Initial commit - http://sourceforge.net/p/fceumm/code/160/
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46
src/input/hypershot.c
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46
src/input/hypershot.c
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/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2003 Xodnizel
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <string.h>
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#include "share.h"
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static uint8 HSVal, HSValR;
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static uint8 FP_FASTAPASS(2) HS_Read(int w, uint8 ret) {
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if (w) ret |= HSValR;
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return(ret);
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}
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static void HS_Strobe(void) {
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HSValR = HSVal << 1;
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}
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static void FP_FASTAPASS(2) HS_Update(void *data, int arg) {
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HSVal = *(uint8*)data;
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}
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static INPUTCFC HyperShot = { HS_Read, 0, HS_Strobe, HS_Update, 0, 0 };
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INPUTCFC *FCEU_InitHS(void) {
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HSVal = HSValR = 0;
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return(&HyperShot);
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}
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