Cleanup (#248)
* Silence some clang warnings * Cleanup input and turbo functions * Update apu pulse' swap duty cycle
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hizzlekizzle
parent
a44a9b5be1
commit
b6c251b7b2
@@ -628,6 +628,8 @@ static unsigned nes_to_libretro(int d)
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case SI_ARKANOID:
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return RETRO_DEVICE_ARKANOID;
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}
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return (RETRO_DEVICE_GAMEPAD);
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}
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static unsigned fc_to_libretro(int d)
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@@ -646,6 +648,8 @@ static unsigned fc_to_libretro(int d)
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case SIFC_4PLAYER:
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return RETRO_DEVICE_FC_4PLAYERS;
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}
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return (RETRO_DEVICE_NONE);
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}
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void retro_set_controller_port_device(unsigned port, unsigned device)
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@@ -978,6 +982,9 @@ static const keymap bindmap[] = {
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{ RETRO_DEVICE_ID_JOYPAD_DOWN, JOY_DOWN },
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{ RETRO_DEVICE_ID_JOYPAD_LEFT, JOY_LEFT },
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{ RETRO_DEVICE_ID_JOYPAD_RIGHT, JOY_RIGHT },
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};
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static const keymap turbomap[] = {
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{ RETRO_DEVICE_ID_JOYPAD_X, JOY_A },
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{ RETRO_DEVICE_ID_JOYPAD_Y, JOY_B },
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};
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@@ -1168,13 +1175,19 @@ static void check_variables(bool startup)
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{
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unsigned i;
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for (i = 0; i < MAX_PLAYERS; i++)
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turbo_enabler[i] = 0;
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turbo_enabler[0] = 0;
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turbo_enabler[1] = 0;
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if (!strcmp(var.value, "Player 1"))
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{
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turbo_enabler[0] = 1;
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turbo_enabler[1] = 0;
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}
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else if (!strcmp(var.value, "Player 2"))
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{
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turbo_enabler[0] = 0;
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turbo_enabler[1] = 1;
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}
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else if (!strcmp(var.value, "Both"))
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{
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turbo_enabler[0] = 1;
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@@ -1363,12 +1376,13 @@ void get_mouse_input(unsigned port, uint32_t *zapdata)
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* each player
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*/
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#define MAX_BUTTONS 8
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#define TURBO_BUTTONS 2
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unsigned char turbo_button_toggle[MAX_PLAYERS][TURBO_BUTTONS] = { {0} };
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static void FCEUD_UpdateInput(void)
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{
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unsigned player, port, i;
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unsigned player, port;
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poll_cb();
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@@ -1377,41 +1391,43 @@ static void FCEUD_UpdateInput(void)
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/* nes gamepad */
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for (player = 0; player < MAX_PLAYERS; player++)
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{
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uint8_t input_buf = 0;
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bool player_enabled = (input_type[player] == RETRO_DEVICE_GAMEPAD);
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int i = 0;
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uint8_t input_buf = 0;
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int player_enabled = (input_type[player] == RETRO_DEVICE_GAMEPAD);
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for (i = 0; i < 8; i++)
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input_buf |= (player_enabled && input_cb(player, RETRO_DEVICE_JOYPAD, 0,
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bindmap[i].retro)) ? bindmap[i].nes : 0;
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/* Turbo A and Turbo B buttons are
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* mapped to Joypad X and Joypad Y
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* in RetroArch joypad.
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*
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* We achieve this by keeping track of
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* the number of times it increments
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* the toggle counter and fire or not fire
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* depending on whether the delay value has
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* been reached.
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*/
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if (turbo_enabler[player] == 1 && player_enabled)
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if (player_enabled)
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{
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/* Handle Turbo A & B buttons */
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for (i = 8; i < 10; i++)
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for (i = 0; i < MAX_BUTTONS; i++)
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input_buf |= input_cb(player, RETRO_DEVICE_JOYPAD, 0,
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bindmap[i].retro) ? bindmap[i].nes : 0;
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/* Turbo A and Turbo B buttons are
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* mapped to Joypad X and Joypad Y
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* in RetroArch joypad.
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*
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* We achieve this by keeping track of
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* the number of times it increments
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* the toggle counter and fire or not fire
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* depending on whether the delay value has
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* been reached.
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*/
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if (turbo_enabler[player])
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{
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if (input_cb(player, RETRO_DEVICE_JOYPAD, 0, bindmap[i].retro))
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/* Handle Turbo A & B buttons */
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for (i = 0; i < TURBO_BUTTONS; i++)
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{
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if (turbo_button_toggle[player][i-8] == 0)
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input_buf |= bindmap[i].nes;
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turbo_button_toggle[player][i-8]++;
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if (turbo_button_toggle[player][i-8] > turbo_delay)
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/* Reset the toggle if delay value is reached */
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turbo_button_toggle[player][i-8] = 0;
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if (input_cb(player, RETRO_DEVICE_JOYPAD, 0, turbomap[i].retro))
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{
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if (!turbo_button_toggle[player][i])
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input_buf |= turbomap[i].nes;
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turbo_button_toggle[player][i]++;
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turbo_button_toggle[player][i] %= turbo_delay + 1;
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}
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else
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/* If the button is not pressed, just reset the toggle */
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turbo_button_toggle[player][i] = 0;
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}
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else
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/* If the button is not pressed, just reset the toggle */
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turbo_button_toggle[player][i-8] = 0;
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}
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}
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@@ -1426,7 +1442,6 @@ static void FCEUD_UpdateInput(void)
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}
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JSReturn |= (input_buf & 0xff) << (player << 3);
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}
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/* other inputs*/
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@@ -2017,7 +2032,7 @@ bool retro_load_game(const struct retro_game_info *game)
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external_palette_exist = ipalette;
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if (external_palette_exist)
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FCEU_printf("Loading custom palette: %s%cnes.pal\n", dir, slash);
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FCEU_printf(" Loading custom palette: %s%cnes.pal\n", dir, slash);
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is_PAL = retro_get_region(); /* Save current loaded region info */
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