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ci-libretro-fceumm/src/input/oekakids.c

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/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2003 Xodnizel
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <string.h>
#include "share.h"
static uint8 OKValR, LastWR;
static uint32 OKData;
static uint32 OKX, OKY, OKB;
static uint8 FP_FASTAPASS(2) OK_Read(int w, uint8 ret) {
if (w) {
ret |= OKValR;
}
return(ret);
}
static void FP_FASTAPASS(1) OK_Write(uint8 V) {
if (!(V & 0x1)) {
int32 vx, vy;
OKValR = OKData = 0;
if (OKB) OKData |= 1;
if (OKY >= 48)
OKData |= 2;
else if (OKB) OKData |= 3;
vx = OKX * 240 / 256 + 8;
vy = OKY * 256 / 240 - 12;
if (vy < 0) vy = 0;
if (vy > 255) vy = 255;
if (vx < 0) vx = 0;
if (vx > 255) vx = 255;
OKData |= (vx << 10) | (vy << 2);
} else {
if ((~LastWR) & V & 0x02)
OKData <<= 1;
if (!(V & 0x2)) OKValR = 0x4;
else {
if (OKData & 0x40000) OKValR = 0;
else OKValR = 0x8;
}
}
LastWR = V;
}
static void FP_FASTAPASS(2) OK_Update(void *data, int arg) {
OKX = ((uint32*)data)[0];
OKY = ((uint32*)data)[1];
OKB = ((uint32*)data)[2];
}
static void FP_FASTAPASS(2) DrawOeka(uint8 * buf, int arg) {
if (arg && OKY < 44)
FCEU_DrawCursor(buf, OKX, OKY);
}
static INPUTCFC OekaKids = { OK_Read, OK_Write, 0, OK_Update, 0, DrawOeka };
INPUTCFC *FCEU_InitOekaKids(void) {
OKValR = 0;
return(&OekaKids);
}