diff --git a/src/boards/91.c b/src/boards/91.c index da9177f..5a2a7f1 100644 --- a/src/boards/91.c +++ b/src/boards/91.c @@ -2,6 +2,7 @@ * * Copyright notice for this file: * Copyright (C) 2012 CaH4e3 + * Copyright (C) 2020 negativeExponent * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -18,10 +19,20 @@ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ +/* added 2020-2-15 + * Street Fighter 3, Mortal Kombat II, Dragon Ball Z 2, Mario & Sonic 2 (JY-016) + * 1995 Super HIK 4-in-1 (JY-016), 1995 Super HiK 4-in-1 (JY-017) + * submapper 1 - Super Fighter III + * NOTE: nesdev's notes for IRQ is different that whats implemented here + */ + #include "mapinc.h" static uint8 cregs[4], pregs[2]; static uint8 IRQCount, IRQa; +static uint8 submapper; +static uint8 outerbank; +static uint8 mirr; static SFORMAT StateRegs[] = { @@ -29,23 +40,36 @@ static SFORMAT StateRegs[] = { pregs, 2, "PREG" }, { &IRQa, 1, "IRQA" }, { &IRQCount, 1, "IRQC" }, + { &outerbank, 1, "BLOK" }, + { &mirr, 1, "MIRR" }, { 0 } }; static void Sync(void) { - setprg8(0x8000, pregs[0]); - setprg8(0xa000, pregs[1]); - setprg8(0xc000, ~1); - setprg8(0xe000, ~0); - setchr2(0x0000, cregs[0]); - setchr2(0x0800, cregs[1]); - setchr2(0x1000, cregs[2]); - setchr2(0x1800, cregs[3]); +/* FCEU_printf("P0:%02x P1:%02x outerbank:%02x\n", pregs[0], pregs[1], outerbank);*/ + setprg8(0x8000, pregs[0] | (outerbank & 6) << 3); + setprg8(0xa000, pregs[1] | (outerbank & 6) << 3); + setprg8(0xc000, 0xE | (outerbank & 6) << 3); + setprg8(0xe000, 0xF | (outerbank & 6) << 3); + setchr2(0x0000, cregs[0] | (outerbank & 1) << 8); + setchr2(0x0800, cregs[1] | (outerbank & 1) << 8); + setchr2(0x1000, cregs[2] | (outerbank & 1) << 8); + setchr2(0x1800, cregs[3] | (outerbank & 1) << 8); + + if (submapper == 1) + setmirror(mirr ^ 1); } static DECLFW(M91Write0) { - cregs[A & 3] = V; - Sync(); + switch (A & 7) { + case 0: + case 1: + case 2: + case 3: cregs[A & 3] = V; Sync(); break; + case 4: + case 5: mirr = V & 1; Sync(); break; + default: /*FCEU_printf("A:%04x V:%02x\n", A, V);*/ break; + } } static DECLFW(M91Write1) { @@ -57,11 +81,17 @@ static DECLFW(M91Write1) { } } +static DECLFW(M91Write2) { + outerbank = A & 7; + Sync(); +} + static void M91Power(void) { Sync(); + SetReadHandler(0x8000, 0xffff, CartBR); SetWriteHandler(0x6000, 0x6fff, M91Write0); SetWriteHandler(0x7000, 0x7fff, M91Write1); - SetReadHandler(0x8000, 0xffff, CartBR); + SetWriteHandler(0x8000, 0x9fff, M91Write2); } static void M91IRQHook(void) { @@ -78,6 +108,12 @@ static void StateRestore(int version) { } void Mapper91_Init(CartInfo *info) { + submapper = 0; + if (info->CRC32 == 0x082778e6) /* Super Fighter III */ + submapper = 1; + else if (info->iNES2) + submapper = info->submapper; + info->Power = M91Power; GameHBIRQHook = M91IRQHook; GameStateRestore = StateRestore;