Add mappers 589 and 591.
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@@ -22,12 +22,6 @@
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static uint8 reg[2];
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static SFORMAT stateRegs[] = {
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{ ®, 2, "REGS" },
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{ 0 }
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};
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static void sync () {
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setprg8(0x6000, reg[1] &0x07 |0x08);
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setprg32(0x8000, reg[0] >>4 &0x07);
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@@ -55,5 +49,5 @@ void Mapper588_Init (CartInfo *info) {
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info->Reset = power;
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info->Power = power;
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GameStateRestore = stateRestore;
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AddExState(stateRegs, ~0, 0, 0);
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AddExState(reg, 2, 0, "REGS");
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}
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