We don't need these file I/O functions
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@@ -279,7 +279,6 @@ endlseq:
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FCEU_OpenGenie();
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PowerNES();
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FCEUSS_CheckStates();
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if (GameInfo->type != GIT_NSF) {
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FCEU_LoadGamePalette();
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@@ -323,7 +322,6 @@ FCEUGI *FCEUI_CopyFamiStart(void)
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FCEU_OpenGenie();
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PowerNES();
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FCEUSS_CheckStates();
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if (GameInfo->type != GIT_NSF) {
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FCEU_LoadGamePalette();
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