This commit is contained in:
twinaphex
2014-03-30 22:15:17 +02:00
commit 7e6caac57d
370 changed files with 90364 additions and 0 deletions

136
src/input/shadow.c Normal file
View File

@@ -0,0 +1,136 @@
/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <string.h>
#include <stdlib.h>
#include "share.h"
typedef struct {
uint32 mzx, mzy, mzb;
int zap_readbit;
int bogo;
int zappo;
uint64 zaphit;
} ZAPPER;
static ZAPPER ZD;
static void FP_FASTAPASS(3) ZapperFrapper(uint8 * bg, uint8 * spr, uint32 linets, int final) {
int xs, xe;
int zx, zy;
if (!bg) { // New line, so reset stuff.
ZD.zappo = 0;
return;
}
xs = ZD.zappo;
xe = final;
zx = ZD.mzx;
zy = ZD.mzy;
if (xe > 256) xe = 256;
if (scanline >= (zy - 4) && scanline <= (zy + 4)) {
while (xs < xe) {
uint8 a1, a2;
uint32 sum;
if (xs <= (zx + 4) && xs >= (zx - 4)) {
a1 = bg[xs];
if (spr) {
a2 = spr[xs];
if (!(a2 & 0x80))
if (!(a2 & 0x40) || (a1 & 64))
a1 = a2;
}
a1 &= 63;
sum = palo[a1].r + palo[a1].g + palo[a1].b;
if (sum >= 100 * 3) {
ZD.zaphit = ((uint64)linets + (xs + 16) * (PAL ? 15 : 16)) / 48 + timestampbase;
goto endo;
}
}
xs++;
}
}
endo:
ZD.zappo = final;
}
static INLINE int CheckColor(void) {
FCEUPPU_LineUpdate();
if ((ZD.zaphit + 10) >= (timestampbase + timestamp)) return(0);
return(1);
}
static uint8 FP_FASTAPASS(2) ReadZapper(int w, uint8 ret) {
if (w) {
ret &= ~0x18;
if (ZD.bogo)
ret |= 0x10;
if (CheckColor())
ret |= 0x8;
} else {
if (ZD.zap_readbit == 1) {
ret &= ~2;
ret |= ZD.mzb & 2;
}
ret |= (ret & 1) << 1;
ZD.zap_readbit++;
}
return ret;
}
static void FP_FASTAPASS(2) DrawZapper(uint8 * buf, int arg) {
if (arg)
FCEU_DrawGunSight(buf, ZD.mzx, ZD.mzy);
}
static void FP_FASTAPASS(2) UpdateZapper(void *data, int arg) {
uint32 *ptr = (uint32*)data;
if (ZD.bogo)
ZD.bogo--;
if (ptr[2] & 1 && (!(ZD.mzb & 1)))
ZD.bogo = 5;
ZD.mzx = ptr[0];
ZD.mzy = ptr[1];
ZD.mzb = ptr[2];
}
static void StrobeShadow(void) {
ZD.zap_readbit = 0;
}
static INPUTCFC SHADOWC = { ReadZapper, 0, StrobeShadow, UpdateZapper, ZapperFrapper, DrawZapper };
INPUTCFC *FCEU_InitSpaceShadow(void) {
memset(&ZD, 0, sizeof(ZAPPER));
return(&SHADOWC);
}