Initial commit - http://sourceforge.net/p/fceumm/code/160/
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23
src/netplay.h
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23
src/netplay.h
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int InitNetplay(void);
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void NetplayUpdate(uint8 *joyp);
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extern int FCEUnetplay;
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#define FCEUNPCMD_RESET 0x01
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#define FCEUNPCMD_POWER 0x02
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#define FCEUNPCMD_VSUNICOIN 0x07
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#define FCEUNPCMD_VSUNIDIP0 0x08
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#define FCEUNPCMD_FDSINSERTx 0x10
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#define FCEUNPCMD_FDSINSERT 0x18
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#define FCEUNPCMD_FDSEJECT 0x19
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#define FCEUNPCMD_FDSSELECT 0x1A
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#define FCEUNPCMD_LOADSTATE 0x80
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#define FCEUNPCMD_SAVESTATE 0x81 /* Sent from server to client. */
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#define FCEUNPCMD_LOADCHEATS 0x82
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#define FCEUNPCMD_TEXT 0x90
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int FCEUNET_SendCommand(uint8, uint32);
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int FCEUNET_SendFile(uint8 cmd, char *);
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