Add palette into FCEumm for PS2
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33
ps2/stdint.h
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33
ps2/stdint.h
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#ifndef STDINT_H
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#define STDINT_H
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typedef unsigned long uintptr_t;
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typedef signed long intptr_t;
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typedef signed char int8_t;
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typedef signed short int16_t;
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typedef signed int int32_t;
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typedef signed long int64_t;
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typedef unsigned char uint8_t;
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typedef unsigned short uint16_t;
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typedef unsigned int uint32_t;
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typedef unsigned long uint64_t;
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typedef unsigned long uint_least32_t;
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typedef unsigned short uint_least16_t;
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#define STDIN_FILENO 0 /* standard input file descriptor */
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#define STDOUT_FILENO 1 /* standard output file descriptor */
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#define STDERR_FILENO 2 /* standard error file descriptor */
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#define INT8_C(val) val##c
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#define INT16_C(val) val##h
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#define INT32_C(val) val##i
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#define INT64_C(val) val##l
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#define UINT8_C(val) val##uc
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#define UINT16_C(val) val##uh
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#define UINT32_C(val) val##ui
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#define UINT64_C(val) val##ul
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#endif //STDINT_H
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