Initial commit - http://sourceforge.net/p/fceumm/code/160/
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26
src/input.h
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26
src/input.h
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typedef struct {
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uint8 FP_FASTAPASS(1) (*Read)(int w);
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void FP_FASTAPASS(1) (*Write)(uint8 v);
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void FP_FASTAPASS(1) (*Strobe)(int w);
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void FP_FASTAPASS(3) (*Update)(int w, void *data, int arg);
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void FP_FASTAPASS(3) (*SLHook)(int w, uint8 *bg, uint8 *spr, uint32 linets, int final);
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void FP_FASTAPASS(3) (*Draw)(int w, uint8 *buf, int arg);
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} INPUTC;
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typedef struct {
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uint8 FP_FASTAPASS(2) (*Read)(int w, uint8 ret);
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void FP_FASTAPASS(1) (*Write)(uint8 v);
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void (*Strobe)(void);
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void FP_FASTAPASS(2) (*Update)(void *data, int arg);
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void FP_FASTAPASS(3) (*SLHook)(uint8 *bg, uint8 *spr, uint32 linets, int final);
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void FP_FASTAPASS(2) (*Draw)(uint8 *buf, int arg);
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} INPUTCFC;
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void FCEU_DrawInput(uint8 *buf);
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void FCEU_UpdateInput(void);
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void InitializeInput(void);
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extern void (*PStrobe[2])(void);
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extern void (*InputScanlineHook)(uint8 *bg, uint8 *spr, uint32 linets, int final);
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void FCEU_DoSimpleCommand(int cmd);
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