Audiostuff (#236)
* Add option to enable/disable audio channels Audio options are backports from FCEUX. Options are set as on/off toggle for each apu channel. Compile with DEBUG=1 to see options. * Add missing audio state vars, fix for hq audio when using runahead * Additional checks for save ram (battery) * Cleanup * Update libretro header
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hizzlekizzle
parent
e3362d3772
commit
829a7552f1
@@ -44,16 +44,32 @@ static SFORMAT StateRegs[] =
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};
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static void(*sfun[3]) (void);
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static uint8 vpsg1[8];
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static uint8 vpsg2[4];
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static int32 cvbc[3];
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static int32 vcount[3];
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static int32 dcount[2];
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static int32 saw1phaseacc;
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static int32 phaseacc;
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static uint8 b3; /* clock counter, resets phaseacc on the 7th clock */
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static SFORMAT SStateRegs[] =
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{
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{ vpsg1, 8, "PSG1" },
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{ vpsg2, 4, "PSG2" },
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/* rw - 2018-11-28 Added */
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{ &cvbc[0], 4 | FCEUSTATE_RLSB, "BC01" },
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{ &cvbc[1], 4 | FCEUSTATE_RLSB, "BC02" },
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{ &cvbc[2], 4 | FCEUSTATE_RLSB, "BC03" },
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{ &dcount[0], 4 | FCEUSTATE_RLSB, "DCT0" },
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{ &dcount[1], 4 | FCEUSTATE_RLSB, "DCT1" },
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{ &vcount[0], 4 | FCEUSTATE_RLSB, "VCT0" },
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{ &vcount[1], 4 | FCEUSTATE_RLSB, "VCT1" },
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{ &vcount[2], 4 | FCEUSTATE_RLSB, "VCT1" },
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{ &saw1phaseacc, 4| FCEUSTATE_RLSB, "SAW1" },
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{ &phaseacc, 4 | FCEUSTATE_RLSB, "PACC" },
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{ &b3, 1, "CLKC" },
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{ 0 }
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};
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@@ -177,15 +193,20 @@ static INLINE void DoSQV(int x) {
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} else {
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int32 thresh = (vpsg1[x << 2] >> 4) & 7;
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int32 freq = ((vpsg1[(x << 2) | 0x1] | ((vpsg1[(x << 2) | 0x2] & 15) << 8)) + 1) << 17;
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int32 dc = dcount[x];
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int32 vc = vcount[x];
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for (V = start; V < end; V++) {
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if (dcount[x] > thresh)
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if (dc > thresh)
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Wave[V >> 4] += amp;
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vcount[x] -= nesincsize;
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while (vcount[x] <= 0) {
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vcount[x] += freq;
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dcount[x] = (dcount[x] + 1) & 15;
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vc -= nesincsize;
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while (vc <= 0) {
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vc += freq;
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dc = (dc + 1) & 15;
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}
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}
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vcount[x] = vc;
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dcount[x] = dc;
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}
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}
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}
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@@ -208,10 +229,7 @@ static void DoSawV(void) {
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cvbc[2] = end;
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if (vpsg2[2] & 0x80) {
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static int32 saw1phaseacc = 0;
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uint32 freq3;
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static uint8 b3 = 0;
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static int32 phaseacc = 0;
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static uint32 duff = 0;
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freq3 = (vpsg2[1] + ((vpsg2[2] & 15) << 8) + 1);
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@@ -249,15 +267,20 @@ static INLINE void DoSQVHQ(int x) {
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WaveHi[V] += amp;
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} else {
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int32 thresh = (vpsg1[x << 2] >> 4) & 7;
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int32 dc = dcount[x];
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int32 vc = vcount[x];
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for (V = cvbc[x]; V < (int)SOUNDTS; V++) {
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if (dcount[x] > thresh)
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if (dc > thresh)
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WaveHi[V] += amp;
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vcount[x]--;
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if (vcount[x] <= 0) {
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vcount[x] = (vpsg1[(x << 2) | 0x1] | ((vpsg1[(x << 2) | 0x2] & 15) << 8)) + 1;
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dcount[x] = (dcount[x] + 1) & 15;
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vc--;
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if (vc <= 0) {
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vc = (vpsg1[(x << 2) | 0x1] | ((vpsg1[(x << 2) | 0x2] & 15) << 8)) + 1;
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dc = (dc + 1) & 15;
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}
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}
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dcount[x] = dc;
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vcount[x] = vc;
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}
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}
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cvbc[x] = SOUNDTS;
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@@ -272,8 +295,6 @@ static void DoSQV2HQ(void) {
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}
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static void DoSawVHQ(void) {
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static uint8 b3 = 0;
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static int32 phaseacc = 0;
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int32 V;
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if (vpsg2[2] & 0x80) {
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