SI_GAMEPAD, SI_POWERPADB, SIFC_UNSET }, // World Class Track Meet
{0x00000000, SI_UNSET, SI_UNSET, SIFC_UNSET }
};
int x = 0;
while (moo[x].input1 >= 0 || moo[x].input2 >= 0 || moo[x].inputfc >= 0) {
if (moo[x].crc32 == iNESGameCRC32) {
GameInfo->input[0] = moo[x].input1;
GameInfo->input[1] = moo[x].input2;
GameInfo->inputfc = moo[x].inputfc;
break;
}
x++;
}
}
#define INESB_INCOMPLETE 1
#define INESB_CORRUPT 2
#define INESB_HACKED 4
struct BADINF {
uint64 md5partial;
uint8 *name;
uint32 type;
};
static struct BADINF BadROMImages[] =
{
#include "ines-bad.h"
};
void CheckBad(uint64 md5partial) {
int32 x = 0;
while (BadROMImages[x].name) {
if (BadROMImages[x].md5partial == md5partial) {
FCEU_PrintError("The copy game you have loaded, \"%s\", is bad, and will not work properly in FCE Ultra.", BadROMImages[x].name);
return;
}
x++;
}
}
struct CHINF {
uint32 crc32;
int32 mapper;
int32 mirror;
};
static void CheckHInfo(void) {
/* ROM images that have the battery-backed bit set in the header that really
don't have battery-backed RAM is not that big of a problem, so I'll
treat this differently by only listing games that should have battery-backed RAM.
Lower 64 bits of the MD5 hash.
*/
static uint64 savie[] =
{
0xc04361e499748382LL, /* AD&D Heroes of the Lance */
0xb72ee2337ced5792LL, /* AD&D Hillsfar */
0x2b7103b7a27bd72fLL, /* AD&D Pool of Radiance */
0x498c10dc463cfe95LL, /* Battle Fleet */
0x854d7947a3177f57LL, /* Crystalis */
0x4a1f5336b86851b6LL, /* DW */
0xb0bcc02c843c1b79LL, /* DW */
0x2dcf3a98c7937c22LL, /* DW 2 */
0x98e55e09dfcc7533LL, /* DW 4*/
0x733026b6b72f2470LL, /* Dw 3 */
0x6917ffcaca2d8466LL, /* Famista '90 */
0x8da46db592a1fcf4LL, /* Faria */
0xedba17a2c4608d20LL, /* Final Fantasy */
0x91a6846d3202e3d6LL, /* Final Fantasy */
0x012df596e2b31174LL, /* Final Fantasy 1+2 */
0xf6b359a720549ecdLL, /* Final Fantasy 2 */
0x5a30da1d9b4af35dLL, /* Final Fantasy 3 */
0xd63dcc68c2b20adcLL, /* Final Fantasy J */
0x2ee3417ba8b69706LL, /* Hydlide 3*/
0xebbce5a54cf3ecc0LL, /* Justbreed */
0x6a858da551ba239eLL, /* Kaijuu Monogatari */
0x2db8f5d16c10b925LL, /* Kyonshiizu 2 */
0x04a31647de80fdabLL, /* Legend of Zelda */
0x94b9484862a26cbaLL, /* Legend of Zelda */
0xa40666740b7d22feLL, /* Mindseeker */
0x82000965f04a71bbLL, /* Mirai Shinwa Jarvas */
0x77b811b2760104b9LL, /* Mouryou Senki Madara */
0x11b69122efe86e8cLL, /* RPG Jinsei Game */
0x9aa1dc16c05e7de5LL, /* Startropics */
0x1b084107d0878bd0LL, /* Startropics 2*/
0xa70b495314f4d075LL, /* Ys 3 */
0x836c0ff4f3e06e45LL, /* Zelda 2 */
0 /* Abandon all hope if the game has 0 in the lower 64-bits of its MD5 hash */
};
static struct CHINF moo[] =
{
#include "ines-correct.h"
};
int32 tofix = 0, x;
uint64 partialmd5 = 0;
for (x = 0; x < 8; x++)
partialmd5 |= (uint64)iNESCart.MD5[15 - x] << (x * 8);
CheckBad(partialmd5);
x = 0;
do {
if (moo[x].crc32 == iNESGameCRC32) {
if (moo[x].mapper >= 0) {
if (moo[x].mapper & 0x800 && VROM_size) {
VROM_size = 0;
free(VROM);
VROM = NULL;
tofix |= 8;
}
if (MapperNo != (moo[x].mapper & 0xFF)) {
tofix |= 1;
MapperNo = moo[x].mapper & 0xFF;
}
}
if (moo[x].mirror >= 0) {
if (moo[x].mirror == 8) {
if (Mirroring == 2) { /* Anything but hard-wired(four screen). */
tofix |= 2;
Mirroring = 0;
}
} else if (Mirroring != moo[x].mirror) {
if (Mirroring != (moo[x].mirror & ~4))
if ((moo[x].mirror & ~4) <= 2) /* Don't complain if one-screen mirroring
needs to be set(the iNES header can't
hold this information).
*/
tofix |= 2;
Mirroring = moo[x].mirror;
}
}
break;
}
x++;
} while (moo[x].mirror >= 0 || moo[x].mapper >= 0);
x = 0;
while (savie[x] != 0) {
if (savie[x] == partialmd5) {
if (!(head.ROM_type & 2)) {
tofix |= 4;
head.ROM_type |= 2;
}
}
x++;
}
/* Games that use these iNES mappers tend to have the four-screen bit set
when it should not be.
*/
if ((MapperNo == 118 || MapperNo == 24 || MapperNo == 26) && (Mirroring == 2)) {
Mirroring = 0;
tofix |= 2;
}
/* Four-screen mirroring implicitly set. */
if (MapperNo == 99)
Mirroring = 2;
if (tofix) {
char gigastr[768];
strcpy(gigastr, "The iNES header contains incorrect information. For now, the information will be corrected in RAM. ");
if (tofix & 1)
sprintf(gigastr + strlen(gigastr), "The mapper number should be set to %d. ", MapperNo);
if (tofix & 2) {
uint8 *mstr[3] = { "Horizontal", "Vertical", "Four-screen" };
sprintf(gigastr + strlen(gigastr), "Mirroring should be set to \"%s\". ", mstr[Mirroring & 3]);
}
if (tofix & 4)
strcat(gigastr, "The battery-backed bit should be set. ");
if (tofix & 8)
strcat(gigastr, "This game should not have any CHR ROM. ");
strcat(gigastr, "\n");
FCEU_printf("%s", gigastr);
}
}
typedef struct {
int32 mapper;
void (*init)(CartInfo *);
} NewMI;
typedef struct {
uint8 *name;
int32 number;
void (*init)(CartInfo *);
} BMAPPINGLocal;
static BMAPPINGLocal bmap[] = {
{"NROM", 0, NROM_Init},
{"MMC1", 1, Mapper1_Init},
{"UNROM", 2, UNROM_Init},
{"CNROM", 3, CNROM_Init},
{"MMC3", 4, Mapper4_Init},
{"MMC5", 5, Mapper5_Init},
{"FFE Rev. A", 6, Mapper6_Init},
{"ANROM", 7, ANROM_Init},
{"", 8, Mapper8_Init}, // Nogaems, it's worthless
{"MMC2", 9, Mapper9_Init},
{"MMC4", 10, Mapper10_Init},
{"Color Dreams", 11, Mapper11_Init},
{"REX DBZ 5", 12, Mapper12_Init},
{"CPROM", 13, CPROM_Init},
{"REX SL-1632", 14, UNLSL1632_Init},
{"100-in-1", 15, Mapper15_Init},
{"BANDAI 24C02", 16, Mapper16_Init},
{"FFE Rev. B", 17, Mapper17_Init},
{"JALECO SS880006", 18, Mapper18_Init}, // JF-NNX (EB89018-30007) boards
{"Namcot 106", 19, Mapper19_Init},
// {"", 20, Mapper20_Init},
{"Konami VRC2/VRC4 A", 21, Mapper21_Init},
{"Konami VRC2/VRC4 B", 22, Mapper22_Init},
{"Konami VRC2/VRC4 C", 23, Mapper23_Init},
{"Konami VRC6 Rev. A", 24, Mapper24_Init},
{"Konami VRC2/VRC4 D", 25, Mapper25_Init},
{"Konami VRC6 Rev. B", 26, Mapper26_Init},
{"CC-21 MI HUN CHE", 27, UNLCC21_Init}, // Former dupe for VRC2/VRC4 mapper, redefined with crc to mihunche boards
// {"", 28, Mapper28_Init}, // Custom Multidiscrete mapper for PDs
// {"", 29, Mapper29_Init},
// {"", 30, Mapper30_Init},
// {"", 31, Mapper31_Init},
{"IREM G-101", 32, Mapper32_Init},
{"TC0190FMC/TC0350FMR", 33, Mapper33_Init},
{"IREM I-IM/BNROM", 34, Mapper34_Init},
{"Wario Land 2", 35, UNLSC127_Init},
{"TXC Policeman", 36, Mapper36_Init},
{"PAL-ZZ SMB/TETRIS/NWC",37, Mapper37_Init},
{"Bit Corp.", 38, Mapper38_Init}, // Crime Busters
// {"", 39, Mapper39_Init},
{"SMB2j FDS", 40, Mapper40_Init},
{"CALTRON 6-in-1", 41, Mapper41_Init},
{"BIO MIRACLE FDS", 42, Mapper42_Init},
{"FDS SMB2j LF36", 43, Mapper43_Init},
{"MMC3 BMC PIRATE A", 44, Mapper44_Init},
{"MMC3 BMC PIRATE B", 45, Mapper45_Init},
{"RUMBLESTATION 15-in-1",46, Mapper46_Init},
{"NES-QJ SSVB/NWC", 47, Mapper47_Init},
{"TAITO TCxxx", 48, Mapper48_Init},
{"MMC3 BMC PIRATE C", 49, Mapper49_Init},
{"SMB2j FDS Rev. A", 50, Mapper50_Init},
{"11-in-1 BALL SERIES", 51, Mapper51_Init}, // 1993 year version
{"MMC3 BMC PIRATE D", 52, Mapper52_Init},
{"SUPERVISION 16-in-1", 53, Supervision16_Init},
// {"", 54, Mapper54_Init},
// {"", 55, Mapper55_Init},
// {"", 56, Mapper56_Init},
{"SIMBPLE BMC PIRATE A", 57, Mapper57_Init},
{"SIMBPLE BMC PIRATE B", 58, BMCGK192_Init},
{"", 59, Mapper59_Init}, // Check this out
{"SIMBPLE BMC PIRATE C", 60, BMCD1038_Init},
{"20-in-1 KAISER Rev. A",61, Mapper61_Init},
{"700-in-1", 62, Mapper62_Init},
// {"", 63, Mapper63_Init},
{"TENGEN RAMBO1", 64, Mapper64_Init},
{"IREM-H3001", 65, Mapper65_Init},
{"MHROM", 66, MHROM_Init},
{"SUNSOFT-FZII", 67, Mapper67_Init},
{"Sunsoft Mapper #4", 68, Mapper68_Init},
{"SUNSOFT-5/FME-7", 69, Mapper69_Init},
{"BA KAMEN DISCRETE", 70, Mapper70_Init},
{"CAMERICA BF9093", 71, Mapper71_Init},
{"JALECO JF-17", 72, Mapper72_Init},
{"KONAMI VRC3", 73, Mapper73_Init},
{"TW MMC3+VRAM Rev. A", 74, Mapper74_Init},
{"KONAMI VRC1", 75, Mapper75_Init},
{"NAMCOT 108 Rev. A", 76, Mapper76_Init},
{"IREM LROG017", 77, Mapper77_Init},
{"Irem 74HC161/32", 78, Mapper78_Init},
{"AVE/C&E/TXC BOARD", 79, Mapper79_Init},
{"TAITO X1-005 Rev. A", 80, Mapper80_Init},
// {"", 81, Mapper81_Init},
{"TAITO X1-017", 82, Mapper82_Init},
{"YOKO VRC Rev. B", 83, Mapper83_Init},
// {"", 84, Mapper84_Init},
{"KONAMI VRC7", 85, Mapper85_Init},
{"JALECO JF-13", 86, Mapper86_Init},
{"74*139/74 DISCRETE", 87, Mapper87_Init},
{"NAMCO 3433", 88, Mapper88_Init},
{"SUNSOFT-3", 89, Mapper89_Init}, // SUNSOFT-2 mapper
{"HUMMER/JY BOARD", 90, Mapper90_Init},
{"EARLY HUMMER/JY BOARD",91, Mapper91_Init},
{"JALECO JF-19", 92, Mapper92_Init},
{"SUNSOFT-3R", 93, SUNSOFT_UNROM_Init},// SUNSOFT-2 mapper with VRAM, different wiring
{"HVC-UN1ROM", 94, Mapper94_Init},
{"NAMCOT 108 Rev. B", 95, Mapper95_Init},
{"BANDAI OEKAKIDS", 96, Mapper96_Init},
{"IREM TAM-S1", 97, Mapper97_Init},
// {"", 98, Mapper98_Init},
{"VS Uni/Dual- system", 99, Mapper99_Init},
// {"", 100, Mapper100_Init},
{"", 101, Mapper101_Init},
// {"", 102, Mapper102_Init},
{"FDS DOKIDOKI FULL", 103, Mapper103_Init},
// {"", 104, Mapper104_Init},
{"NES-EVENT NWC1990", 105, Mapper105_Init},
{"SMB3 PIRATE A", 106, Mapper106_Init},
{"MAGIC CORP A", 107, Mapper107_Init},
{"FDS UNROM BOARD", 108, Mapper108_Init},
// {"", 109, Mapper109_Init},
// {"", 110, Mapper110_Init},
// {"", 111, Mapper111_Init},
{"ASDER/NTDEC BOARD", 112, Mapper112_Init},
{"HACKER/SACHEN BOARD", 113, Mapper113_Init},
{"MMC3 SG PROT. A", 114, Mapper114_Init},
{"MMC3 PIRATE A", 115, Mapper115_Init},
{"MMC1/MMC3/VRC PIRATE",116, UNLSL12_Init},
{"FUTURE MEDIA BOARD", 117, Mapper117_Init},
{"TSKROM", 118, TKSROM_Init},
{"NES-TQROM", 119, Mapper119_Init},
{"FDS TOBIDASE", 120, Mapper120_Init},
{"MMC3 PIRATE PROT. A", 121, Mapper121_Init},
// {"", 122, Mapper122_Init},
{"MMC3 PIRATE H2288", 123, UNLH2288_Init},
// {"", 124, Mapper124_Init},
{"FDS LH32", 125, LH32_Init},
// {"", 126, Mapper126_Init},
// {"", 127, Mapper127_Init},
// {"", 128, Mapper128_Init},
// {"", 129, Mapper129_Init},
// {"", 130, Mapper130_Init},
// {"", 131, Mapper131_Init},
{"TXC/MGENIUS 22111", 132, UNL22211_Init},
{"SA72008", 133, SA72008_Init},
{"MMC3 BMC PIRATE", 134, Mapper134_Init},
// {"", 135, Mapper135_Init},
{"TCU02", 136, TCU02_Init},
{"S8259D", 137, S8259D_Init},
{"S8259B", 138, S8259B_Init},
{"S8259C", 139, S8259C_Init},
{"JALECO JF-11/14", 140, Mapper140_Init},
{"S8259A", 141, S8259A_Init},
{"UNLKS7032", 142, UNLKS7032_Init},
{"TCA01", 143, TCA01_Init},
{"AGCI 50282", 144, Mapper144_Init},
{"SA72007", 145, SA72007_Init},
{"SA0161M", 146, SA0161M_Init},
{"TCU01", 147, TCU01_Init},
{"SA0037", 148, SA0037_Init},
{"SA0036", 149, SA0036_Init},
{"S74LS374N", 150, S74LS374N_Init},
{"", 151, Mapper151_Init},
{"", 152, Mapper152_Init},
{"BANDAI SRAM", 153, Mapper153_Init}, // Bandai board 16 with SRAM instead of EEPROM
{"", 154, Mapper154_Init},
{"", 155, Mapper155_Init},
{"", 156, Mapper156_Init},
{"BANDAI BARCODE", 157, Mapper157_Init},
// {"", 158, Mapper158_Init},
{"BANDAI 24C01", 159, Mapper159_Init}, // Different type of EEPROM on the bandai board
{"SA009", 160, SA009_Init},
// {"", 161, Mapper161_Init},
{"", 162, UNLFS304_Init},
{"", 163, Mapper163_Init},
{"", 164, Mapper164_Init},
{"", 165, Mapper165_Init},
{"SUBOR Rev. A", 166, Mapper166_Init},
{"SUBOR Rev. B", 167, Mapper167_Init},
{"", 168, Mapper168_Init},
// {"", 169, Mapper169_Init},
{"", 170, Mapper170_Init},
{"", 171, Mapper171_Init},
{"", 172, Mapper172_Init},
{"", 173, Mapper173_Init},
// {"", 174, Mapper174_Init},
{"", 175, Mapper175_Init},
{"BMCFK23C", 176, BMCFK23C_Init}, // zero 26-may-2012 - well, i have some WXN junk games that use 176 for instance ????. i dont know what game uses this BMCFK23C as mapper 176. we'll have to make a note when we find it.
{"", 177, Mapper177_Init},
{"", 178, Mapper178_Init},
// {"", 179, Mapper179_Init},
{"", 180, Mapper180_Init},
{"", 181, Mapper181_Init},
// {"", 182, Mapper182_Init}, // Deprecated, dupe
{"", 183, Mapper183_Init},
{"", 184, Mapper184_Init},
{"", 185, Mapper185_Init},
{"", 186, Mapper186_Init},
{"", 187, Mapper187_Init},
{"", 188, Mapper188_Init},
{"", 189, Mapper189_Init},
// {"", 190, Mapper190_Init},
{"", 191, Mapper191_Init},
{"TW MMC3+VRAM Rev. B", 192, Mapper192_Init},
{"NTDEC TC-112", 193, Mapper193_Init}, // War in the Gulf
{"TW MMC3+VRAM Rev. C", 194, Mapper194_Init},
{"TW MMC3+VRAM Rev. D", 195, Mapper195_Init},
{"", 196, Mapper196_Init},
{"", 197, Mapper197_Init},
{"TW MMC3+VRAM Rev. E", 198, Mapper198_Init},
{"", 199, Mapper199_Init},
{"", 200, Mapper200_Init},
{"", 201, Mapper201_Init},
{"", 202, Mapper202_Init},
{"", 203, Mapper203_Init},
{"", 204, Mapper204_Init},
{"", 205, Mapper205_Init},
{"NAMCOT 108 Rev. C", 206, Mapper206_Init}, // Deprecated, Used to be "DEIROM" whatever it means, but actually simple version of MMC3
{"TAITO X1-005 Rev. B", 207, Mapper207_Init},
{"", 208, Mapper208_Init},
{"", 209, Mapper209_Init},
{"", 210, Mapper210_Init},
{"", 211, Mapper211_Init},
{"", 212, Mapper212_Init},
{"", 213, Mapper213_Init},
{"", 214, Mapper214_Init},
{"", 215, UNL8237_Init},
{"", 216, Mapper216_Init},
{"", 217, Mapper217_Init}, // Redefined to a new Discrete BMC mapper
// {"", 218, Mapper218_Init},
{"UNLA9746", 219, UNLA9746_Init},
{"Debug Mapper", 220, UNLPEC586Init}, // UNLKS7057_Init},
{"UNLN625092", 221, UNLN625092_Init},
{"", 222, Mapper222_Init},
// {"", 223, Mapper223_Init},
// {"", 224, Mapper224_Init},
{"", 225, Mapper225_Init},
{"BMC 22+20-in-1", 226, Mapper226_Init},
{"", 227, Mapper227_Init},
{"", 228, Mapper228_Init},
{"", 229, Mapper229_Init},
{"BMC Contra+22-in-1", 230, Mapper230_Init},
{"", 231, Mapper231_Init},
{"BMC QUATTRO", 232, Mapper232_Init},
{"BMC 22+20-in-1 RST", 233, Mapper233_Init},
{"BMC MAXI", 234, Mapper234_Init},
{"", 235, Mapper235_Init},
// {"", 236, Mapper236_Init},
// {"", 237, Mapper237_Init},
{"UNL6035052", 238, UNL6035052_Init},
// {"", 239, Mapper239_Init},
{"", 240, Mapper240_Init},
{"", 241, Mapper241_Init},
{"", 242, Mapper242_Init},
{"S74LS374NA", 243, S74LS374NA_Init},
{"DECATHLON", 244, Mapper244_Init},
{"", 245, Mapper245_Init},
{"FONG SHEN BANG", 246, Mapper246_Init},
// {"", 247, Mapper247_Init},
// {"", 248, Mapper248_Init},
{"", 249, Mapper249_Init},
{"", 250, Mapper250_Init},
// {"", 251, Mapper251_Init}, // No good dumps for this mapper, use UNIF version
{"SAN GUO ZHI PIRATE", 252, Mapper252_Init},
{"DRAGON BALL PIRATE", 253, Mapper253_Init},
{"", 254, Mapper254_Init},
// {"", 255, Mapper255_Init}, // No good dumps for this mapper
{"", 0, NULL}
};
int iNESLoad(const char *name, FCEUFILE *fp) {
struct md5_context md5;
char* mappername;
uint32 mappertest;
if (FCEU_fread(&head, 1, 16, fp) != 16)
return 0;
if (memcmp(&head, "NES\x1a", 4))
return 0;
memset(&iNESCart, 0, sizeof(iNESCart));
if (!memcmp((char*)(&head) + 0x7, "DiskDude", 8)) {
memset((char*)(&head) + 0x7, 0, 0x9);
}
if (!memcmp((char*)(&head) + 0x7, "demiforce", 9)) {
memset((char*)(&head) + 0x7, 0, 0x9);
}
if (!memcmp((char*)(&head) + 0xA, "Ni03", 4)) {
if (!memcmp((char*)(&head) + 0x7, "Dis", 3))
memset((char*)(&head) + 0x7, 0, 0x9);
else
memset((char*)(&head) + 0xA, 0, 0x6);
}
MapperNo = (head.ROM_type >> 4);
MapperNo |= (head.ROM_type2 & 0xF0);
if (head.ROM_type & 8) {
Mirroring = 2;
} else
Mirroring = (head.ROM_type & 1);
if (!head.ROM_size)
ROM_size = 256;
else
ROM_size = uppow2(head.ROM_size);
VROM_size = uppow2(head.VROM_size);
if ((ROM = (uint8*)FCEU_malloc(ROM_size << 14)) == NULL)
return 0;
memset(ROM, 0xFF, ROM_size << 14);
if (VROM_size) {
if ((VROM = (uint8*)FCEU_malloc(VROM_size << 13)) == NULL) {
free(ROM);
ROM = NULL;
return 0;
}
memset(VROM, 0xFF, VROM_size << 13);
}
if (head.ROM_type & 4) { /* Trainer */
trainerpoo = (uint8*)FCEU_gmalloc(512);
FCEU_fread(trainerpoo, 512, 1, fp);
}
ResetCartMapping();
ResetExState(0, 0);
SetupCartPRGMapping(0, ROM, ROM_size << 14, 0);
if (head.ROM_size)
FCEU_fread(ROM, 0x4000, head.ROM_size, fp);
else
FCEU_fread(ROM, 0x4000, ROM_size, fp);
if (VROM_size)
FCEU_fread(VROM, 0x2000, VROM_size, fp);
md5_starts(&md5);
md5_update(&md5, ROM, ROM_size << 14);
iNESGameCRC32 = CalcCRC32(0, ROM, ROM_size << 14);
if (VROM_size) {
iNESGameCRC32 = CalcCRC32(iNESGameCRC32, VROM, VROM_size << 13);
md5_update(&md5, VROM, VROM_size << 13);
}
md5_finish(&md5, iNESCart.MD5);
memcpy(&GameInfo->MD5, &iNESCart.MD5, sizeof(iNESCart.MD5));
iNESCart.CRC32 = iNESGameCRC32;
FCEU_printf(" PRG ROM: %3d x 16KiB\n", ROM_size);
FCEU_printf(" CHR ROM: %3d x 8KiB\n", head.VROM_size);
FCEU_printf(" ROM CRC32: 0x%08lx\n", iNESGameCRC32);
FCEU_printf(" ROM MD5: 0x%s\n", md5_asciistr(iNESCart.MD5));
mappername = "Not Listed";
for (mappertest = 0; mappertest < (sizeof bmap / sizeof bmap[0]) - 1; mappertest++) {
if (bmap[mappertest].number == MapperNo) {
mappername = bmap[mappertest].name;
break;
}
}
FCEU_printf(" Mapper #: %d\n", MapperNo);
FCEU_printf(" Mapper name: %s\n", mappername);
FCEU_printf(" Mirroring: %s\n", Mirroring == 2 ? "None (Four-screen)" : Mirroring ? "Vertical" : "Horizontal");
FCEU_printf(" Battery-backed: %s\n", (head.ROM_type & 2) ? "Yes" : "No");
FCEU_printf(" Trained: %s\n", (head.ROM_type & 4) ? "Yes" : "No");
SetInput();
CheckHInfo();
{
int x;
uint64 partialmd5 = 0;
for (x = 0; x < 8; x++) {
partialmd5 |= (uint64)iNESCart.MD5[7 - x] << (x * 8);
}
FCEU_VSUniCheck(partialmd5, &MapperNo, &Mirroring);
}
/* Must remain here because above functions might change value of
VROM_size and free(VROM).
*/
if (VROM_size)
SetupCartCHRMapping(0, VROM, VROM_size * 0x2000, 0);
if (Mirroring == 2) {
ExtraNTARAM = (uint8*)FCEU_gmalloc(2048);
SetupCartMirroring(4, 1, ExtraNTARAM);
} else if (Mirroring >= 0x10)
SetupCartMirroring(2 + (Mirroring & 1), 1, 0);
else
SetupCartMirroring(Mirroring & 1, (Mirroring & 4) >> 2, 0);
iNESCart.battery = (head.ROM_type & 2) ? 1 : 0;
iNESCart.mirror = Mirroring;
if (!iNES_Init(MapperNo))
FCEU_PrintError("iNES mapper #%d is not supported at all.", MapperNo);
FCEU_LoadGameSave(&iNESCart);
GameInterface = iNESGI;
FCEU_printf("\n");
if (strstr(name, "(E)") || strstr(name, "(e)")
|| strstr(name, "(Europe)") || strstr(name, "(PAL)")
|| strstr(name, "(F)") || strstr(name, "(f)")
|| strstr(name, "(G)") || strstr(name, "(g)")
|| strstr(name, "(I)") || strstr(name, "(i)"))
GameInfo->vidsys = GIV_PAL;
return 1;
}
static int iNES_Init(int num) {
BMAPPINGLocal *tmp = bmap;
CHRRAMSize = -1;
if (GameInfo->type == GIT_VSUNI)
AddExState(FCEUVSUNI_STATEINFO, ~0, 0, 0);
while (tmp->init) {
if (num == tmp->number) {
UNIFchrrama = 0; // need here for compatibility with UNIF mapper code
if (!VROM_size) {
switch (num) { // FIXME, mapper or game data base with the board parameters and ROM/RAM sizes
case 13: CHRRAMSize = 16 * 1024; break;
case 6:
case 96: CHRRAMSize = 32 * 1024; break;
case 176: CHRRAMSize = 256 * 1024; break;
default: CHRRAMSize = 8 * 1024; break;
}
if ((VROM = (uint8*)malloc(CHRRAMSize)) == NULL) return 0;
UNIFchrrama = VROM;
SetupCartCHRMapping(0, VROM, CHRRAMSize, 1);
AddExState(VROM, CHRRAMSize, 0, "CHRR");
}
if (head.ROM_type & 8)
AddExState(ExtraNTARAM, 2048, 0, "EXNR");
tmp->init(&iNESCart);
return 1;
}
tmp++;
}
return 0;
}

View File

@@ -0,0 +1,378 @@
/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 1998 BERO
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <string.h>
#include "fceu-types.h"
#include "x6502.h"
#include "fceu.h"
#include "netplay.h"
#include "input.h"
#include "vsuni.h"
#include "fds.h"
extern INPUTC *FCEU_InitJoyPad(int w);
extern INPUTC *FCEU_InitZapper(int w);
extern INPUTC *FCEU_InitMouse(int w);
extern INPUTC *FCEU_InitPowerpadA(int w);
extern INPUTC *FCEU_InitPowerpadB(int w);
extern INPUTC *FCEU_InitArkanoid(int w);
extern INPUTCFC *FCEU_InitFami4(void);
extern INPUTCFC *FCEU_InitArkanoidFC(void);
extern INPUTCFC *FCEU_InitSpaceShadow(void);
extern INPUTCFC *FCEU_InitFKB(void);
extern INPUTCFC *FCEU_InitSuborKB(void);
extern INPUTCFC *FCEU_InitPEC586KB(void);
extern INPUTCFC *FCEU_InitHS(void);
extern INPUTCFC *FCEU_InitMahjong(void);
extern INPUTCFC *FCEU_InitQuizKing(void);
extern INPUTCFC *FCEU_InitFamilyTrainerA(void);
extern INPUTCFC *FCEU_InitFamilyTrainerB(void);
extern INPUTCFC *FCEU_InitOekaKids(void);
extern INPUTCFC *FCEU_InitTopRider(void);
extern INPUTCFC *FCEU_InitBarcodeWorld(void);
extern uint8 coinon;
static void *InputDataPtr[2];
uint8 LastStrobe;
static int JPAttrib[2] = { 0, 0 };
static int JPType[2] = { 0, 0 };
static INPUTC DummyJPort = { 0, 0, 0, 0, 0 };
static INPUTC *JPorts[2] = { &DummyJPort, &DummyJPort };
static int JPAttribFC = 0;
static int JPTypeFC = 0;
static void *InputDataPtrFC;
static INPUTCFC *FCExp = 0;
void (*InputScanlineHook)(uint8 *bg, uint8 *spr, uint32 linets, int final);
static DECLFR(JPRead)
{
uint8 ret = 0;
if (JPorts[A & 1]->Read)
ret |= JPorts[A & 1]->Read(A & 1);
if (FCExp)
if (FCExp->Read)
ret = FCExp->Read(A & 1, ret);
ret |= X.DB & 0xC0;
return(ret);
}
static DECLFW(B4016)
{
if (FCExp)
if (FCExp->Write)
FCExp->Write(V & 7);
if (JPorts[0]->Write)
JPorts[0]->Write(V & 1);
if (JPorts[1]->Write)
JPorts[1]->Write(V & 1);
if ((LastStrobe & 1) && (!(V & 1)))
{
if (JPorts[0]->Strobe)
JPorts[0]->Strobe(0);
if (JPorts[1]->Strobe)
JPorts[1]->Strobe(1);
if (FCExp)
if (FCExp->Strobe)
FCExp->Strobe();
}
LastStrobe = V & 0x1;
}
void FCEU_DrawInput(uint8 *buf)
{
int x;
for (x = 0; x < 2; x++)
if (JPorts[x]->Draw)
JPorts[x]->Draw(x, buf, JPAttrib[x]);
if (FCExp)
if (FCExp->Draw)
FCExp->Draw(buf, JPAttribFC);
}
void FCEU_UpdateInput(void)
{
int x;
for (x = 0; x < 2; x++)
{
if (JPorts[x] && JPorts[x]->Update)
JPorts[x]->Update(x, InputDataPtr[x], JPAttrib[x]);
}
if (FCExp && FCExp->Update)
FCExp->Update(InputDataPtrFC, JPAttribFC);
if (GameInfo && GameInfo->type == GIT_VSUNI)
if (coinon) coinon--;
}
static DECLFR(VSUNIRead0)
{
uint8 ret = 0;
if (JPorts[0]->Read)
ret |= (JPorts[0]->Read(0)) & 1;
ret |= (vsdip & 3) << 3;
if (coinon)
ret |= 0x4;
return ret;
}
static DECLFR(VSUNIRead1)
{
uint8 ret = 0;
if (JPorts[1] && JPorts[1]->Read)
ret |= (JPorts[1]->Read(1)) & 1;
ret |= vsdip & 0xFC;
return ret;
}
static void SLHLHook(uint8 *bg, uint8 *spr, uint32 linets, int final)
{
int x;
for (x = 0; x < 2; x++)
if (JPorts[x] && JPorts[x]->SLHook)
JPorts[x]->SLHook(x, bg, spr, linets, final);
if (FCExp && FCExp->SLHook)
FCExp->SLHook(bg, spr, linets, final);
}
static void CheckSLHook(void)
{
InputScanlineHook = 0;
if (JPorts[0] && JPorts[0]->SLHook || JPorts[1] && JPorts[1]->SLHook)
InputScanlineHook = SLHLHook;
if (FCExp && FCExp->SLHook)
InputScanlineHook = SLHLHook;
}
static void FASTAPASS(1) SetInputStuff(int x)
{
switch (JPType[x])
{
case SI_NONE:
JPorts[x] = &DummyJPort;
break;
case SI_GAMEPAD:
JPorts[x] = FCEU_InitJoyPad(x);
break;
case SI_ARKANOID:
JPorts[x] = FCEU_InitArkanoid(x);
break;
case SI_MOUSE:
JPorts[x] = FCEU_InitMouse(x);
break;
case SI_ZAPPER:
JPorts[x] = FCEU_InitZapper(x);
break;
case SI_POWERPADA:
JPorts[x] = FCEU_InitPowerpadA(x);
break;
case SI_POWERPADB:
JPorts[x] = FCEU_InitPowerpadB(x);
break;
}
CheckSLHook();
}
static void SetInputStuffFC(void)
{
switch (JPTypeFC)
{
case SIFC_NONE:
FCExp = 0;
break;
case SIFC_ARKANOID:
FCExp = FCEU_InitArkanoidFC();
break;
case SIFC_SHADOW:
FCExp = FCEU_InitSpaceShadow();
break;
case SIFC_OEKAKIDS:
FCExp = FCEU_InitOekaKids();
break;
case SIFC_4PLAYER:
FCExp = FCEU_InitFami4();
break;
case SIFC_FKB:
FCExp = FCEU_InitFKB();
break;
case SIFC_SUBORKB:
FCExp = FCEU_InitSuborKB();
break;
case SIFC_PEC586KB:
FCExp = FCEU_InitPEC586KB();
break;
case SIFC_HYPERSHOT:
FCExp = FCEU_InitHS();
break;
case SIFC_MAHJONG:
FCExp = FCEU_InitMahjong();
break;
case SIFC_QUIZKING:
FCExp = FCEU_InitQuizKing();
break;
case SIFC_FTRAINERA:
FCExp = FCEU_InitFamilyTrainerA();
break;
case SIFC_FTRAINERB:
FCExp = FCEU_InitFamilyTrainerB();
break;
case SIFC_BWORLD:
FCExp = FCEU_InitBarcodeWorld();
break;
case SIFC_TOPRIDER:
FCExp = FCEU_InitTopRider();
break;
}
CheckSLHook();
}
void InitializeInput(void)
{
LastStrobe = 0;
if (GameInfo && GameInfo->type == GIT_VSUNI)
{
SetReadHandler(0x4016, 0x4016, VSUNIRead0);
SetReadHandler(0x4017, 0x4017, VSUNIRead1);
}
else
SetReadHandler(0x4016, 0x4017, JPRead);
SetWriteHandler(0x4016, 0x4016, B4016);
SetInputStuff(0);
SetInputStuff(1);
SetInputStuffFC();
}
void FCEUI_SetInput(int port, int type, void *ptr, int attrib)
{
JPAttrib[port] = attrib;
JPType[port] = type;
InputDataPtr[port] = ptr;
SetInputStuff(port);
}
void FCEUI_SetInputFC(int type, void *ptr, int attrib)
{
JPAttribFC = attrib;
JPTypeFC = type;
InputDataPtrFC = ptr;
SetInputStuffFC();
}
void FCEU_DoSimpleCommand(int cmd)
{
switch (cmd)
{
case FCEUNPCMD_FDSINSERT:
FCEU_FDSInsert(-1);
break;
case FCEUNPCMD_FDSSELECT:
FCEU_FDSSelect();
break;
case FCEUNPCMD_FDSEJECT:
FCEU_FDSEject();
break;
case FCEUNPCMD_VSUNICOIN:
FCEU_VSUniCoin();
break;
case FCEUNPCMD_VSUNIDIP0:
case (FCEUNPCMD_VSUNIDIP0 + 1):
case (FCEUNPCMD_VSUNIDIP0 + 2):
case (FCEUNPCMD_VSUNIDIP0 + 3):
case (FCEUNPCMD_VSUNIDIP0 + 4):
case (FCEUNPCMD_VSUNIDIP0 + 5):
case (FCEUNPCMD_VSUNIDIP0 + 6):
case (FCEUNPCMD_VSUNIDIP0 + 7):
FCEU_VSUniToggleDIP(cmd - FCEUNPCMD_VSUNIDIP0);
break;
case FCEUNPCMD_POWER:
PowerNES();
break;
case FCEUNPCMD_RESET:
ResetNES();
break;
}
}
void FCEU_QSimpleCommand(int cmd)
{
FCEU_DoSimpleCommand(cmd);
}
void FCEUI_FDSSelect(void)
{
FCEU_QSimpleCommand(FCEUNPCMD_FDSSELECT);
}
int FCEUI_FDSInsert(int oride)
{
FCEU_QSimpleCommand(FCEUNPCMD_FDSINSERT);
return(1);
}
int FCEUI_FDSEject(void)
{
FCEU_QSimpleCommand(FCEUNPCMD_FDSEJECT);
return(1);
}
void FCEUI_VSUniToggleDIP(int w)
{
FCEU_QSimpleCommand(FCEUNPCMD_VSUNIDIP0 + w);
}
void FCEUI_VSUniCoin(void)
{
FCEU_QSimpleCommand(FCEUNPCMD_VSUNICOIN);
}
void FCEUI_ResetNES(void)
{
FCEU_QSimpleCommand(FCEUNPCMD_RESET);
}
void FCEUI_PowerNES(void)
{
FCEU_QSimpleCommand(FCEUNPCMD_POWER);
}

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#include <stdio.h>
#include "fceu-types.h"
#include "fceu.h"
#include "driver.h"
/* wave.c */
void FCEU_WriteWaveData(int32 *Buffer, int Count) { }
int FCEUI_EndWaveRecord(void) { return 0; }
int FCEUI_BeginWaveRecord(char *fn) { return 0; }
/* netplay.c */
int FCEUNET_SendFile(uint8 cmd, char *fn) { return 0; }
/* movie.c */
void FCEUMOV_AddJoy(uint8 *js) { }
void FCEUMOV_Stop(void) {}
void FCEUI_SelectMovie(int w) { }

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@@ -0,0 +1,519 @@
/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "fceu-types.h"
#include "x6502.h"
#include "fceu.h"
#include "video.h"
#include "sound.h"
#include "nsf.h"
#include "general.h"
#include "fceu-memory.h"
#include "file.h"
#include "fds.h"
#include "cart.h"
#include "input.h"
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
static uint8 SongReload;
static int CurrentSong;
static DECLFW(NSF_write);
static DECLFR(NSF_read);
static int vismode = 1;
static uint8 NSFROM[0x30 + 6] =
{
/* 0x00 - NMI */
0x8D, 0xF4, 0x3F, /* Stop play routine NMIs. */
0xA2, 0xFF, 0x9A, /* Initialize the stack pointer. */
0xAD, 0xF0, 0x3F, /* See if we need to init. */
0xF0, 0x09, /* If 0, go to play routine playing. */
0xAD, 0xF1, 0x3F, /* Confirm and load A */
0xAE, 0xF3, 0x3F, /* Load X with PAL/NTSC byte */
0x20, 0x00, 0x00, /* JSR to init routine */
0xA9, 0x00,
0xAA,
0xA8,
0x20, 0x00, 0x00, /* JSR to play routine */
0x8D, 0xF5, 0x3F, /* Start play routine NMIs. */
0x90, 0xFE, /* Loopie time. */
/* 0x20 */
0x8D, 0xF3, 0x3F, /* Init init NMIs */
0x18,
0x90, 0xFE /* Loopie time. */
};
static DECLFR(NSFROMRead) {
return (NSFROM - 0x3800)[A];
}
static int doreset = 0;
static int NSFNMIFlags;
static uint8 *NSFDATA = 0;
static int NSFMaxBank;
static int NSFSize;
static uint8 BSon;
static uint16 PlayAddr;
static uint16 InitAddr;
static uint16 LoadAddr;
static NSF_HEADER NSFHeader;
void NSFMMC5_Close(void);
static uint8 *ExWRAM = 0;
void NSFGI(int h) {
switch (h) {
case GI_CLOSE:
if (NSFDATA) {
free(NSFDATA); NSFDATA = 0;
}
if (ExWRAM) {
free(ExWRAM); ExWRAM = 0;
}
if (NSFHeader.SoundChip & 1) {
// NSFVRC6_Init();
} else if (NSFHeader.SoundChip & 2) {
// NSFVRC7_Init();
} else if (NSFHeader.SoundChip & 4) {
// FDSSoundReset();
} else if (NSFHeader.SoundChip & 8) {
NSFMMC5_Close();
} else if (NSFHeader.SoundChip & 0x10) {
// NSFN106_Init();
} else if (NSFHeader.SoundChip & 0x20) {
// NSFAY_Init();
}
break;
case GI_RESETM2:
case GI_POWER: NSF_init(); break;
}
}
// First 32KB is reserved for sound chip emulation in the iNES mapper code.
static INLINE void BANKSET(uint32 A, uint32 bank) {
bank &= NSFMaxBank;
if (NSFHeader.SoundChip & 4)
memcpy(ExWRAM + (A - 0x6000), NSFDATA + (bank << 12), 4096);
else
setprg4(A, bank);
}
int NSFLoad(FCEUFILE *fp) {
int x;
FCEU_fseek(fp, 0, SEEK_SET);
FCEU_fread(&NSFHeader, 1, 0x80, fp);
if (memcmp(NSFHeader.ID, "NESM\x1a", 5))
return 0;
NSFHeader.SongName[31] = NSFHeader.Artist[31] = NSFHeader.Copyright[31] = 0;
LoadAddr = NSFHeader.LoadAddressLow;
LoadAddr |= NSFHeader.LoadAddressHigh << 8;
if (LoadAddr < 0x6000) {
FCEUD_PrintError("Invalid load address.");
return(0);
}
InitAddr = NSFHeader.InitAddressLow;
InitAddr |= NSFHeader.InitAddressHigh << 8;
PlayAddr = NSFHeader.PlayAddressLow;
PlayAddr |= NSFHeader.PlayAddressHigh << 8;
NSFSize = FCEU_fgetsize(fp) - 0x80;
NSFMaxBank = ((NSFSize + (LoadAddr & 0xfff) + 4095) / 4096);
NSFMaxBank = uppow2(NSFMaxBank);
if (!(NSFDATA = (uint8*)FCEU_malloc(NSFMaxBank * 4096)))
return 0;
FCEU_fseek(fp, 0x80, SEEK_SET);
memset(NSFDATA, 0x00, NSFMaxBank * 4096);
FCEU_fread(NSFDATA + (LoadAddr & 0xfff), 1, NSFSize, fp);
NSFMaxBank--;
BSon = 0;
for (x = 0; x < 8; x++)
BSon |= NSFHeader.BankSwitch[x];
GameInfo->type = GIT_NSF;
GameInfo->input[0] = GameInfo->input[1] = SI_GAMEPAD;
GameInfo->cspecial = SIS_NSF;
for (x = 0;; x++) {
if (NSFROM[x] == 0x20) {
NSFROM[x + 1] = InitAddr & 0xFF;
NSFROM[x + 2] = InitAddr >> 8;
NSFROM[x + 8] = PlayAddr & 0xFF;
NSFROM[x + 9] = PlayAddr >> 8;
break;
}
}
if (NSFHeader.VideoSystem == 0)
GameInfo->vidsys = GIV_NTSC;
else if (NSFHeader.VideoSystem == 1)
GameInfo->vidsys = GIV_PAL;
GameInterface = NSFGI;
FCEU_printf("NSF Loaded. File information:\n\n");
FCEU_printf(" Name: %s\n Artist: %s\n Copyright: %s\n\n", NSFHeader.SongName, NSFHeader.Artist, NSFHeader.Copyright);
if (NSFHeader.SoundChip) {
static char *tab[6] = { "Konami VRCVI", "Konami VRCVII", "Nintendo FDS", "Nintendo MMC5", "Namco 106", "Sunsoft FME-07" };
for (x = 0; x < 6; x++)
if (NSFHeader.SoundChip & (1 << x)) {
FCEU_printf(" Expansion hardware: %s\n", tab[x]);
NSFHeader.SoundChip = 1 << x; /* Prevent confusing weirdness if more than one bit is set. */
break;
}
}
if (BSon)
FCEU_printf(" Bank-switched.\n");
FCEU_printf(" Load address: $%04x\n Init address: $%04x\n Play address: $%04x\n", LoadAddr, InitAddr, PlayAddr);
FCEU_printf(" %s\n", (NSFHeader.VideoSystem & 1) ? "PAL" : "NTSC");
FCEU_printf(" Starting song: %d / %d\n\n", NSFHeader.StartingSong, NSFHeader.TotalSongs);
if (NSFHeader.SoundChip & 4)
ExWRAM = FCEU_gmalloc(32768 + 8192);
else
ExWRAM = FCEU_gmalloc(8192);
return 1;
}
static DECLFR(NSFVectorRead) {
if (((NSFNMIFlags & 1) && SongReload) || (NSFNMIFlags & 2) || doreset) {
if (A == 0xFFFA) return(0x00);
else if (A == 0xFFFB) return(0x38);
else if (A == 0xFFFC) return(0x20);
else if (A == 0xFFFD) {
doreset = 0; return(0x38);
}
return(X.DB);
} else
return(CartBR(A));
}
void NSFVRC6_Init(void);
void NSFVRC7_Init(void);
void NSFMMC5_Init(void);
void NSFN106_Init(void);
void NSFAY_Init(void);
void NSF_init(void) {
doreset = 1;
ResetCartMapping();
if (NSFHeader.SoundChip & 4) {
SetupCartPRGMapping(0, ExWRAM, 32768 + 8192, 1);
setprg32(0x6000, 0);
setprg8(0xE000, 4);
memset(ExWRAM, 0x00, 32768 + 8192);
SetWriteHandler(0x6000, 0xDFFF, CartBW);
SetReadHandler(0x6000, 0xFFFF, CartBR);
} else {
memset(ExWRAM, 0x00, 8192);
SetReadHandler(0x6000, 0x7FFF, CartBR);
SetWriteHandler(0x6000, 0x7FFF, CartBW);
SetupCartPRGMapping(0, NSFDATA, ((NSFMaxBank + 1) * 4096), 0);
SetupCartPRGMapping(1, ExWRAM, 8192, 1);
setprg8r(1, 0x6000, 0);
SetReadHandler(0x8000, 0xFFFF, CartBR);
}
if (BSon) {
int32 x;
for (x = 0; x < 8; x++) {
if (NSFHeader.SoundChip & 4 && x >= 6)
BANKSET(0x6000 + (x - 6) * 4096, NSFHeader.BankSwitch[x]);
BANKSET(0x8000 + x * 4096, NSFHeader.BankSwitch[x]);
}
} else {
int32 x;
for (x = (LoadAddr & 0xF000); x < 0x10000; x += 0x1000)
BANKSET(x, ((x - (LoadAddr & 0x7000)) >> 12));
}
SetReadHandler(0xFFFA, 0xFFFD, NSFVectorRead);
SetWriteHandler(0x2000, 0x3fff, 0);
SetReadHandler(0x2000, 0x37ff, 0);
SetReadHandler(0x3836, 0x3FFF, 0);
SetReadHandler(0x3800, 0x3835, NSFROMRead);
SetWriteHandler(0x5ff6, 0x5fff, NSF_write);
SetWriteHandler(0x3ff0, 0x3fff, NSF_write);
SetReadHandler(0x3ff0, 0x3fff, NSF_read);
if (NSFHeader.SoundChip & 1) {
NSFVRC6_Init();
} else if (NSFHeader.SoundChip & 2) {
NSFVRC7_Init();
} else if (NSFHeader.SoundChip & 4) {
FDSSoundReset();
} else if (NSFHeader.SoundChip & 8) {
NSFMMC5_Init();
} else if (NSFHeader.SoundChip & 0x10) {
NSFN106_Init();
} else if (NSFHeader.SoundChip & 0x20) {
NSFAY_Init();
}
CurrentSong = NSFHeader.StartingSong;
SongReload = 0xFF;
NSFNMIFlags = 0;
}
static DECLFW(NSF_write) {
switch (A) {
case 0x3FF3: NSFNMIFlags |= 1; break;
case 0x3FF4: NSFNMIFlags &= ~2; break;
case 0x3FF5: NSFNMIFlags |= 2; break;
case 0x5FF6:
case 0x5FF7: if (!(NSFHeader.SoundChip & 4)) return;
case 0x5FF8:
case 0x5FF9:
case 0x5FFA:
case 0x5FFB:
case 0x5FFC:
case 0x5FFD:
case 0x5FFE:
case 0x5FFF: if (!BSon) return;
A &= 0xF;
BANKSET((A * 4096), V);
break;
}
}
static DECLFR(NSF_read) {
int x;
switch (A) {
case 0x3ff0: x = SongReload;
#ifdef FCEUDEF_DEBUGGER
if (!fceuindbg)
#endif
SongReload = 0;
return x;
case 0x3ff1:
#ifdef FCEUDEF_DEBUGGER
if (!fceuindbg)
#endif
{
memset(RAM, 0x00, 0x800);
BWrite[0x4015](0x4015, 0x0);
for (x = 0; x < 0x14; x++)
BWrite[0x4000 + x](0x4000 + x, 0);
BWrite[0x4015](0x4015, 0xF);
if (NSFHeader.SoundChip & 4) {
BWrite[0x4017](0x4017, 0xC0); /* FDS BIOS writes $C0 */
BWrite[0x4089](0x4089, 0x80);
BWrite[0x408A](0x408A, 0xE8);
} else {
memset(ExWRAM, 0x00, 8192);
BWrite[0x4017](0x4017, 0xC0);
BWrite[0x4017](0x4017, 0xC0);
BWrite[0x4017](0x4017, 0x40);
}
if (BSon) {
for (x = 0; x < 8; x++)
BANKSET(0x8000 + x * 4096, NSFHeader.BankSwitch[x]);
}
return(CurrentSong - 1);
}
case 0x3FF3: return PAL;
}
return 0;
}
uint8 FCEU_GetJoyJoy(void);
static int special = 0;
void DrawNSF(uint8 *XBuf) {
char snbuf[16];
int x;
if (vismode == 0) return;
memset(XBuf, 0, 256 * 240);
{
int32 *Bufpl;
int32 mul = 0;
int l;
l = GetSoundBuffer(&Bufpl);
if (special == 0) {
if (FSettings.SoundVolume)
mul = 8192 * 240 / (16384 * FSettings.SoundVolume / 50);
for (x = 0; x < 256; x++) {
uint32 y;
y = 142 + ((Bufpl[(x * l) >> 8] * mul) >> 14);
if (y < 240)
XBuf[x + y * 256] = 3;
}
} else if (special == 1) {
if (FSettings.SoundVolume)
mul = 8192 * 240 / (8192 * FSettings.SoundVolume / 50);
for (x = 0; x < 256; x++) {
double r;
uint32 xp, yp;
r = (Bufpl[(x * l) >> 8] * mul) >> 14;
xp = 128 + r*cos(x*M_PI*2 / 256);
yp = 120 + r*sin(x*M_PI*2 / 256);
xp &= 255;
yp %= 240;
XBuf[xp + yp * 256] = 3;
}
} else if (special == 2) {
static double theta = 0;
if (FSettings.SoundVolume)
mul = 8192 * 240 / (16384 * FSettings.SoundVolume / 50);
for (x = 0; x < 128; x++) {
double xc, yc;
double r, t;
uint32 m, n;
xc = (double)128 - x;
yc = 0 - ((double)(((Bufpl[(x * l) >> 8]) * mul) >> 14));
t = M_PI + atan(yc / xc);
r = sqrt(xc * xc + yc * yc);
t += theta;
m = 128 + r*cos(t);
n = 120 + r*sin(t);
if (m < 256 && n < 240)
XBuf[m + n * 256] = 3;
}
for (x = 128; x < 256; x++) {
double xc, yc;
double r, t;
uint32 m, n;
xc = (double)x - 128;
yc = (double)((Bufpl[(x * l) >> 8] * mul) >> 14);
t = atan(yc / xc);
r = sqrt(xc * xc + yc * yc);
t += theta;
m = 128 + r*cos(t);
n = 120 + r*sin(t);
if (m < 256 && n < 240)
XBuf[m + n * 256] = 3;
}
theta += (double)M_PI / 256;
}
}
DrawTextTrans(XBuf + 10 * 256 + 4 + (((31 - strlen((char*)NSFHeader.SongName)) << 2)), 256, NSFHeader.SongName, 6);
DrawTextTrans(XBuf + 26 * 256 + 4 + (((31 - strlen((char*)NSFHeader.Artist)) << 2)), 256, NSFHeader.Artist, 6);
DrawTextTrans(XBuf + 42 * 256 + 4 + (((31 - strlen((char*)NSFHeader.Copyright)) << 2)), 256, NSFHeader.Copyright, 6);
DrawTextTrans(XBuf + 70 * 256 + 4 + (((31 - strlen("Song:")) << 2)), 256, (uint8*)"Song:", 6);
sprintf(snbuf, "<%d/%d>", CurrentSong, NSFHeader.TotalSongs);
DrawTextTrans(XBuf + 82 * 256 + 4 + (((31 - strlen(snbuf)) << 2)), 256, (uint8*)snbuf, 6);
{
static uint8 last = 0;
uint8 tmp;
tmp = FCEU_GetJoyJoy();
if ((tmp & JOY_RIGHT) && !(last & JOY_RIGHT)) {
if (CurrentSong < NSFHeader.TotalSongs) {
CurrentSong++;
SongReload = 0xFF;
}
} else if ((tmp & JOY_LEFT) && !(last & JOY_LEFT)) {
if (CurrentSong > 1) {
CurrentSong--;
SongReload = 0xFF;
}
} else if ((tmp & JOY_UP) && !(last & JOY_UP)) {
CurrentSong += 10;
if (CurrentSong > NSFHeader.TotalSongs) CurrentSong = NSFHeader.TotalSongs;
SongReload = 0xFF;
} else if ((tmp & JOY_DOWN) && !(last & JOY_DOWN)) {
CurrentSong -= 10;
if (CurrentSong < 1) CurrentSong = 1;
SongReload = 0xFF;
} else if ((tmp & JOY_START) && !(last & JOY_START))
SongReload = 0xFF;
else if ((tmp & JOY_A) && !(last & JOY_A)) {
special = (special + 1) % 3;
}
last = tmp;
}
}
void DoNSFFrame(void) {
if (((NSFNMIFlags & 1) && SongReload) || (NSFNMIFlags & 2))
TriggerNMI();
}
void FCEUI_NSFSetVis(int mode) {
vismode = mode;
}
int FCEUI_NSFChange(int amount) {
CurrentSong += amount;
if (CurrentSong < 1) CurrentSong = 1;
else if (CurrentSong > NSFHeader.TotalSongs) CurrentSong = NSFHeader.TotalSongs;
SongReload = 0xFF;
return(CurrentSong);
}
/* Returns total songs */
int FCEUI_NSFGetInfo(uint8 *name, uint8 *artist, uint8 *copyright, int maxlen) {
strncpy(name, NSFHeader.SongName, maxlen);
strncpy(artist, NSFHeader.Artist, maxlen);
strncpy(copyright, NSFHeader.Copyright, maxlen);
return(NSFHeader.TotalSongs);
}

View File

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/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef _WIN32
#include <direct.h>
#else
#include <unistd.h>
#endif
#include "fceu-types.h"
#include "x6502.h"
#include "fceu.h"
#include "sound.h"
#include "fceu-endian.h"
#include "fds.h"
#include "general.h"
#include "state.h"
#include "movie.h"
#include "fceu-memory.h"
#include "ppu.h"
#include "netplay.h"
#include "video.h"
static void (*SPreSave)(void);
static void (*SPostSave)(void);
static int SaveStateStatus[10];
static SFORMAT SFMDATA[64];
static int SFEXINDEX;
#define RLSB FCEUSTATE_RLSB //0x80000000
extern SFORMAT FCEUPPU_STATEINFO[];
extern SFORMAT FCEUSND_STATEINFO[];
extern SFORMAT FCEUCTRL_STATEINFO[];
SFORMAT SFCPU[] = {
{ &X.PC, 2 | RLSB, "PC\0" },
{ &X.A, 1, "A\0\0" },
{ &X.X, 1, "X\0\0" },
{ &X.Y, 1, "Y\0\0" },
{ &X.S, 1, "S\0\0" },
{ &X.P, 1, "P\0\0" },
{ &X.DB, 1, "DB"},
#ifdef COPYFAMI
{ RAM, 0x4000, "RAM" },
#else
{ RAM, 0x800, "RAM" },
#endif
{ 0 }
};
SFORMAT SFCPUC[] = {
{ &X.jammed, 1, "JAMM" },
{ &X.IRQlow, 4 | RLSB, "IQLB" },
{ &X.tcount, 4 | RLSB, "ICoa" },
{ &X.count, 4 | RLSB, "ICou" },
{ &timestampbase, sizeof(timestampbase) | RLSB, "TSBS" },
{ 0 }
};
static int SubWrite(memstream_t *mem, SFORMAT *sf)
{
uint32 acc=0;
while(sf->v)
{
if(sf->s==~0) /* Link to another struct. */
{
uint32 tmp;
if(!(tmp=SubWrite(mem, (SFORMAT *)sf->v)))
return(0);
acc+=tmp;
sf++;
continue;
}
acc+=8; /* Description + size */
acc+=sf->s&(~RLSB);
if(mem) /* Are we writing or calculating the size of this block? */
{
memstream_write(mem, sf->desc, 4);
write32le_mem(sf->s&(~RLSB), mem);
#ifdef MSB_FIRST
if(sf->s&RLSB)
FlipByteOrder(sf->v,sf->s&(~RLSB));
#endif
memstream_write(mem, (uint8 *)sf->v, sf->s&(~RLSB));
/* Now restore the original byte order. */
#ifdef MSB_FIRST
if(sf->s&RLSB)
FlipByteOrder(sf->v,sf->s&(~RLSB));
#endif
}
sf++;
}
return acc;
}
static int WriteStateChunk(memstream_t *mem, int type, SFORMAT *sf)
{
int bsize;
memstream_putc(mem, type);
bsize = SubWrite(0,sf);
write32le_mem(bsize, mem);
if (!SubWrite(mem, sf))
return 0;
return bsize + 5;
}
static SFORMAT *CheckS(SFORMAT *sf, uint32 tsize, char *desc)
{
while (sf->v)
{
if (sf->s == ~0)
{ /* Link to another SFORMAT structure. */
SFORMAT *tmp;
if ((tmp = CheckS((SFORMAT*)sf->v, tsize, desc)))
return(tmp);
sf++;
continue;
}
if (!strncmp(desc, sf->desc, 4))
{
if (tsize != (sf->s & (~RLSB)))
return(0);
return(sf);
}
sf++;
}
return(0);
}
static int ReadStateChunk(memstream_t *mem, SFORMAT *sf, int size)
{
SFORMAT *tmp;
int temp;
temp=memstream_pos(mem);
while(memstream_pos(mem)<temp+size)
{
uint32 tsize;
char toa[4];
if(memstream_read(mem, toa, 4)<=0)
return 0;
read32le_mem(&tsize,mem);
if((tmp=CheckS(sf,tsize,toa)))
{
memstream_read(mem, (uint8 *)tmp->v, tmp->s&(~RLSB));
#ifdef MSB_FIRST
if(tmp->s&RLSB)
FlipByteOrder(tmp->v,tmp->s&(~RLSB));
#endif
}
else
memstream_seek(mem,tsize,SEEK_CUR);
}
return 1;
}
static int ReadStateChunks(memstream_t *st, int32 totalsize)
{
int t;
uint32 size;
int ret = 1;
while (totalsize > 0)
{
t = memstream_getc(st);
if (t == EOF)
break;
if (!read32le_mem(&size,st))
break;
totalsize -= size + 5;
switch(t)
{
case 1:
if (!ReadStateChunk(st, SFCPU, size))
ret = 0;
break;
case 2:
if (!ReadStateChunk(st, SFCPUC, size))
ret = 0;
else
X.mooPI = X.P; // Quick and dirty hack.
break;
case 3:
if (!ReadStateChunk(st, FCEUPPU_STATEINFO, size))
ret = 0;
break;
case 4:
if (!ReadStateChunk(st, FCEUCTRL_STATEINFO, size))
ret = 0;
break;
case 5:
if (!ReadStateChunk(st, FCEUSND_STATEINFO, size))
ret = 0;
break;
case 0x10:
if (!ReadStateChunk(st, SFMDATA, size))
ret = 0;
break;
default:
if (memstream_seek(st, size, SEEK_CUR) < 0)
goto endo;
break;
}
}
endo:
return ret;
}
int CurrentState = 0;
extern int geniestage;
void FCEUSS_Save_Mem(void)
{
memstream_t *mem = memstream_open(1);
uint32 totalsize;
uint8 header[16] = {0};
header[0] = 'F';
header[1] = 'C';
header[2] = 'S';
header[3] = 0xFF;
FCEU_en32lsb(header + 8, FCEU_VERSION_NUMERIC);
memstream_write(mem, header, 16);
FCEUPPU_SaveState();
totalsize = WriteStateChunk(mem, 1, SFCPU);
totalsize += WriteStateChunk(mem, 2, SFCPUC);
totalsize += WriteStateChunk(mem, 3, FCEUPPU_STATEINFO);
totalsize += WriteStateChunk(mem, 4, FCEUCTRL_STATEINFO);
totalsize += WriteStateChunk(mem, 5, FCEUSND_STATEINFO);
if (SPreSave)
SPreSave();
totalsize += WriteStateChunk(mem, 0x10, SFMDATA);
if (SPreSave)
SPostSave();
memstream_seek(mem, 4, SEEK_SET);
write32le_mem(totalsize, mem);
memstream_close(mem);
}
void FCEUSS_Load_Mem(void)
{
memstream_t *mem = memstream_open(0);
uint8 header[16];
int stateversion;
int x;
memstream_read(mem, header, 16);
if (memcmp(header,"FCS",3) != 0)
return;
if (header[3] == 0xFF)
stateversion = FCEU_de32lsb(header + 8);
else
stateversion = header[3] * 100;
x = ReadStateChunks(mem, *(uint32*)(header + 4));
if (stateversion < 9500)
X.IRQlow=0;
if (GameStateRestore)
GameStateRestore(stateversion);
if (x)
{
FCEUPPU_LoadState(stateversion);
FCEUSND_LoadState(stateversion);
}
memstream_close(mem);
}
void FCEUSS_CheckStates(void)
{
MEM_TYPE *st = NULL;
char *fn;
int ssel;
for (ssel = 0; ssel < 10; ssel++)
{
st = fopen(fn = FCEU_MakeFName(FCEUMKF_STATE, ssel, 0), "rb");
free(fn);
if (st)
{
SaveStateStatus[ssel] = 1;
fclose(st);
}
else
SaveStateStatus[ssel] = 0;
}
CurrentState = 0;
}
void ResetExState(void (*PreSave)(void), void (*PostSave)(void))
{
SPreSave = PreSave;
SPostSave = PostSave;
SFEXINDEX = 0;
}
void AddExState(void *v, uint32 s, int type, char *desc)
{
memset(SFMDATA[SFEXINDEX].desc, 0, sizeof(SFMDATA[SFEXINDEX].desc));
if (desc)
strncpy(SFMDATA[SFEXINDEX].desc, desc, sizeof(SFMDATA[SFEXINDEX].desc));
SFMDATA[SFEXINDEX].v = v;
SFMDATA[SFEXINDEX].s = s;
if (type) SFMDATA[SFEXINDEX].s |= RLSB;
if (SFEXINDEX < 63) SFEXINDEX++;
SFMDATA[SFEXINDEX].v = 0; // End marker.
}
void FCEU_DrawSaveStates(uint8 *XBuf)
{
}

View File

@@ -0,0 +1,626 @@
/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/* TODO: Battery backup file saving, mirror force */
/* **INCOMPLETE** */
/* Override stuff: CHR RAM instead of CHR ROM, mirroring. */
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "fceu-types.h"
#include "fceu.h"
#include "cart.h"
#include "unif.h"
#include "ines.h"
#include "general.h"
#include "state.h"
#include "fceu-endian.h"
#include "file.h"
#include "fceu-memory.h"
#include "input.h"
#include "md5.h"
typedef struct {
char ID[4];
uint32 info;
} UNIF_HEADER;
typedef struct {
char *name;
void (*init)(CartInfo *);
int flags;
} BMAPPING;
typedef struct {
char *name;
int (*init)(FCEUFILE *fp);
} BFMAPPING;
CartInfo UNIFCart;
static int vramo;
static int mirrortodo;
static uint8 *boardname;
static uint8 *sboardname;
static uint32 CHRRAMSize;
uint8 *UNIFchrrama = 0;
static UNIF_HEADER unhead;
static UNIF_HEADER uchead;
static uint8 *malloced[32];
static uint32 mallocedsizes[32];
static int FixRomSize(uint32 size, uint32 minimum) {
uint32 x = 1;
if (size < minimum)
return minimum;
while (x < size)
x <<= 1;
return x;
}
static void FreeUNIF(void) {
int x;
if (UNIFchrrama) {
free(UNIFchrrama); UNIFchrrama = 0;
}
if (boardname) {
free(boardname); boardname = 0;
}
for (x = 0; x < 32; x++) {
if (malloced[x]) {
free(malloced[x]); malloced[x] = 0;
}
}
}
static void ResetUNIF(void) {
int x;
for (x = 0; x < 32; x++)
malloced[x] = 0;
vramo = 0;
boardname = 0;
mirrortodo = 0;
memset(&UNIFCart, 0, sizeof(UNIFCart));
UNIFchrrama = 0;
}
static uint8 exntar[2048];
static void MooMirroring(void) {
if (mirrortodo < 0x4)
SetupCartMirroring(mirrortodo, 1, 0);
else if (mirrortodo == 0x4) {
SetupCartMirroring(4, 1, exntar);
AddExState(exntar, 2048, 0, "EXNR");
} else
SetupCartMirroring(0, 0, 0);
}
static int DoMirroring(FCEUFILE *fp) {
int t;
uint32 i;
if (uchead.info == 1) {
if ((t = FCEU_fgetc(fp)) == EOF)
return(0);
mirrortodo = t;
{
static char *stuffo[6] = { "Horizontal", "Vertical", "$2000", "$2400", "\"Four-screen\"", "Controlled by Mapper Hardware" };
if (t < 6)
FCEU_printf(" Name/Attribute Table Mirroring: %s\n", stuffo[t]);
}
} else {
FCEU_printf(" Incorrect Mirroring Chunk Size (%d). Data is:", uchead.info);
for (i = 0; i < uchead.info; i++) {
if ((t = FCEU_fgetc(fp)) == EOF)
return(0);
FCEU_printf(" %02x", t);
}
FCEU_printf("\n Default Name/Attribute Table Mirroring: Horizontal\n", uchead.info);
mirrortodo = 0;
}
return(1);
}
static int NAME(FCEUFILE *fp) {
char namebuf[100];
int index;
int t;
FCEU_printf(" Name: ");
index = 0;
while ((t = FCEU_fgetc(fp)) > 0)
if (index < 99)
namebuf[index++] = t;
namebuf[index] = 0;
FCEU_printf("%s\n", namebuf);
if (!GameInfo->name) {
GameInfo->name = malloc(strlen(namebuf) + 1);
strcpy(GameInfo->name, namebuf);
}
return(1);
}
static int DINF(FCEUFILE *fp) {
char name[100], method[100];
uint8 d, m;
uint16 y;
int t;
if (FCEU_fread(name, 1, 100, fp) != 100)
return(0);
if ((t = FCEU_fgetc(fp)) == EOF) return(0);
d = t;
if ((t = FCEU_fgetc(fp)) == EOF) return(0);
m = t;
if ((t = FCEU_fgetc(fp)) == EOF) return(0);
y = t;
if ((t = FCEU_fgetc(fp)) == EOF) return(0);
y |= t << 8;
if (FCEU_fread(method, 1, 100, fp) != 100)
return(0);
name[99] = method[99] = 0;
FCEU_printf(" Dumped by: %s\n", name);
FCEU_printf(" Dumped with: %s\n", method);
{
char *months[12] = {
"January", "February", "March", "April", "May", "June", "July",
"August", "September", "October", "November", "December"
};
FCEU_printf(" Dumped on: %s %d, %d\n", months[(m - 1) % 12], d, y);
}
return(1);
}
static int CTRL(FCEUFILE *fp) {
int t;
uint32 i;
if (uchead.info == 1) {
if ((t = FCEU_fgetc(fp)) == EOF)
return(0);
/* The information stored in this byte isn't very helpful, but it's
better than nothing...maybe.
*/
if (t & 1)
GameInfo->input[0] = GameInfo->input[1] = SI_GAMEPAD;
else
GameInfo->input[0] = GameInfo->input[1] = SI_NONE;
if (t & 2)
GameInfo->input[1] = SI_ZAPPER;
} else {
FCEU_printf(" Incorrect Control Chunk Size (%d). Data is:", uchead.info);
for (i = 0; i < uchead.info; i++) {
t = FCEU_fgetc(fp);
FCEU_printf(" %02x", t);
}
FCEU_printf("\n");
GameInfo->input[0] = GameInfo->input[1] = SI_GAMEPAD;
}
return(1);
}
static int TVCI(FCEUFILE *fp) {
int t;
if ((t = FCEU_fgetc(fp)) == EOF)
return(0);
if (t <= 2) {
char *stuffo[3] = { "NTSC", "PAL", "NTSC and PAL" };
if (t == 0)
GameInfo->vidsys = GIV_NTSC;
else if (t == 1)
GameInfo->vidsys = GIV_PAL;
FCEU_printf(" TV Standard Compatibility: %s\n", stuffo[t]);
}
return(1);
}
static int EnableBattery(FCEUFILE *fp) {
FCEU_printf(" Battery-backed.\n");
if (FCEU_fgetc(fp) == EOF)
return(0);
UNIFCart.battery = 1;
return(1);
}
static int LoadPRG(FCEUFILE *fp) {
int z, t;
z = uchead.ID[3] - '0';
if (z < 0 || z > 15)
return(0);
FCEU_printf(" PRG ROM %d size: %d", z, (int)uchead.info);
if (malloced[z])
free(malloced[z]);
t = FixRomSize(uchead.info, 2048);
if (!(malloced[z] = (uint8*)FCEU_malloc(t)))
return(0);
mallocedsizes[z] = t;
memset(malloced[z] + uchead.info, 0xFF, t - uchead.info);
if (FCEU_fread(malloced[z], 1, uchead.info, fp) != uchead.info) {
FCEU_printf("Read Error!\n");
return(0);
} else
FCEU_printf("\n");
SetupCartPRGMapping(z, malloced[z], t, 0);
return(1);
}
static int SetBoardName(FCEUFILE *fp) {
if (!(boardname = (uint8*)FCEU_malloc(uchead.info + 1)))
return(0);
FCEU_fread(boardname, 1, uchead.info, fp);
boardname[uchead.info] = 0;
FCEU_printf(" Board name: %s\n", boardname);
sboardname = boardname;
if (!memcmp(boardname, "NES-", 4) || !memcmp(boardname, "UNL-", 4) || !memcmp(boardname, "HVC-", 4) || !memcmp(boardname, "BTL-", 4) || !memcmp(boardname, "BMC-", 4))
sboardname += 4;
return(1);
}
static int LoadCHR(FCEUFILE *fp) {
int z, t;
z = uchead.ID[3] - '0';
if (z < 0 || z > 15)
return(0);
FCEU_printf(" CHR ROM %d size: %d", z, (int)uchead.info);
if (malloced[16 + z])
free(malloced[16 + z]);
t = FixRomSize(uchead.info, 8192);
if (!(malloced[16 + z] = (uint8*)FCEU_malloc(t)))
return(0);
mallocedsizes[16 + z] = t;
memset(malloced[16 + z] + uchead.info, 0xFF, t - uchead.info);
if (FCEU_fread(malloced[16 + z], 1, uchead.info, fp) != uchead.info) {
FCEU_printf("Read Error!\n");
return(0);
} else
FCEU_printf("\n");
SetupCartCHRMapping(z, malloced[16 + z], t, 0);
return(1);
}
#define BMCFLAG_FORCE4 0x01
#define BMCFLAG_16KCHRR 0x02
#define BMCFLAG_32KCHRR 0x04
#define BMCFLAG_128KCHRR 0x08
#define BMCFLAG_256KCHRR 0x10
static BMAPPING bmap[] = {
{ "11160", BMC11160_Init, 0 },
{ "12-IN-1", BMC12IN1_Init, 0 },
{ "13in1JY110", BMC13in1JY110_Init, 0 },
{ "190in1", BMC190in1_Init, 0 },
{ "22211", UNL22211_Init, 0 },
{ "3D-BLOCK", UNL3DBlock_Init, 0 },
{ "411120-C", BMC411120C_Init, 0 },
{ "42in1ResetSwitch", Mapper226_Init, 0 },
{ "43272", UNL43272_Init, 0 },
{ "603-5052", UNL6035052_Init, 0 },
{ "64in1NoRepeat", BMC64in1nr_Init, 0 },
{ "70in1", BMC70in1_Init, 0 },
{ "70in1B", BMC70in1B_Init, 0 },
{ "810544-C-A1", BMC810544CA1_Init, 0 },
{ "8157", UNL8157_Init, 0 },
{ "8237", UNL8237_Init, 0 },
{ "8237A", UNL8237A_Init, 0 },
{ "830118C", BMC830118C_Init, 0 },
{ "A65AS", BMCA65AS_Init, 0 },
{ "AC08", AC08_Init, 0 },
{ "ANROM", ANROM_Init, 0 },
{ "AX5705", UNLAX5705_Init, 0 },
{ "BB", UNLBB_Init, 0 },
{ "BS-5", BMCBS5_Init, 0 },
{ "CC-21", UNLCC21_Init, 0 },
{ "CITYFIGHT", UNLCITYFIGHT_Init, 0 },
{ "10-24-C-A1", BMC1024CA1_Init, 0 },
{ "CNROM", CNROM_Init, 0 },
{ "CPROM", CPROM_Init, BMCFLAG_16KCHRR },
{ "D1038", BMCD1038_Init, 0 },
{ "DANCE", UNLOneBus_Init, 0 }, // redundant
{ "DANCE2000", UNLD2000_Init, 0 },
{ "DREAMTECH01", DreamTech01_Init, 0 },
{ "EDU2000", UNLEDU2000_Init, 0 },
{ "EKROM", EKROM_Init, 0 },
{ "ELROM", ELROM_Init, 0 },
{ "ETROM", ETROM_Init, 0 },
{ "EWROM", EWROM_Init, 0 },
{ "FK23C", BMCFK23C_Init, BMCFLAG_256KCHRR },
{ "FK23CA", BMCFK23CA_Init, BMCFLAG_256KCHRR },
{ "FS304", UNLFS304_Init, 0 },
{ "G-146", BMCG146_Init, 0 },
{ "GK-192", BMCGK192_Init, 0 },
{ "GS-2004", BMCGS2004_Init, 0 },
{ "GS-2013", BMCGS2013_Init, 0 },
{ "Ghostbusters63in1", BMCGhostbusters63in1_Init, 0 },
{ "H2288", UNLH2288_Init, 0 },
{ "HKROM", HKROM_Init, 0 },
{ "KOF97", UNLKOF97_Init, 0 },
{ "KONAMI-QTAI", Mapper190_Init, 0 },
{ "KS7012", UNLKS7012_Init, 0 },
{ "KS7013B", UNLKS7013B_Init, 0 },
{ "KS7017", UNLKS7017_Init, 0 },
{ "KS7030", UNLKS7030_Init, 0 },
{ "KS7031", UNLKS7031_Init, 0 },
{ "KS7032", UNLKS7032_Init, 0 },
{ "KS7037", UNLKS7037_Init, 0 },
{ "KS7057", UNLKS7057_Init, 0 },
{ "LE05", LE05_Init, 0 },
{ "LH10", LH10_Init, 0 },
{ "LH32", LH32_Init, 0 },
{ "LH53", LH53_Init, 0 },
{ "MALISB", UNLMaliSB_Init, 0 },
{ "MARIO1-MALEE2", MALEE_Init, 0 },
{ "MHROM", MHROM_Init, 0 },
{ "N625092", UNLN625092_Init, 0 },
{ "NROM", NROM_Init, 0 },
{ "NROM-128", NROM_Init, 0 },
{ "NROM-256", NROM_Init, 0 },
{ "NTBROM", Mapper68_Init, 0 },
{ "NTD-03", BMCNTD03_Init, 0 },
{ "NovelDiamond9999999in1", Novel_Init, 0 },
{ "OneBus", UNLOneBus_Init, 0 },
{ "PEC-586", UNLPEC586Init, 0 },
{ "RROM", NROM_Init, 0 },
{ "RROM-128", NROM_Init, 0 },
{ "SA-002", TCU02_Init, 0 },
{ "SA-0036", SA0036_Init, 0 },
{ "SA-0037", SA0037_Init, 0 },
{ "SA-009", SA009_Init, 0 },
{ "SA-016-1M", SA0161M_Init, 0 },
{ "SA-72007", SA72007_Init, 0 },
{ "SA-72008", SA72008_Init, 0 },
{ "SA-9602B", SA9602B_Init, BMCFLAG_32KCHRR },
{ "SA-NROM", TCA01_Init, 0 },
{ "SAROM", SAROM_Init, 0 },
{ "SBROM", SBROM_Init, 0 },
{ "SC-127", UNLSC127_Init, 0 },
{ "SCROM", SCROM_Init, 0 },
{ "SEROM", SEROM_Init, 0 },
{ "SGROM", SGROM_Init, 0 },
{ "SHERO", UNLSHeroes_Init, 0 },
{ "SKROM", SKROM_Init, 0 },
{ "SL12", UNLSL12_Init, 0 },
{ "SL1632", UNLSL1632_Init, 0 },
{ "SL1ROM", SL1ROM_Init, 0 },
{ "SLROM", SLROM_Init, 0 },
{ "SMB2J", UNLSMB2J_Init, 0 },
{ "SNROM", SNROM_Init, 0 },
{ "SOROM", SOROM_Init, 0 },
{ "SSS-NROM-256", SSSNROM_Init, 0 },
{ "SUNSOFT_UNROM", SUNSOFT_UNROM_Init, 0 }, // fix me, real pcb name, real pcb type
{ "Sachen-74LS374N", S74LS374N_Init, 0 },
{ "Sachen-74LS374NA", S74LS374NA_Init, 0 }, //seems to be custom mapper
{ "Sachen-8259A", S8259A_Init, 0 },
{ "Sachen-8259B", S8259B_Init, 0 },
{ "Sachen-8259C", S8259C_Init, 0 },
{ "Sachen-8259D", S8259D_Init, 0 },
{ "Super24in1SC03", Super24_Init, 0 },
{ "SuperHIK8in1", Mapper45_Init, 0 },
{ "Supervision16in1", Supervision16_Init, 0 },
{ "T-227-1", BMCT2271_Init, 0 },
{ "T-230", UNLT230_Init, 0 },
{ "T-262", BMCT262_Init, 0 },
{ "TBROM", TBROM_Init, 0 },
{ "TC-U01-1.5M", TCU01_Init, 0 },
{ "TEK90", Mapper90_Init, 0 },
{ "TEROM", TEROM_Init, 0 },
{ "TF1201", UNLTF1201_Init, 0 },
{ "TFROM", TFROM_Init, 0 },
{ "TGROM", TGROM_Init, 0 },
{ "TKROM", TKROM_Init, 0 },
{ "TKSROM", TKSROM_Init, 0 },
{ "TLROM", TLROM_Init, 0 },
{ "TLSROM", TLSROM_Init, 0 },
{ "TQROM", TQROM_Init, 0 },
{ "TR1ROM", TFROM_Init, BMCFLAG_FORCE4 },
{ "TSROM", TSROM_Init, 0 },
{ "TVROM", TLROM_Init, BMCFLAG_FORCE4 },
{ "Transformer", Transformer_Init, 0 },
{ "UNROM", UNROM_Init, 0 },
{ "UOROM", UNROM_Init, 0 },
{ "VRC7", UNLVRC7_Init, 0 },
{ "YOKO", UNLYOKO_Init, 0 },
{ "COOLBOY", COOLBOY_Init, BMCFLAG_256KCHRR },
{ "158B", UNL158B_Init, 0 },
{ "DRAGONFIGHTER", UNLBMW8544_Init, 0},
#ifdef COPYFAMI
{ "COPYFAMI_MMC3", MapperCopyFamiMMC3_Init, 0 },
{ "COPYFAMI", MapperCopyFami_Init, 0 },
#endif
{ NULL, NULL, 0 }
};
static BFMAPPING bfunc[] = {
{ "CTRL", CTRL },
{ "TVCI", TVCI },
{ "BATR", EnableBattery },
{ "MIRR", DoMirroring },
{ "PRG", LoadPRG },
{ "CHR", LoadCHR },
{ "NAME", NAME },
{ "MAPR", SetBoardName },
{ "DINF", DINF },
{ NULL, NULL }
};
int LoadUNIFChunks(FCEUFILE *fp) {
int x;
int t;
for (;; ) {
t = FCEU_fread(&uchead, 1, 4, fp);
if (t < 4) {
if (t > 0)
return 0;
return 1;
}
if (!(FCEU_read32le(&uchead.info, fp)))
return 0;
t = 0;
x = 0;
while (bfunc[x].name) {
if (!memcmp(&uchead, bfunc[x].name, strlen(bfunc[x].name))) {
if (!bfunc[x].init(fp))
return 0;
t = 1;
break;
}
x++;
}
if (!t)
if (FCEU_fseek(fp, uchead.info, SEEK_CUR))
return(0);
}
}
static int InitializeBoard(void) {
int x = 0;
if (!sboardname) return(0);
while (bmap[x].name) {
if (!strcmp((char*)sboardname, (char*)bmap[x].name)) {
if (!malloced[16]) {
if (bmap[x].flags & BMCFLAG_16KCHRR)
CHRRAMSize = 16;
else if (bmap[x].flags & BMCFLAG_32KCHRR)
CHRRAMSize = 32;
else if (bmap[x].flags & BMCFLAG_128KCHRR)
CHRRAMSize = 128;
else if (bmap[x].flags & BMCFLAG_256KCHRR)
CHRRAMSize = 256;
else
CHRRAMSize = 8;
CHRRAMSize <<= 10;
if ((UNIFchrrama = (uint8*)FCEU_malloc(CHRRAMSize))) {
SetupCartCHRMapping(0, UNIFchrrama, CHRRAMSize, 1);
AddExState(UNIFchrrama, CHRRAMSize, 0, "CHRR");
} else
return(-1);
}
if (bmap[x].flags & BMCFLAG_FORCE4)
mirrortodo = 4;
MooMirroring();
bmap[x].init(&UNIFCart);
return(1);
}
x++;
}
FCEU_PrintError("Board type not supported.");
return(0);
}
static void UNIFGI(int h) {
switch (h) {
case GI_RESETM2:
if (UNIFCart.Reset)
UNIFCart.Reset();
break;
case GI_POWER:
if (UNIFCart.Power)
UNIFCart.Power();
if (UNIFchrrama) memset(UNIFchrrama, 0, 8192);
break;
case GI_CLOSE:
FCEU_SaveGameSave(&UNIFCart);
if (UNIFCart.Close)
UNIFCart.Close();
FreeUNIF();
break;
}
}
int UNIFLoad(const char *name, FCEUFILE *fp) {
FCEU_fseek(fp, 0, SEEK_SET);
FCEU_fread(&unhead, 1, 4, fp);
if (memcmp(&unhead, "UNIF", 4))
return 0;
ResetCartMapping();
ResetExState(0, 0);
ResetUNIF();
if (!FCEU_read32le(&unhead.info, fp))
goto aborto;
if (FCEU_fseek(fp, 0x20, SEEK_SET) < 0)
goto aborto;
if (!LoadUNIFChunks(fp))
goto aborto;
{
int x;
struct md5_context md5;
md5_starts(&md5);
for (x = 0; x < 32; x++)
if (malloced[x]) {
md5_update(&md5, malloced[x], mallocedsizes[x]);
}
md5_finish(&md5, UNIFCart.MD5);
FCEU_printf(" ROM MD5: 0x%s\n", md5_asciistr(UNIFCart.MD5));
memcpy(GameInfo->MD5, UNIFCart.MD5, sizeof(UNIFCart.MD5));
}
if (!InitializeBoard())
goto aborto;
FCEU_LoadGameSave(&UNIFCart);
GameInterface = UNIFGI;
return 1;
aborto:
FreeUNIF();
ResetUNIF();
return 0;
}
int CopyFamiLoad() {
ResetCartMapping();
ResetExState(0, 0);
sboardname = "COPYFAMI";
if (!InitializeBoard())
goto aborto;
FCEU_LoadGameSave(&UNIFCart);
GameInterface = UNIFGI;
return 1;
aborto:
FreeUNIF();
ResetUNIF();
return 0;
}

View File

@@ -0,0 +1,109 @@
/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include "fceu-types.h"
#include "video.h"
#include "fceu.h"
#include "general.h"
#include "fceu-memory.h"
#include "crc32.h"
#include "state.h"
#include "palette.h"
#include "nsf.h"
#include "input.h"
#include "vsuni.h"
uint8 *XBuf = NULL;
void FCEU_KillVirtualVideo(void)
{
if (XBuf)
free(XBuf);
XBuf = 0;
}
int FCEU_InitVirtualVideo(void)
{
// 256 bytes per scanline, * 240 scanline maximum, +8 for alignment,
if (!XBuf)
XBuf = (uint8*)(FCEU_malloc(256 * 256 + 8));
if (!XBuf)
return 0;
if (sizeof(uint8*) == 4)
{
uintptr_t m;
m = (uintptr_t)*XBuf;
m = (4 - m) & 3;
XBuf += m;
}
memset(XBuf, 128, 256 * 256);
return 1;
}
static int howlong;
static char errmsg[65];
#include "drawing.h"
void FCEUI_SaveSnapshot(void) { }
void FCEU_PutImage(void)
{
if (GameInfo->type == GIT_NSF)
DrawNSF(XBuf);
else
{
if (GameInfo->type == GIT_VSUNI)
FCEU_VSUniDraw(XBuf);
}
if (howlong) howlong--;
}
void FCEU_PutImageDummy(void)
{
}
void FCEU_DispMessage(char *format, ...)
{
va_list ap;
va_start(ap, format);
vsprintf(errmsg, format, ap);
va_end(ap);
howlong = 180;
}
void FCEU_ResetMessages(void)
{
howlong = 180;
}
int SaveSnapshot(void)
{
return(0);
}

View File

@@ -8,22 +8,22 @@
#include "cheat.c"
#include "crc32.c"
#include "debug.c"
#include "fceu-endian.c"
#include "fceu-memory.c"
#include "misc.c"
#include "fceu.c"
#include "fds.c"
#include "file.c"
#include "drivers/libretro/fceu/fceu-endian.c"
#include "drivers/libretro/fceu/fceu-memory.c"
#include "drivers/libretro/fceu/misc.c"
#include "drivers/libretro/fceu/fceu.c"
#include "drivers/libretro/fceu/fds.c"
#include "drivers/libretro/fceu/file.c"
#include "filter.c"
#include "general.c"
#include "input.c"
#include "drivers/libretro/fceu/general.c"
#include "drivers/libretro/fceu/input.c"
#include "md5.c"
#include "nsf.c"
#include "drivers/libretro/fceu/nsf.c"
#include "palette.c"
#include "ppu.c"
#include "sound.c"
#include "state.c"
#include "video.c"
#include "drivers/libretro/fceu/state.c"
#include "drivers/libretro/fceu/video.c"
#include "vsuni.c"
#endif