fix fds not saving game

This commit is contained in:
retro-wertz
2017-03-15 02:32:00 +08:00
parent 18a4358112
commit 472b1e6f17
3 changed files with 18 additions and 0 deletions

View File

@@ -179,6 +179,11 @@ void FCEUI_SetRenderedLines(int ntscf, int ntscl, int palf, int pall);
below this directory. */
void FCEUI_SetBaseDirectory(char *dir);
#ifdef __LIBRETRO__
void FCEUI_SetSaveDirectory(char *sav_dir);
#endif
/* Tells FCE Ultra to copy the palette data pointed to by pal and use it.
Data pointed to by pal needs to be 64*3 bytes in length.
*/