Add support for K-42001, make mapper 314 reset to menu.
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@@ -31,7 +31,7 @@ static SFORMAT StateRegs[] =
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};
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};
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static void Sync(void) {
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static void Sync(void) {
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if (regs[0] & 0x80) {
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if (regs[0] & 0x80) { /* NROM mode */
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if (regs[1] & 0x80)
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if (regs[1] & 0x80)
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setprg32(0x8000, regs[1] & 0x1F);
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setprg32(0x8000, regs[1] & 0x1F);
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else {
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else {
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@@ -39,9 +39,9 @@ static void Sync(void) {
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setprg16(0x8000, bank);
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setprg16(0x8000, bank);
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setprg16(0xC000, bank);
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setprg16(0xC000, bank);
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}
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}
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} else {
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} else { /* UNROM mode */
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int bank = ((regs[1] & 0x1f) << 1) | ((regs[1] >> 6) & 1);
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setprg16(0x8000, regs[1] <<1 | regs[3] &7);
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setprg16(0xC000, bank);
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setprg16(0xC000, regs[1] <<1 | 7);
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}
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}
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if (regs[0] & 0x20)
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if (regs[0] & 0x20)
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setmirror(MI_H);
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setmirror(MI_H);
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@@ -51,6 +51,8 @@ static void Sync(void) {
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}
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}
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static DECLFW(BMC64in1nrWriteLo) {
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static DECLFW(BMC64in1nrWriteLo) {
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A &=3;
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if (A ==3) A =1; /* K-42001's "Aladdin III" */
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regs[A & 3] = V;
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regs[A & 3] = V;
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Sync();
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Sync();
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}
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}
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@@ -65,17 +67,26 @@ static void BMC64in1nrPower(void) {
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regs[1] = 0x43;
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regs[1] = 0x43;
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regs[2] = regs[3] = 0;
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regs[2] = regs[3] = 0;
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Sync();
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Sync();
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SetWriteHandler(0x5000, 0x5003, BMC64in1nrWriteLo);
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SetWriteHandler(0x5000, 0x5FFF, BMC64in1nrWriteLo);
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SetWriteHandler(0x8000, 0xFFFF, BMC64in1nrWriteHi);
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SetWriteHandler(0x8000, 0xFFFF, BMC64in1nrWriteHi);
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SetReadHandler(0x8000, 0xFFFF, CartBR);
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SetReadHandler(0x8000, 0xFFFF, CartBR);
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}
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}
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static void BMC64in1nrReset(void) {
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/* Reset returns to menu */
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regs[0] = 0x80;
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regs[1] = 0x43;
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regs[2] = regs[3] = 0;
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Sync();
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}
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static void StateRestore(int version) {
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static void StateRestore(int version) {
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Sync();
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Sync();
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}
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}
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void BMC64in1nr_Init(CartInfo *info) {
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void BMC64in1nr_Init(CartInfo *info) {
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info->Power = BMC64in1nrPower;
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info->Power = BMC64in1nrPower;
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info->Reset = BMC64in1nrReset;
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AddExState(&StateRegs, ~0, 0, 0);
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AddExState(&StateRegs, ~0, 0, 0);
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GameStateRestore = StateRestore;
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GameStateRestore = StateRestore;
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}
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}
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