Add prg and chr checksums and rearrange rom info logs
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@@ -2089,8 +2089,6 @@ static char slash = '\\';
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static char slash = '/';
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#endif
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extern uint32_t iNESGameCRC32;
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bool retro_load_game(const struct retro_game_info *game)
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{
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unsigned i, j;
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@@ -2227,7 +2225,7 @@ bool retro_load_game(const struct retro_game_info *game)
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for (i = 0; i < fourscore_len; i++)
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{
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if (fourscore_db_list[i].crc == iNESGameCRC32)
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if (fourscore_db_list[i].crc == iNESCart.CRC32)
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{
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FCEUI_DisableFourScore(0);
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enable_4player = true;
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@@ -2237,7 +2235,7 @@ bool retro_load_game(const struct retro_game_info *game)
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for (i = 0; i < famicom_4p_len; i++)
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{
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if (famicom_4p_db_list[i].crc == iNESGameCRC32)
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if (famicom_4p_db_list[i].crc == iNESCart.CRC32)
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{
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GameInfo->inputfc = SIFC_4PLAYER;
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FCEUI_SetInputFC(SIFC_4PLAYER, &JSReturn, 0);
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