Smooth sound after loading state
Moved function-level static variables outside of functions and renamed them
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@@ -5,4 +5,6 @@ int32 NeoFilterSound(int32 *in, int32 *out, uint32 inlen, int32 *leftover);
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void MakeFilters(int32 rate);
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void SexyFilter(int32 *in, int32 *out, int32 count);
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extern int64 sexyfilter_acc1, sexyfilter_acc2;
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#endif
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