Update zapper.c
After testing trigger logic invertion option in VS roms, realized that ZD[w].bogo has to be inverted to work propperly
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@@ -119,7 +119,7 @@ static uint8 FP_FASTAPASS(1) ReadZapperVS(int w) {
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if (ZD[w].zap_readbit == 4) ret = 1;
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if (ZD[w].zap_readbit == 7) {
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if (ZD[w].bogo)
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if (!ZD[w].bogo)
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ret |= 0x1;
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}
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