Fix wrong aligment in the buffer
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@@ -28,6 +28,10 @@
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#include "../../vsuni.h"
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#include "../../video.h"
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#ifdef PSP
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#include "pspgu.h"
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#endif
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#if defined(RENDER_GSKIT_PS2)
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#include "libretro-common/include/libretro_gskit_ps2.h"
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#endif
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@@ -159,8 +163,8 @@ static unsigned opt_showAdvSoundOptions = 0;
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static unsigned opt_showAdvSystemOptions = 0;
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int FCEUnetplay;
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#ifdef PSP
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#include "pspgu.h"
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#if defined(PSP) || defined(PS2)
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static __attribute__((aligned(16))) uint16_t retro_palette[256];
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#else
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static uint16_t retro_palette[256];
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