Merge pull request #328 from negativeExponent/nes_ntsc

Move overscan after rendering the NTSC frame, add ntsc scanlines
This commit is contained in:
Twinaphex
2020-02-29 19:06:08 +01:00
committed by GitHub
3 changed files with 362 additions and 299 deletions

View File

@@ -30,6 +30,14 @@
#include "libretro-common/include/streams/memory_stream.h"
#include "libretro_dipswitch.h"
#ifdef HAVE_NTSC_FILTER
#define NTSC_SCANLINES /* enables scanline effect and doubles height(required) */
#if defined(VITA) /* do no disable double-height for these devices */
#undef NTSC_SCANLINES
#endif
#endif
#include "libretro_core_options.h"
#define MAX_PLAYERS 4 /* max supported players */
@@ -587,10 +595,11 @@ struct st_palettes palettes[] = {
#define NTSC_WIDTH 602
static unsigned use_ntsc = 0;
static unsigned use_ntsc_scanlines = 0;
static unsigned burst_phase;
static nes_ntsc_t nes_ntsc;
static nes_ntsc_setup_t ntsc_setup;
static uint8_t *ntsc_video_out = NULL; /* for ntsc blit buffer */
static uint16_t *ntsc_video_out = NULL; /* for ntsc blit buffer */
static void NTSCFilter_Cleanup(void)
{
@@ -603,7 +612,7 @@ static void NTSCFilter_Init(void)
{
memset(&nes_ntsc, 0, sizeof(nes_ntsc));
memset(&ntsc_setup, 0, sizeof(ntsc_setup));
ntsc_video_out = (uint8_t*)malloc(NTSC_WIDTH * NES_HEIGHT * sizeof(uint16_t));
ntsc_video_out = (uint16_t *)malloc(NTSC_WIDTH * NES_HEIGHT * sizeof(uint16_t));
}
static void NTSCFilter_Setup(void)
@@ -917,7 +926,7 @@ void retro_get_system_info(struct retro_system_info *info)
void retro_get_system_av_info(struct retro_system_av_info *info)
{
unsigned width, height, maxwidth;
unsigned width, height, maxwidth, maxheight;
#ifdef PSP
width = NES_WIDTH - (use_overscan ? 16 : 0);
height = NES_HEIGHT - (use_overscan ? 16 : 0);
@@ -927,13 +936,18 @@ void retro_get_system_av_info(struct retro_system_av_info *info)
#endif
#ifdef HAVE_NTSC_FILTER
maxwidth = NTSC_WIDTH;
maxheight = NES_HEIGHT;
#ifdef NTSC_SCANLINES
maxheight = NES_HEIGHT * 2;
#endif
#else
maxwidth = NES_WIDTH;
maxheight = NES_HEIGHT;
#endif
info->geometry.base_width = width;
info->geometry.base_height = height;
info->geometry.max_width = maxwidth;
info->geometry.max_height = NES_HEIGHT;
info->geometry.max_height = maxheight;
info->geometry.aspect_ratio = (float)(use_par ? NES_8_7_PAR : NES_4_3);
info->timing.sample_rate = (float)sndsamplerate;
if (FSettings.PAL || dendy)
@@ -1134,7 +1148,7 @@ static void check_variables(bool startup)
#ifdef HAVE_NTSC_FILTER
var.key = "fceumm_ntsc_filter";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
unsigned orig_value = use_ntsc;
if (strcmp(var.value, "disabled") == 0)
@@ -1150,7 +1164,20 @@ static void check_variables(bool startup)
if (use_ntsc != orig_value)
palette_updated = true;
}
#endif
#ifdef NTSC_SCANLINES
var.key = "fceumm_ntsc_scanlines";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
unsigned orig_value = use_ntsc_scanlines;
if (strcmp(var.value, "enabled") == 0)
use_ntsc_scanlines = 1;
else
use_ntsc_scanlines = 0;
}
#endif /* NTSC_SCANLINES */
#endif /* HAVE_NTSC_FILTER */
var.key = "fceumm_palette";
@@ -1835,49 +1862,62 @@ static void retro_run_blit(uint8_t *gfx)
#ifdef HAVE_NTSC_FILTER
if (use_ntsc)
{
uint8_t *deemp;
unsigned out_width, out_height, out_pitch;
int y;
int h_offset, v_offset;
burst_phase ^= 1;
if (ntsc_setup.merge_fields) burst_phase = 0;
if (ntsc_setup.merge_fields)
burst_phase = 0;
width = overscan_h ? 240 : 256;
nes_ntsc_blit(&nes_ntsc, (NES_NTSC_IN_T *)gfx, (NES_NTSC_IN_T *)XDBuf,
NES_WIDTH, burst_phase, NES_WIDTH, NES_HEIGHT,
ntsc_video_out, NTSC_WIDTH * sizeof(uint16));
h_offset = overscan_h ? NES_NTSC_OUT_WIDTH(8) : 0;
v_offset = overscan_v ? 8 : 0;
width = overscan_h ? 560 : 602;
height = overscan_v ? 224 : 240;
out_width = overscan_h ? 560 : 602;
out_height = height;
out_pitch = out_width * sizeof(uint16_t);
gfx += (overscan_v ? ((overscan_h ? 8 : 0) + 256 * 8) : (overscan_h ? 8 : 0));
deemp = XDBuf + (gfx - XBuf); /* get colour emphasis */
pitch = width * sizeof(uint16_t);
nes_ntsc_blit(&nes_ntsc, (unsigned char const*)gfx, (unsigned char const*)deemp, NES_WIDTH, burst_phase, width, height, ntsc_video_out, out_pitch);
#if 0
if (!retain_height)
#ifdef NTSC_SCANLINES
if (use_ntsc_scanlines == 0)
#endif
{
/* this doubles the height for proper scaling, disabled for performance reasons.
* NOTE: buffer height needs to be doubled as well */
out_height <<= 1;
for (y = out_height / 2; --y >= 0;)
const uint16_t *in = ntsc_video_out + h_offset + NTSC_WIDTH * v_offset;
uint16_t *out = fceu_video_out;
int y;
for (y = 0; y < height; y++)
{
uint8_t const *in = ntsc_video_out + y * out_pitch;
uint8_t *out = ntsc_video_out + y * 2 * out_pitch;
memcpy(out, in, width * sizeof(uint16_t));
in += NTSC_WIDTH;
out += width;
}
}
#ifdef NTSC_SCANLINES
else
{
int y;
height <<= 1;
for (y = (NES_HEIGHT - v_offset); --y >= v_offset;)
{
uint16_t const *in = ntsc_video_out + y * NTSC_WIDTH;
uint16_t *out = fceu_video_out + (y - v_offset) * 2 * width;
int n;
for (n = out_width; n; --n)
for (n = width; n; --n)
{
unsigned prev = *(uint16_t *)in;
unsigned next = *(uint16_t *)(in + out_pitch);
unsigned prev = *(in + h_offset);
unsigned next = *(in + h_offset + NTSC_WIDTH);
/* mix 16-bit rgb without losing low bits */
unsigned mixed = prev + next + ((prev ^ next) & 0x0821);
/* darken by 12% */
*(uint16_t *)out = prev;
*(uint16_t *)(out + out_pitch) = (mixed >> 1) - (mixed >> 4 & 0x18E3);
in += 2;
out += 2;
*out = prev;
*(out + width) = (mixed >> 1) - (mixed >> 4 & 0x18E3);
in++;
out++;
}
}
}
#endif
video_cb(ntsc_video_out, out_width, out_height, out_pitch);
#endif /* NTSC_SCANLINES */
}
else
#endif /* HAVE_NTSC_FILTER */
@@ -1901,9 +1941,8 @@ static void retro_run_blit(uint8_t *gfx)
for (x = 0; x < width; x++, gfx++)
fceu_video_out[y * width + x] = retro_palette[*gfx];
}
video_cb(fceu_video_out, width, height, pitch);
}
video_cb(fceu_video_out, width, height, pitch);
#endif
}
@@ -2342,7 +2381,18 @@ bool retro_load_game(const struct retro_game_info *game)
#if defined(_3DS)
fceu_video_out = (uint16_t*)linearMemAlign(256 * 240 * sizeof(uint16_t), 128);
#elif !defined(PSP)
fceu_video_out = (uint16_t*)malloc(256 * 240 * sizeof(uint16_t));
#ifdef HAVE_NTSC_FILTER
#define FB_WIDTH 602
#ifdef NTSC_SCANLINES
#define FB_HEIGHT 480
#else
#define FB_HEIGHT 240
#endif
#else /* !HAVE_NTSC_FILTER */
#define FB_WIDTH 256
#define FB_HEIGHT 240
#endif
fceu_video_out = (uint16_t*)malloc(FB_WIDTH * FB_HEIGHT * sizeof(uint16_t));
#endif
environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);

View File

@@ -92,6 +92,19 @@ struct retro_core_option_definition option_defs_common[] = {
},
"disabled"
},
#ifdef NTSC_SCANLINES
{
"fceumm_ntsc_scanlines",
"NTSC Scanlines",
"Enable scanlines when using NTSC filters.",
{
{ "disabled", NULL },
{ "enabled", NULL },
{ NULL, NULL },
},
"disabled"
},
#endif /* NTSC_SCANLINES */
#endif
{
"fceumm_palette",

View File

@@ -702,7 +702,7 @@ static void DoLine(void)
for (x = 63; x >= 0; x--)
*(uint32*)&target[x << 2] = ((*(uint32*)&target[x << 2]) & 0x3f3f3f3f) | 0x80808080;
//write the actual colour emphasis
/* write the actual colour emphasis */
colour_emphasis = ((PPU[1] >> 5) << 24) | ((PPU[1] >> 5) << 16) | ((PPU[1] >> 5) << 8) | ((PPU[1] >> 5) << 0);
for (x = 63; x >= 0; x--)
*(uint32*)&dtarget[x << 2] = colour_emphasis;