Update libretro_dipswitch.c
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@@ -25,7 +25,7 @@ typedef struct {
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uint8 MD5[16];
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int soundrate; /* For Ogg Vorbis expansion sound wacky support. 0 for default. */
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int soundchan; /* Number of sound channels. */
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int gameid; /* VS game id for per-game settings e.g. dip switches */
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int gameid; /* Currently used for VS game id for per-game dipswitch */
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} FCEUGI;
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#endif
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