Add header guards
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@@ -1,3 +1,6 @@
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#ifndef _FCEU_VSUNI_H
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#define _FCEU_VSUNI_H
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void FCEU_VSUniPower(void);
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void FCEU_VSUniCheck(uint64 md5partial, int *, uint8 *);
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void FCEU_VSUniDraw(uint8 *XBuf);
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@@ -5,3 +8,5 @@ void FCEU_VSUniDraw(uint8 *XBuf);
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void FCEU_VSUniToggleDIP(int); /* For movies and netplay */
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void FCEU_VSUniCoin(void);
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void FCEU_VSUniSwap(uint8 *j0, uint8 *j1);
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#endif
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