diff --git a/src/sound.c b/src/sound.c index 03646af..7ba8d84 100644 --- a/src/sound.c +++ b/src/sound.c @@ -1233,7 +1233,8 @@ SFORMAT FCEUSND_STATEINFO[] = { * issues loading states with this. Increasing it only helps a few games. * Disabling this state variable for Wii/WiiU/GC for now. */ /* TODO: fix this for better runahead feature for big-endian */ -#ifndef GEKKO +/* UPDATE: Try to ignore this for all big-endian for now */ +#ifndef MSB_FIRST /* wave buffer is used for filtering, only need first 17 values from it */ { &Wave, 32 * sizeof(int32), "WAVE"}, #endif