[input] cleanup

This commit is contained in:
retro-wertz
2017-08-24 07:31:25 +08:00
parent 08c9b25271
commit d95ea80859

View File

@@ -1108,19 +1108,18 @@ unsigned char turbo_p1_toggle[] = {0,0};
static void FCEUD_UpdateInput(void) static void FCEUD_UpdateInput(void)
{ {
unsigned i; unsigned p, i;
unsigned char pad[2]; unsigned char pad[2];
pad[0] = 0; pad[0] = pad[1] = 0;
pad[1] = 0;
poll_cb(); poll_cb();
for (p = 0; p < 2; p++)
{
for ( i = 0; i < 8; i++) for ( i = 0; i < 8; i++)
pad[0] |= input_cb(0, RETRO_DEVICE_JOYPAD, 0, bindmap[i].retro) ? bindmap[i].nes : 0; pad[p] |= input_cb(p, RETRO_DEVICE_JOYPAD, 0, bindmap[i].retro) ? bindmap[i].nes : 0;
}
for ( i = 0; i < 8; i++)
pad[1] |= input_cb(1, RETRO_DEVICE_JOYPAD, 0, bindmap[i].retro) ? bindmap[i].nes : 0;
/* /*
* Turbo A and Turbo B buttons are * Turbo A and Turbo B buttons are
@@ -1135,53 +1134,55 @@ static void FCEUD_UpdateInput(void)
*/ */
if (turbo_enabler == 1 || turbo_enabler == 3) if (turbo_enabler == 1 || turbo_enabler == 3)
{ {
// Handle turbo buttons - player 1 /* Handle turbo buttons - player 1 */
for ( i = 8; i < 10; i++) { for ( i = 8; i < 10; i++)
if(input_cb(0, RETRO_DEVICE_JOYPAD, 0, bindmap[i].retro)) { {
if (turbo_p0_toggle[i-8] == 0) { if (input_cb(0, RETRO_DEVICE_JOYPAD, 0, bindmap[i].retro))
{
if (turbo_p0_toggle[i-8] == 0)
pad[0] |= bindmap[i].nes; pad[0] |= bindmap[i].nes;
}
turbo_p0_toggle[i-8]++; turbo_p0_toggle[i-8]++;
if (turbo_p0_toggle[i-8] > turbo_delay) { if (turbo_p0_toggle[i-8] > turbo_delay)
// Reset the toggle if {
// delay value is reached /* Reset the toggle if
* delay value is reached */
pad[0] |= bindmap[i].nes; pad[0] |= bindmap[i].nes;
turbo_p0_toggle[i-8] = 0; turbo_p0_toggle[i-8] = 0;
} }
} else {
// If the button is not pressed, just reset the toggle
turbo_p0_toggle[i-8] = 0;
} }
else
/* If the button is not pressed, just reset the toggle */
turbo_p0_toggle[i-8] = 0;
} }
} }
if (turbo_enabler == 2 || turbo_enabler == 3) if (turbo_enabler == 2 || turbo_enabler == 3)
{ {
// Handle turbo buttons - player 2 /* Handle turbo buttons - player 2 */
for ( i = 8; i < 10; i++) { for ( i = 8; i < 10; i++)
if(input_cb(1, RETRO_DEVICE_JOYPAD, 0, bindmap[i].retro)) { {
if (turbo_p1_toggle[i-8] == 0) { if (input_cb(1, RETRO_DEVICE_JOYPAD, 0, bindmap[i].retro))
{
if (turbo_p1_toggle[i-8] == 0)
pad[1] |= bindmap[i].nes; pad[1] |= bindmap[i].nes;
}
turbo_p1_toggle[i-8]++; turbo_p1_toggle[i-8]++;
if (turbo_p1_toggle[i-8] > turbo_delay) { if (turbo_p1_toggle[i-8] > turbo_delay)
// Reset the toggle if {
// delay value is reached /* Reset the toggle if
* delay value is reached */
pad[1] |= bindmap[i].nes; pad[1] |= bindmap[i].nes;
turbo_p1_toggle[i-8] = 0; turbo_p1_toggle[i-8] = 0;
} }
} else {
// If the button is not pressed, just reset the toggle
turbo_p1_toggle[i-8] = 0;
} }
else
/* If the button is not pressed, just reset the toggle */
turbo_p1_toggle[i-8] = 0;
} }
} }
JSReturn[0] = pad[0] | (pad[1] << 8); JSReturn[0] = pad[0] | (pad[1] << 8);
if (input_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2)) if (input_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2))
{
FCEU_VSUniCoin(); /* Insert Coin VS System */ FCEU_VSUniCoin(); /* Insert Coin VS System */
}
if (GameInfo->type == GIT_FDS) /* Famicom Disk System */ if (GameInfo->type == GIT_FDS) /* Famicom Disk System */
{ {
@@ -1190,15 +1191,11 @@ static void FCEUD_UpdateInput(void)
static bool prevL = false, prevR = false; static bool prevL = false, prevR = false;
if (curL && !prevL) if (curL && !prevL)
{
FCEU_FDSSelect(); /* Swap FDisk side */ FCEU_FDSSelect(); /* Swap FDisk side */
}
prevL = curL; prevL = curL;
if (curR && !prevR) if (curR && !prevR)
{
FCEU_FDSInsert(-1); /* Insert or eject the disk */ FCEU_FDSInsert(-1); /* Insert or eject the disk */
}
prevR = curR; prevR = curR;
} }
} }