Mapper 438: add reset-based Contra variant
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@@ -1,8 +1,7 @@
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/* FCE Ultra - NES/Famicom Emulator
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/* FCE Ultra - NES/Famicom Emulator
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*
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*
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* Copyright notice for this file:
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* Copyright notice for this file:
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* Copyright (C) 2012 CaH4e3
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* Copyright (C) 2025 NewRisingSun
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* Copyright (C) 2002 Xodnizel
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*
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*
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* This program is free software; you can redistribute it and/or modify
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* it under the terms of the GNU General Public License as published by
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@@ -19,49 +18,62 @@
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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*/
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/* K-3071 */
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#include "mapinc.h"
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#include "mapinc.h"
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#include "asic_latch.h"
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#include "cartram.h"
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static uint8 latch[2];
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static uint8 unrom;
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static void Mapper438_Sync(void) {
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static void sync0 () {
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if (latch[0] &1)
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if (Latch_address &0x01)
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setprg32(0x8000, latch[0] >>2);
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setprg32(0x8000, Latch_address >>2);
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else {
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else {
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setprg16(0x8000, latch[0] >>1);
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setprg16(0x8000, Latch_address >>1);
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setprg16(0xC000, latch[0] >>1);
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setprg16(0xC000, Latch_address >>1);
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}
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}
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setchr8(latch[1] >>1);
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setchr8(Latch_data >>1);
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setmirror(latch[1] &1 ^1);
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setmirror(Latch_data &0x01? MI_H: MI_V);
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}
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}
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static DECLFW(Mapper438_WriteLatch) {
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static void sync1 () {
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latch[0] =A &0xFF;
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int mask = ROM_size -9;
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latch[1] =V;
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if (unrom) {
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Mapper438_Sync();
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mask++;
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setprg16(0x8000, Latch_data &7 | mask);
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setprg16(0xC000, 7 | mask);
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setchr8r(0x10, 0);
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setmirror(MI_V);
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} else {
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if (Latch_address &0x01)
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setprg32(0x8000, Latch_address >>2 &(mask >>1));
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else {
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setprg16(0x8000, Latch_address >>1 &mask);
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setprg16(0xC000, Latch_address >>1 &mask);
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}
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setchr8(Latch_data >>1);
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setmirror(Latch_data &0x01? MI_H: MI_V);
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}
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}
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}
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static void Mapper438_Reset(void) {
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static void power () {
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latch[0] =latch[1] =0;
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unrom = 0;
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Mapper438_Sync();
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Latch_power();
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}
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}
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static void Mapper438_Power(void) {
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static void reset () {
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latch[0] =latch[1] =0;
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unrom = !unrom;
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Mapper438_Sync();
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Latch_clear();
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SetReadHandler(0x8000, 0xFFFF, CartBR);
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SetWriteHandler(0x8000, 0xFFFF, Mapper438_WriteLatch);
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}
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}
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static void StateRestore(int version) {
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void Mapper438_Init (CartInfo *info) {
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Mapper438_Sync();
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if (info->submapper == 1) {
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}
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Latch_init(info, sync1, 0x8000, 0xFFFF, NULL);
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CHRRAM_init(info, 8);
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void Mapper438_Init(CartInfo *info) {
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info->Power = power;
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info->Reset = Mapper438_Reset;
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info->Reset = reset;
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info->Power = Mapper438_Power;
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AddExState(&unrom, 1, 0, "UNRO");
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GameStateRestore = StateRestore;
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} else {
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AddExState(&latch, 2, 0, "LATC");
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Latch_init(info, sync0, 0x8000, 0xFFFF, NULL);
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info->Reset = Latch_clear;
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}
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}
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}
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