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ci-libretro-fceumm/src/input.c

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/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 1998 BERO
* Copyright (C) 2002 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <string.h>
#include "fceu-types.h"
#include "x6502.h"
#include "fceu.h"
#include "netplay.h"
#include "movie.h"
#include "input.h"
#include "vsuni.h"
#include "fds.h"
extern INPUTC *FCEU_InitJoyPad(int w);
extern INPUTC *FCEU_InitZapper(int w);
extern INPUTC *FCEU_InitMouse(int w);
extern INPUTC *FCEU_InitPowerpadA(int w);
extern INPUTC *FCEU_InitPowerpadB(int w);
extern INPUTC *FCEU_InitArkanoid(int w);
extern INPUTCFC *FCEU_InitFami4(void);
extern INPUTCFC *FCEU_InitArkanoidFC(void);
extern INPUTCFC *FCEU_InitSpaceShadow(void);
extern INPUTCFC *FCEU_InitFKB(void);
extern INPUTCFC *FCEU_InitSuborKB(void);
extern INPUTCFC *FCEU_InitPEC586KB(void);
extern INPUTCFC *FCEU_InitHS(void);
extern INPUTCFC *FCEU_InitMahjong(void);
extern INPUTCFC *FCEU_InitQuizKing(void);
extern INPUTCFC *FCEU_InitFamilyTrainerA(void);
extern INPUTCFC *FCEU_InitFamilyTrainerB(void);
extern INPUTCFC *FCEU_InitOekaKids(void);
extern INPUTCFC *FCEU_InitTopRider(void);
extern INPUTCFC *FCEU_InitBarcodeWorld(void);
extern uint8 coinon;
static void *InputDataPtr[2];
uint8 LastStrobe;
static int JPAttrib[2] = { 0, 0 };
static int JPType[2] = { 0, 0 };
static INPUTC DummyJPort = { 0, 0, 0, 0, 0 };
static INPUTC *JPorts[2] = { &DummyJPort, &DummyJPort };
static int JPAttribFC = 0;
static int JPTypeFC = 0;
static void *InputDataPtrFC;
static INPUTCFC *FCExp = 0;
void (*InputScanlineHook)(uint8 *bg, uint8 *spr, uint32 linets, int final);
/*
#define DI 01
#define CLK 02
#define CS 04
#define OUT0 01
#define D3 01
#define D4 02
typedef struct {
uint8 state;
uint8 cmd;
uint8 addr;
uint8 iswritable;
uint16 acc;
uint16 data[128];
} EEPROM;
EEPROM serialROM[2];
uint8 oldCLK, bankFlip, DIFlip, OUT0state;
uint8 serialROMautomat(uint8 chip, uint16 data) {
uint8 resp = 1;
chip &= 1;
if (!(data & CS)) {
if (!(data & CLK)) {
uint8 state = serialROM[chip].state;
uint8 mask, i;
FCEU_printf("> state = %02x\n", serialROM[chip].state);
switch (serialROM[chip].cmd) {
case 0x00:
mask = ~(1 << (state & 7));
if (state < 8) {
serialROM[chip].addr &= mask;
serialROM[chip].addr |= ((data & 1) << (state & 7));
if (state == 7)
FCEU_printf("> addr = %02x\n", serialROM[chip].addr);
} else if (state < 15) {
serialROM[chip].acc &= mask;
serialROM[chip].acc |= ((data & 1) << (state & 7));
} else {
serialROM[chip].acc &= mask;
serialROM[chip].acc |= ((data & 1) << (state & 7));
serialROM[chip].cmd = serialROM[chip].acc;
FCEU_printf("> cmd = %02x\n", serialROM[chip].cmd);
}
break;
case 0x01:
if (state < 30)
resp = (serialROM[chip].data[serialROM[chip].addr] >> (state & 15)) & 1;
else {
resp = (serialROM[chip].data[serialROM[chip].addr] >> (state & 15)) & 1;
serialROM[chip].cmd = 0;
}
break;
case 0x06:
mask = ~(1 << (state & 15));
if (state < 30) {
serialROM[chip].acc &= mask;
serialROM[chip].acc |= ((data & 1) << (state & 15));
} else {
serialROM[chip].acc &= mask;
serialROM[chip].acc |= ((data & 1) << (state & 15));
if (serialROM[chip].iswritable)
serialROM[chip].data[serialROM[chip].addr] = serialROM[chip].acc;
serialROM[chip].cmd = 0;
}
break;
case 0x0C:
for (i = 0; i < 128; i++)
serialROM[chip].data[i] = 0xFFFF;
serialROM[chip].cmd = 0;
resp = 1;
break;
case 0x0D:
serialROM[chip].cmd = 0;
resp = 1;
break;
case 0x09:
serialROM[chip].cmd = 0;
serialROM[chip].iswritable = 1;
break;
case 0x0B:
serialROM[chip].cmd = 0;
serialROM[chip].iswritable = 0;
break;
default:
serialROM[chip].cmd = 0;
serialROM[chip].state = 0;
break;
}
} else {
if (serialROM[chip].cmd == 0) {
if (serialROM[chip].state > 15)
serialROM[chip].state = 0;
} else
serialROM[chip].state++;
}
} else {
serialROM[chip].cmd = 0;
serialROM[chip].state = 0;
}
return resp;
}
uint8 serialROMstate(uint8 linestate) {
uint8 answ = 0, newCLK = linestate & CLK;
if ((!oldCLK) && newCLK) {
DIFlip ^= 1;
if (linestate && OUT0) {
serialROMautomat(bankFlip, 04 + DIFlip);
bankFlip ^= 1;
serialROMautomat(bankFlip, 02 + DIFlip);
}
}
answ = DIFlip ^ 1;
answ |= (serialROMautomat(bankFlip, newCLK + DIFlip) << 1);
oldCLK = newCLK;
return answ << 3;
}*/
static DECLFR(JPRead) {
uint8 ret = 0;
if (JPorts[A & 1]->Read)
ret |= JPorts[A & 1]->Read(A & 1);
if (FCExp)
if (FCExp->Read)
ret = FCExp->Read(A & 1, ret);
ret |= X.DB & 0xC0;
// if(A==0x4017)
//{
// ret |= serialROMstate(OUT0);
// serialROMstate(OUT0|CLK);
// FCEU_printf("> 4017 read %02x\n",ret);
// }
return(ret);
}
static DECLFW(B4016) {
// OUT0state = V;
// serialROMstate(OUT0state|CLK);
// FCEU_printf("> 4016 write %02x\n",V);
if (FCExp)
if (FCExp->Write)
FCExp->Write(V & 7);
if (JPorts[0]->Write)
JPorts[0]->Write(V & 1);
if (JPorts[1]->Write)
JPorts[1]->Write(V & 1);
if ((LastStrobe & 1) && (!(V & 1))) {
// FCEUD_UpdateInput();
if (JPorts[0]->Strobe)
JPorts[0]->Strobe(0);
if (JPorts[1]->Strobe)
JPorts[1]->Strobe(1);
if (FCExp)
if (FCExp->Strobe)
FCExp->Strobe();
}
LastStrobe = V & 0x1;
}
void FCEU_DrawInput(uint8 *buf) {
int x;
for (x = 0; x < 2; x++)
if (JPorts[x]->Draw)
JPorts[x]->Draw(x, buf, JPAttrib[x]);
if (FCExp)
if (FCExp->Draw)
FCExp->Draw(buf, JPAttribFC);
}
void FCEU_UpdateInput(void) {
int x;
for (x = 0; x < 2; x++) {
if (JPorts[x]->Update)
JPorts[x]->Update(x, InputDataPtr[x], JPAttrib[x]);
}
if (FCExp)
if (FCExp->Update)
FCExp->Update(InputDataPtrFC, JPAttribFC);
if (GameInfo->type == GIT_VSUNI)
if (coinon) coinon--;
}
static DECLFR(VSUNIRead0) {
uint8 ret = 0;
if (JPorts[0]->Read)
ret |= (JPorts[0]->Read(0)) & 1;
ret |= (vsdip & 3) << 3;
if (coinon)
ret |= 0x4;
return ret;
}
static DECLFR(VSUNIRead1) {
uint8 ret = 0;
if (JPorts[1]->Read)
ret |= (JPorts[1]->Read(1)) & 1;
ret |= vsdip & 0xFC;
return ret;
}
static void SLHLHook(uint8 *bg, uint8 *spr, uint32 linets, int final) {
int x;
for (x = 0; x < 2; x++)
if (JPorts[x]->SLHook)
JPorts[x]->SLHook(x, bg, spr, linets, final);
if (FCExp)
if (FCExp->SLHook)
FCExp->SLHook(bg, spr, linets, final);
}
static void CheckSLHook(void) {
InputScanlineHook = 0;
if (JPorts[0]->SLHook || JPorts[1]->SLHook)
InputScanlineHook = SLHLHook;
if (FCExp)
if (FCExp->SLHook)
InputScanlineHook = SLHLHook;
}
static void FASTAPASS(1) SetInputStuff(int x) {
switch (JPType[x]) {
case SI_NONE: JPorts[x] = &DummyJPort; break;
case SI_GAMEPAD: JPorts[x] = FCEU_InitJoyPad(x); break;
case SI_ARKANOID: JPorts[x] = FCEU_InitArkanoid(x); break;
case SI_MOUSE: JPorts[x] = FCEU_InitMouse(x); break;
case SI_ZAPPER: JPorts[x] = FCEU_InitZapper(x); break;
case SI_POWERPADA: JPorts[x] = FCEU_InitPowerpadA(x); break;
case SI_POWERPADB: JPorts[x] = FCEU_InitPowerpadB(x); break;
}
CheckSLHook();
}
static void SetInputStuffFC(void) {
switch (JPTypeFC) {
case SIFC_NONE: FCExp = 0; break;
case SIFC_ARKANOID: FCExp = FCEU_InitArkanoidFC(); break;
case SIFC_SHADOW: FCExp = FCEU_InitSpaceShadow(); break;
case SIFC_OEKAKIDS: FCExp = FCEU_InitOekaKids(); break;
case SIFC_4PLAYER: FCExp = FCEU_InitFami4(); break;
case SIFC_FKB: FCExp = FCEU_InitFKB(); break;
case SIFC_SUBORKB: FCExp = FCEU_InitSuborKB(); break;
case SIFC_PEC586KB: FCExp = FCEU_InitPEC586KB(); break;
case SIFC_HYPERSHOT: FCExp = FCEU_InitHS(); break;
case SIFC_MAHJONG: FCExp = FCEU_InitMahjong(); break;
case SIFC_QUIZKING: FCExp = FCEU_InitQuizKing(); break;
case SIFC_FTRAINERA: FCExp = FCEU_InitFamilyTrainerA(); break;
case SIFC_FTRAINERB: FCExp = FCEU_InitFamilyTrainerB(); break;
case SIFC_BWORLD: FCExp = FCEU_InitBarcodeWorld(); break;
case SIFC_TOPRIDER: FCExp = FCEU_InitTopRider(); break;
}
CheckSLHook();
}
void InitializeInput(void) {
LastStrobe = 0;
if (GameInfo->type == GIT_VSUNI) {
SetReadHandler(0x4016, 0x4016, VSUNIRead0);
SetReadHandler(0x4017, 0x4017, VSUNIRead1);
} else
SetReadHandler(0x4016, 0x4017, JPRead);
SetWriteHandler(0x4016, 0x4016, B4016);
SetInputStuff(0);
SetInputStuff(1);
SetInputStuffFC();
}
void FCEUI_SetInput(int port, int type, void *ptr, int attrib) {
JPAttrib[port] = attrib;
JPType[port] = type;
InputDataPtr[port] = ptr;
SetInputStuff(port);
}
void FCEUI_SetInputFC(int type, void *ptr, int attrib) {
JPAttribFC = attrib;
JPTypeFC = type;
InputDataPtrFC = ptr;
SetInputStuffFC();
}
void FCEU_DoSimpleCommand(int cmd) {
switch (cmd) {
case FCEUNPCMD_FDSINSERT: FCEU_FDSInsert(-1); break;
case FCEUNPCMD_FDSSELECT: FCEU_FDSSelect(); break;
case FCEUNPCMD_FDSEJECT: FCEU_FDSEject(); break;
case FCEUNPCMD_VSUNICOIN: FCEU_VSUniCoin(); break;
2014-04-15 01:59:54 -07:00
case FCEUNPCMD_VSUNIDIP0:
case (FCEUNPCMD_VSUNIDIP0 + 1):
case (FCEUNPCMD_VSUNIDIP0 + 2):
case (FCEUNPCMD_VSUNIDIP0 + 3):
case (FCEUNPCMD_VSUNIDIP0 + 4):
case (FCEUNPCMD_VSUNIDIP0 + 5):
case (FCEUNPCMD_VSUNIDIP0 + 6):
case (FCEUNPCMD_VSUNIDIP0 + 7):
FCEU_VSUniToggleDIP(cmd - FCEUNPCMD_VSUNIDIP0); break;
case FCEUNPCMD_POWER: PowerNES(); break;
case FCEUNPCMD_RESET: ResetNES(); break;
}
}
void FCEU_QSimpleCommand(int cmd) {
#ifdef NETWORK
if (FCEUnetplay)
FCEUNET_SendCommand(cmd, 0);
else
#endif
{
if (!FCEUMOV_IsPlaying())
FCEU_DoSimpleCommand(cmd);
else
FCEUMOV_AddCommand(cmd);
}
}
void FCEUI_FDSSelect(void) {
FCEU_QSimpleCommand(FCEUNPCMD_FDSSELECT);
}
int FCEUI_FDSInsert(int oride) {
FCEU_QSimpleCommand(FCEUNPCMD_FDSINSERT);
return(1);
}
int FCEUI_FDSEject(void) {
FCEU_QSimpleCommand(FCEUNPCMD_FDSEJECT);
return(1);
}
void FCEUI_VSUniToggleDIP(int w) {
FCEU_QSimpleCommand(FCEUNPCMD_VSUNIDIP0 + w);
}
void FCEUI_VSUniCoin(void) {
FCEU_QSimpleCommand(FCEUNPCMD_VSUNICOIN);
}
void FCEUI_ResetNES(void) {
FCEU_QSimpleCommand(FCEUNPCMD_RESET);
}
void FCEUI_PowerNES(void) {
FCEU_QSimpleCommand(FCEUNPCMD_POWER);
}