Adapt ps2 port to latest SDK Status

This commit is contained in:
Francisco Javier Trujillo Mata
2020-05-19 21:03:22 +02:00
parent 9604a33f7a
commit c68bfd4c7f
6 changed files with 4 additions and 259 deletions

View File

@@ -174,15 +174,12 @@ else ifeq ($(platform), ps2)
AR = ee-ar$(EXE_EXT)
FCEU_DEFINES := -DPATH_MAX=1024 -DINLINE=inline -DPSS_STYLE=1 -DFCEU_VERSION_NUMERIC=9813 -DHAVE_ASPRINTF
ENDIANNESS_DEFINES := -DLSB_FIRST -DLOCAL_LE=1
PLATFORM_DEFINES := -DPS2 -G0 -DFRONTEND_SUPPORTS_ABGR1555 -DRENDER_GSKIT_PS2
PLATFORM_DEFINES += -Dmemcpy=mips_memcpy -Dmemset=mips_memset
PLATFORM_DEFINES += -I$(PS2SDK)/ee/include -I$(PS2SDK)/common/include -Ips2/ -I$(PS2DEV)/gsKit/include
PLATFORM_DEFINES := -DPS2 -D_EE -G0 -DFRONTEND_SUPPORTS_ABGR1555 -DRENDER_GSKIT_PS2
PLATFORM_DEFINES += -I$(PS2SDK)/ee/include -I$(PS2SDK)/common/include -I$(PS2DEV)/gsKit/include
STATIC_LINKING=1
EXTERNAL_ZLIB=1
RETROARCH_OBJECTS += ps2/SMS_Utils.o
HAVE_NTSC = 0
# PSP
else ifeq ($(platform), psp1)
TARGET := $(TARGET_NAME)_libretro_$(platform).a