Add palette into FCEumm for PS2
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8
ps2/inttypes.h
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8
ps2/inttypes.h
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#ifndef INTTYPES_H
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#define INTTYPES_H
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#define PRId64 "ld"
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#define PRIu64 "lu"
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#define PRIuPTR "lu"
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#endif //INTTYPES_H
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