Mapper 468: use the modularized ASIC cores.
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@@ -23,7 +23,7 @@
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#include "asic_vrc2and4.h"
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static uint8 reg;
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static uint8 init; /* Games switch between ASICs expecting registers to keep their value, so initialize each ASIC only on the first switch and use this bitfield */
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static uint8 init; /* Games switch between ASICs expecting registers to keep their value, so initialize each ASIC only on the first switch and use this bitfield to track it */
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static void applyMode (uint8);
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static SFORMAT StateRegs[] = {
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