Remove CopyFami stuff
unused in this implementation, not any other emu uses it. considering its even UNIF based, probably has no use anymore.
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@@ -110,11 +110,6 @@ typedef void (*frontend_post_load_init_cb_t)(void);
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FCEUGI *FCEUI_LoadGame(const char *name, const uint8_t *databuf, size_t databufsize,
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frontend_post_load_init_cb_t frontend_post_load_init_cb);
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#ifdef COPYFAMI
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/* Fake UNIF board to start new CFHI instance */
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FCEUGI *FCEUI_CopyFamiStart();
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#endif
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/* allocates memory. 0 on failure, 1 on success. */
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int FCEUI_Initialize(void);
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