Add mappers 362 and 398
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191
src/boards/362.c
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191
src/boards/362.c
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/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2023
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/* NES 2.0 Mapper 362 - PCB 830506C
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* 1995 Super HiK 4-in-1 (JY-005)
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*/
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#include "mapinc.h"
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static uint8 game;
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static uint8 PPUCHRBus;
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static uint8 vrc4Prg[2];
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static uint8 vrc4Mirr;
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static uint8 vrc4Misc;
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static uint16 vrc4Chr[8];
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static uint8 vrc4IRQLatch;
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static uint8 vrc4IRQa;
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static uint8 vrc4IRQCount;
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static int16 vrc4IRQCycles;
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static SFORMAT StateRegs[] = {
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{ &game, 1, "GAME" },
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{ &PPUCHRBus, 1, "CHRB" },
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{ vrc4Prg, 2, "V4PR" },
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{ &vrc4Mirr, 1, "V4MI" },
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{ &vrc4Misc, 1, "V4MS" },
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{ vrc4Chr, 16, "V4CH" },
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{ &vrc4IRQLatch, 1, "VILA" },
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{ &vrc4IRQa, 1, "VIMO" },
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{ &vrc4IRQCount, 1, "VICO" },
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{ &vrc4IRQCycles, 2, "VICY" },
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{ 0 },
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};
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static void Sync(void) {
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uint32 cbase = (vrc4Misc << 13) & 0x4000;
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uint32 prgBase = (game == 0) ? ((vrc4Chr[PPUCHRBus] & 0x180) >> 3) : 0x40;
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uint32 chrBase = (game == 0) ? (vrc4Chr[PPUCHRBus] & 0x180) : 0x200;
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uint32 chrMask = (game == 0) ? 0x7F : 0x1FF;
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setprg8(0x8000 ^ cbase, prgBase | (vrc4Prg[0] & 0x0F));
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setprg8(0xA000, prgBase | (vrc4Prg[1] & 0x0F));
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setprg8(0xC000 ^ cbase, prgBase | ((~1) & 0x0F));
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setprg8(0xE000, prgBase | ((~0) & 0x0F));
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setchr1(0x0000, chrBase | (vrc4Chr[0] & chrMask));
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setchr1(0x0400, chrBase | (vrc4Chr[1] & chrMask));
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setchr1(0x0800, chrBase | (vrc4Chr[2] & chrMask));
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setchr1(0x0C00, chrBase | (vrc4Chr[3] & chrMask));
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setchr1(0x1000, chrBase | (vrc4Chr[4] & chrMask));
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setchr1(0x1400, chrBase | (vrc4Chr[5] & chrMask));
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setchr1(0x1800, chrBase | (vrc4Chr[6] & chrMask));
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setchr1(0x1C00, chrBase | (vrc4Chr[7] & chrMask));
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switch (vrc4Mirr & 0x03) {
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case 0: setmirror(MI_V); break;
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case 1: setmirror(MI_H); break;
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case 2: setmirror(MI_0); break;
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case 3: setmirror(MI_1); break;
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}
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}
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static DECLFW(writeVRC4) {
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uint8 index;
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A &= 0xF003;
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switch (A & 0xF000) {
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case 0x8000:
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case 0xA000:
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vrc4Prg[(A >> 13) & 1] = V;
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Sync();
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break;
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case 0x9000:
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if (~A & 2) {
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vrc4Mirr = V;
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} else if (~A & 1) {
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vrc4Misc = V;
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}
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Sync();
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break;
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case 0xF000:
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switch (A & 3) {
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case 0:
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vrc4IRQLatch = (vrc4IRQLatch & 0xF0) | (V & 0x0F);
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break;
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case 1:
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vrc4IRQLatch = (vrc4IRQLatch & 0x0F) | (V << 4);
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break;
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case 2:
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vrc4IRQa = V;
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if (vrc4IRQa & 0x02) {
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vrc4IRQCount = vrc4IRQLatch;
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vrc4IRQCycles = 341;
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}
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X6502_IRQEnd(FCEU_IQEXT);
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break;
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case 3:
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/* vrc4IRQa = (vrc4IRQa & ~0x02) | ((vrc4IRQa << 1) & 0x02); */
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X6502_IRQEnd(FCEU_IQEXT);
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break;
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}
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break;
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default:
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index = ((A - 0xB000) >> 11) | ((A >> 1) & 1);
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if (A & 1) {
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vrc4Chr[index] = (vrc4Chr[index] & 0x0F) | (V << 4);
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} else {
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vrc4Chr[index] = (vrc4Chr[index] & ~0x0F) | (V & 0x0F);
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}
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Sync();
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break;
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}
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}
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static void FP_FASTAPASS(1) M362CPUHook(int a) {
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int count = a;
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while (count--) {
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if ((vrc4IRQa & 0x02) && ((vrc4IRQa & 0x04) || ((vrc4IRQCycles -= 3) <= 0))) {
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if (~vrc4IRQa & 0x04) {
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vrc4IRQCycles += 341;
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}
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if (!++vrc4IRQCount) {
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vrc4IRQCount = vrc4IRQLatch;
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X6502_IRQBegin(FCEU_IQEXT);
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}
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}
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}
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}
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static void FP_FASTAPASS(1) M362PPUHook(uint32 A) {
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uint8 bank = (A & 0x1FFF) >> 10;
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if ((game == 0) && (PPUCHRBus != bank) && ((A & 0x3000) != 0x2000)) {
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PPUCHRBus = bank;
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Sync();
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}
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}
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static void M362Reset(void) {
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if (PRGsize[0] <= (512 * 1024)) {
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game = 0;
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} else {
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game = (game + 1) & 0x01;
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}
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Sync();
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}
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static void M362Power(void) {
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int i;
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for (i = 0; i < 2; i++) {
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vrc4Prg[i] = 0;
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}
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for (i = 0; i < 8; i++) {
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vrc4Chr[i] = 0;
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}
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vrc4Mirr = vrc4Misc = vrc4IRQLatch = vrc4IRQa = vrc4IRQCount = vrc4IRQCycles = 0;
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PPUCHRBus = game = 0;
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Sync();
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SetReadHandler(0x8000, 0xFFFF, CartBR);
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SetWriteHandler(0x8000, 0xFFFF, writeVRC4);
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}
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static void StateRestore(int version) {
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Sync();
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}
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void Mapper362_Init(CartInfo *info) {
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info->Reset = M362Reset;
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info->Power = M362Power;
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MapIRQHook = M362CPUHook;
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PPU_hook = M362PPUHook;
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GameStateRestore = StateRestore;
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AddExState(StateRegs, ~0, 0, 0);
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}
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