@@ -37,8 +37,8 @@
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#define RETRO_DEVICE_FC_OEKAKIDS RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_MOUSE, 3)
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#define RETRO_DEVICE_FC_OEKAKIDS RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_MOUSE, 3)
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#define RETRO_DEVICE_FC_SHADOW RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_MOUSE, 4)
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#define RETRO_DEVICE_FC_SHADOW RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_MOUSE, 4)
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#define NES_8_7_PAR (width * (8.0 / 7.0)) / height
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#define NES_8_7_PAR ((width * (8.0 / 7.0)) / height)
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#define NES_4_3 4.0 / 3.0
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#define NES_4_3 ((width / (height * (256.0 / 240.0))) * 4.0 / 3.0)
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#if defined(_3DS)
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#if defined(_3DS)
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void* linearMemAlign(size_t size, size_t alignment);
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void* linearMemAlign(size_t size, size_t alignment);
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@@ -653,7 +653,7 @@ void retro_get_system_av_info(struct retro_system_av_info *info)
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info->geometry.base_height = height;
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info->geometry.base_height = height;
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info->geometry.max_width = width;
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info->geometry.max_width = width;
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info->geometry.max_height = height;
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info->geometry.max_height = height;
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info->geometry.aspect_ratio = use_par ? NES_8_7_PAR : NES_4_3;
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info->geometry.aspect_ratio = (float)(use_par ? NES_8_7_PAR : NES_4_3);
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info->timing.sample_rate = (float)sndsamplerate;
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info->timing.sample_rate = (float)sndsamplerate;
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if (FSettings.PAL || dendy)
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if (FSettings.PAL || dendy)
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info->timing.fps = 838977920.0/16777215.0;
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info->timing.fps = 838977920.0/16777215.0;
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||||||
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|||||||
Reference in New Issue
Block a user