Remove CopyFami stuff
unused in this implementation, not any other emu uses it. considering its even UNIF based, probably has no use anymore.
This commit is contained in:
19
src/unif.c
19
src/unif.c
@@ -622,11 +622,6 @@ static BMAPPING bmap[] = {
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{ "BS-4040R", 422, Mapper422_Init, 0 },
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{ "22026", 271, Mapper271_Init, 0 },
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#ifdef COPYFAMI
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{ "COPYFAMI_MMC3", NO_INES, MapperCopyFamiMMC3_Init, 0 },
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{ "COPYFAMI", NO_INES, MapperCopyFami_Init, 0 },
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#endif
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{ NULL, NO_INES, NULL, 0 }
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};
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@@ -849,17 +844,3 @@ int UNIFLoad(const char *name, FCEUFILE *fp) {
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return 1;
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}
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int CopyFamiLoad() {
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ResetCartMapping();
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ResetExState(0, 0);
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sboardname = (uint8_t*)"COPYFAMI";
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if (!InitializeBoard()) {
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Cleanup();
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return 0;
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}
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GameInterface = UNIFGI;
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return 1;
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}
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