Replace direct file access with VFS routines

This commit is contained in:
jdgleaver
2021-10-20 16:31:45 +01:00
parent 5ad90107b6
commit 499f1c04de
44 changed files with 5853 additions and 575 deletions

View File

@@ -5,8 +5,14 @@
#include <stdarg.h>
#include <ctype.h>
#ifdef _MSC_VER
#include <compat/msvc.h>
#endif
#include <libretro.h>
#include <compat/fopen_utf8.h>
#include <string/stdstring.h>
#include <file/file_path.h>
#include <streams/file_stream.h>
#include <streams/memory_stream.h>
#include <libretro_dipswitch.h>
#include <libretro_core_options.h>
@@ -288,13 +294,6 @@ void FCEUD_SoundToggle (void)
FCEUI_SetSoundVolume(sndvolume);
}
FILE *FCEUD_UTF8fopen(const char *n, const char *m)
{
if (n)
return fopen_utf8(n, m);
return NULL;
}
/*palette for FCEU*/
#define PAL_TOTAL 16 /* total no. of palettes in palettes[] */
#define PAL_DEFAULT (PAL_TOTAL + 1)
@@ -1027,6 +1026,8 @@ static void set_variables(void)
void retro_set_environment(retro_environment_t cb)
{
struct retro_vfs_interface_info vfs_iface_info;
static const struct retro_controller_description pads1[] = {
{ "Auto", RETRO_DEVICE_AUTO },
{ "Gamepad", RETRO_DEVICE_GAMEPAD },
@@ -1073,13 +1074,31 @@ void retro_set_environment(retro_environment_t cb)
{ 0, 0 },
};
static const struct retro_system_content_info_override content_overrides[] = {
{
"fds|nes|unf|unif", /* extensions */
false, /* need_fullpath */
false /* persistent_data */
},
{ NULL, false, false }
};
environ_cb = cb;
environ_cb(RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, (void*)ports);
vfs_iface_info.required_interface_version = 1;
vfs_iface_info.iface = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_VFS_INTERFACE, &vfs_iface_info))
filestream_vfs_init(&vfs_iface_info);
environ_cb(RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE,
(void*)content_overrides);
}
void retro_get_system_info(struct retro_system_info *info)
{
info->need_fullpath = false;
info->need_fullpath = true;
info->valid_extensions = "fds|nes|unf|unif";
#ifdef GIT_VERSION
info->library_version = "(SVN)" GIT_VERSION;
@@ -2413,17 +2432,10 @@ static const struct cartridge_db famicom_4p_db_list[] =
}
};
#ifdef _WIN32
static char slash = '\\';
#else
static char slash = '/';
#endif
bool retro_load_game(const struct retro_game_info *game)
bool retro_load_game(const struct retro_game_info *info)
{
unsigned i, j;
char* dir=NULL;
char* sav_dir=NULL;
const char *system_dir = NULL;
size_t fourscore_len = sizeof(fourscore_db_list) / sizeof(fourscore_db_list[0]);
size_t famicom_4p_len = sizeof(famicom_4p_db_list) / sizeof(famicom_4p_db_list[0]);
enum retro_pixel_format rgb565;
@@ -2482,8 +2494,43 @@ bool retro_load_game(const struct retro_game_info *game)
struct retro_memory_descriptor descs[64 + 4];
struct retro_memory_map mmaps;
if (!game)
return false;
struct retro_game_info_ext *info_ext = NULL;
const uint8_t *content_data = NULL;
size_t content_size = 0;
char content_path[2048] = {0};
/* Attempt to fetch extended game info */
if (environ_cb(RETRO_ENVIRONMENT_GET_GAME_INFO_EXT, &info_ext) && info_ext)
{
content_data = (const uint8_t *)info_ext->data;
content_size = info_ext->size;
if (info_ext->file_in_archive)
{
/* We don't have a 'physical' file in this
* case, but the core still needs a filename
* in order to detect the region of iNES v1.0
* ROMs. We therefore fake it, using the content
* directory, canonical content name, and content
* file extension */
snprintf(content_path, sizeof(content_path), "%s%c%s.%s",
info_ext->dir,
PATH_DEFAULT_SLASH_C(),
info_ext->name,
info_ext->ext);
}
else
strlcpy(content_path, info_ext->full_path,
sizeof(content_path));
}
else
{
if (!info || string_is_empty(info->path))
return false;
strlcpy(content_path, info->path,
sizeof(content_path));
}
#ifdef FRONTEND_SUPPORTS_RGB565
rgb565 = RETRO_PIXEL_FORMAT_RGB565;
@@ -2524,10 +2571,8 @@ bool retro_load_game(const struct retro_game_info *game)
environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
FCEUI_SetBaseDirectory(dir);
if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &sav_dir) && sav_dir)
FCEUI_SetSaveDirectory(sav_dir);
if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &system_dir) && system_dir)
FCEUI_SetBaseDirectory(system_dir);
memset(base_palette, 0, sizeof(base_palette));
@@ -2536,7 +2581,7 @@ bool retro_load_game(const struct retro_game_info *game)
FCEUI_SetSoundVolume(sndvolume);
FCEUI_Sound(sndsamplerate);
GameInfo = (FCEUGI*)FCEUI_LoadGame(game->path, (uint8_t*)game->data, game->size);
GameInfo = (FCEUGI*)FCEUI_LoadGame(content_path, content_data, content_size);
if (!GameInfo)
{
struct retro_message msg;
@@ -2557,7 +2602,8 @@ bool retro_load_game(const struct retro_game_info *game)
external_palette_exist = ipalette;
if (external_palette_exist)
FCEU_printf(" Loading custom palette: %s%cnes.pal\n", dir, slash);
FCEU_printf(" Loading custom palette: %s%cnes.pal\n",
system_dir, PATH_DEFAULT_SLASH_C());
/* Save region and dendy mode for region-auto detect */
systemRegion = (dendy << 1) | (retro_get_region() & 1);